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News Banner Focus Focus Hall of Forms Apr 2023
Summoning Focus: Hall of Forms

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To accompany the start of the Hall of Forms, the three Heroes who appear in the event will be part of a 5★ summoning focus! What's more, all players can summon a free 5★ focus Hero of their choice after summoning 40 times on this event!

Your first summon in this event won't cost any Orbs!

Tap More for additional information about this event.

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Notes on This Summoning Event:
Legendary Hero Tiki: Legendary Dragon will be available to obtain as an ally only when summoning on the Summon menu through events such as Legendary Hero summoning events or Mythic Hero summoning events. This Hero will not be available for normal summoning events.


The next time Tiki: Legendary Dragon will be available is July.

• Heroes on the summoning focus might be summoned through the 5★ Focus category.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.

Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.
• Heroes might have already learned some skills based on their ★ rating when they joined your team.

About the Free 5★ Summon and Celestial Stones
・ When you finish a summoning session after having summoned a total of 40 or more times in this summoning event, you will be able to choose one 5★ focus Hero to summon for free for your next summon in this event by tapping the Free 5★ Summon button.

・ The Free 5★ Summon will appear after 40 summons in the event regardless of whether or not those 40 summons include any of the 4★ or 5★ focus Heroes.
・ The Free 5★ Summon is available once per New Heroes summoning event, with some exceptions.
・ The Free 5★ Summon is only available for as long as the eligible summoning event in question is active. You will not be able to summon the Free 5★ Summon after the active period ends.
・ Your 5★ focus appearance rate will not reset when you summon the 5★ Hero of your choice from the Free 5★ Summon.
・ The stats of Heroes summoned via the Free 5★ Summon do not have assets or flaws.
・ Each time you select a 5★ Hero of your choice to summon in a summoning event that allows you to do so, you will receive one Celestial StoneCelestial Stone directly on the summoning screen. Celestial Stones can be exchanged for items in the Celestial Stone Shop, such as Dragonflowers and more. The Celestial Stone Shop can be found in the shop menu.


About Legendary Heroes and Blessings
Legendary Heroes have one of four elements assigned to them and can support Heroes who have had that element's blessing conferred to them.


When you summon a Legendary Hero, you will get a Blessing item of the same element as the Legendary Hero.

Guide Blessings 2

Give this item to a Hero to receive the following benefits:

・ EXP and SP earned in battle will be doubled.
・ In the corresponding season, if the Hero is deployed along with the Legendary Hero, they will receive stat bonuses.

Example: During the Water season, a hero with a Water blessing deployed with Fjorm: Princess of Ice will get HP+3 and Spd+3.

Guide Blessings 3

Mythic Heroes will receive a Legendary Effect when deployed with a Legendary Hero in battles outside of Aether Raids during a season that matches both of their blessing types.

(Since Mythic Heroes cannot be deployed in Blessed Gardens, they are unable to receive a Legendary Effect there.)

■ About Seasons

Each season will feature two of the four elements: Water, Wind, Earth, and Fire.

Time Season
Starts Icon Season Wind 2Icon Season Fire 2
Starts Icon Season Wind 2Icon Season Earth 2

The current season is displayed on the upper-left corner of the screen. It can also be checked on the various menus used to edit your teams.

Guide Blessings current season

Notes:
・ Once a Blessing item is used on an ally, it cannot be removed from that ally. (A blessing can be changed for another, but the first blessing will be lost when the second is set.)
・ A single ally cannot benefit from both a Legendary Effect and a Mythic Effect. (An effect can be changed for another, but the first effect will be lost when the second is set.)
・ Blessing items can also be obtained through certain in-game events and in other ways.


Hero banner Tiki Legendary Dragon
Tap the image above to visit this Hero's illustrated introduction page.


A princess and daughter of the Divine Dragon.
Left behind long ago, before Naga's death, she
hides great power within herself. Appears in Fire
Emblem: Mystery of the Emblem.

