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To celebrate the release of the Fire Emblem Warriors: Three Hopes game, we're holding a series of summoning events featuring 5★ focus Heroes from Fire