Legendary Effect: Earth
Ally Boost: HP+3, Def+4

Grants allies this Legendary Effect
during Earth season, if the Earth
blessing has been conferred and if
this unit enters battle with them.

Skills learnable at 5★:

Icon Skill WeaponDivine Mist
Mt: 16 Range: 1
Effective against dragon foes. Unit can
counterattack regardless of foe's range.
If foe's Range = 2, calculates damage
using the lower of foe's Def or Res.
This skill can only be equipped by its original unit.

Icon Skill SpecialMoonbow
Cooldown: 2
Treats foe’s Def/Res as if reduced by 30% during
combat.
Cannot use: Icon Class Colorless Staff

Fierce BreathFierce Breath
If foe initiates combat, grants Atk+4 during
combat and Special cooldown charge +1 per
attack. (Only highest value applied. Does not
stack.)
Cannot use: Icon Move CavalryIcon Move FlyingIcon Class Red BowIcon Class Red DaggerIcon Class Red TomeIcon Class Blue BowIcon Class Blue DaggerIcon Class Blue TomeIcon Class Green BowIcon Class Green DaggerIcon Class Green TomeIcon Class Colorless BowIcon Class Colorless DaggerIcon Class Colorless TomeIcon Class Colorless Staff

Slick Fighter 3Slick Fighter 3
If unit's HP ≥ 25% and foe initiates combat,
neutralizes penalties on unit during combat and
unit makes a guaranteed follow-up attack.
Cannot use: Icon Move InfantryIcon Move CavalryIcon Move Flying

With Everyone IIWith Everyone! II
At start of turn, if unit is within 2 spaces of an
ally, grants Def/Res+6 to unit and allies within
2 spaces for 1 turn. If a foe uses bow, dagger,
magic, or staff and initiates combat against an
ally within 2 spaces of unit, triggers【Savior】
on unit. If unit triggers Savior, grants
Atk/Spd/Def/Res+4 during combat.

【Savior】
Unit takes ally's space, enters combat in ally's
place, and receives all after-combat effects.

Savior will not trigger if ally is on terrain that
unit cannot move to or if multiple units are able
to use Savior during the same combat. If Savior
triggers, after-combat movement effects do
not occur.

This skill can only be equipped by its original unit.

"I still have awful nightmares sometimes. I wonder... Do they come from the past...or the future?"



Hero banner Marth Prince of Light
Tap the image above to visit this Hero's illustrated introduction page.


Prince of Altea destined to be revered as the
Hero-King, having done countless deeds for the
good of those who came after him. Appears in
Fire Emblem: Mystery of the Emblem.

Skills learnable at 5★:

Icon Skill WeaponGenesis Falchion
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
Effective against dragon foes. If unit initiates
combat or is within 2 spaces of an ally, grants
Atk/Spd/Def/Res+5 during combat, and also
grants effects based on the total value of
bonuses on the 3 allies with the highest
bonus totals:
If ≥ 10, neutralizes effects that guarantee foe's
follow-up attacks and effects that prevent
unit's follow-up attacks during combat. If ≥ 25,
grants an additional Atk+5 during combat, and
also, if unit deals damage to foe during combat,
restores 5 HP to unit. (Triggers even if 0
damage is dealt.) If ≥ 60, if foe initiates combat,
unit can counterattack before foe's first attack.
This skill can only be equipped by its original unit.

Icon Skill SpecialShining Emblem
Cooldown: 2
At start of turn, if unit is within 2 spaces of
an ally, grants unit Atk/Spd/Def/Res+6 for
1 turn and grants allies within 2 spaces of
unit Atk+6 for 1 turn. Boosts Special damage
by 35% of unit's Spd. After combat, if unit's
Special triggered, grants Atk/Spd/Def/Res+6
to unit and all allies for 1 turn. (Bonus granted
to allies even if unit's HP reaches 0.)
This skill can only be equipped by its original unit.

Distant PressureDistant Pressure
Unit can counterattack regardless of foe's range.
At start of combat, if unit's HP ≥ 25%, grants
Spd+5 during combat, but after combat, if unit
attacked, deals 5 damage to unit.
Cannot use: Icon Class Red BowIcon Class Red DaggerIcon Class Red TomeIcon Class Blue BowIcon Class Blue DaggerIcon Class Blue TomeIcon Class Green BowIcon Class Green DaggerIcon Class Green TomeIcon Class Colorless BowIcon Class Colorless DaggerIcon Class Colorless TomeIcon Class Colorless Staff

Spurn 3Spurn 3
If unit's Spd > foe's Spd, reduces damage from
attacks during combat and from area-of-effect
Specials (excluding Røkkr area-of-effect
Specials) by percentage = difference between
stats × 4 (max 40%). If unit's HP ≤ 75% and
unit's attack can trigger their Special, deals +5
damage when Special triggers.
Cannot use: Icon Move ArmoredIcon Move CavalryIcon Move FlyingIcon Class Red BowIcon Class Red DaggerIcon Class Red TomeIcon Class Red BreathIcon Class Red BeastIcon Class Blue BowIcon Class Blue DaggerIcon Class Blue TomeIcon Class Blue BreathIcon Class Blue BeastIcon Class Green BowIcon Class Green DaggerIcon Class Green TomeIcon Class Green BreathIcon Class Green BeastIcon Class Colorless BowIcon Class Colorless DaggerIcon Class Colorless TomeIcon Class Colorless StaffIcon Class Colorless BreathIcon Class Colorless Beast

Even Tempest 3Even Tempest 3
At start of even-numbered turns, unit can
move 1 extra space. (That turn only. Does
not stack.)
Cannot use: Icon Move ArmoredIcon Move CavalryIcon Class Red BowIcon Class Red DaggerIcon Class Red TomeIcon Class Blue BowIcon Class Blue DaggerIcon Class Blue TomeIcon Class Green BowIcon Class Green DaggerIcon Class Green TomeIcon Class Colorless BowIcon Class Colorless DaggerIcon Class Colorless TomeIcon Class Colorless Staff

"No weapon, divine or not, offers more comfort than the presence of one's companions."



Hero banner Katarina Torchlit Wanderer
Tap the image above to visit this Hero's illustrated introduction page.


Knight of Altea who joined the new recruits
of the 7th Platoon. Currently deployed on a
mission. Appears in Fire Emblem: New Mystery
of the Emblem.

Skills learnable at 5★:

Icon Skill WeaponFell Flambeau
Mt: 14 Range: 2
Accelerates Special trigger (cooldown count-1).
If unit is not adjacent to an ally, inflicts penalty
on foe's Atk/Spd/Def/Res during combat =
5 + any current penalty on each of those stats.
(Example: if foe has -7 penalty to Atk, inflicts
Atk-12, for a net penalty of Atk-19 during
combat.) Calculates each stat penalty
independently.
This skill can only be equipped by its original unit.

Icon Skill SpecialLuna
Cooldown: 3
Treats foe’s Def/Res as if reduced by 50% during
combat.
Cannot use: Icon Class Colorless Staff

Atk Spd Solo 4Atk/Spd Solo 4
If unit is not adjacent to an ally, grants
Atk/Spd+7 during combat.

Chill Def Res 2Chill Def/Res 2
At start of turn, inflicts Def/Res-5 on foe on
the enemy team with the highest Def+Res
total through its next action.

Atk Res Rein 3Atk/Res Rein 3
Inflicts Atk/Res-4 on foes within 2 spaces
during combat.
Cannot use: Icon Move InfantryIcon Move ArmoredIcon Move Cavalry

"Um... If you see Kris, please tell him he's a bit too...exposed, wearing this type of clothing around."




News emote Feh blush right
Guess who else can transform into a dragon like Tiki? Not me!

Posted:

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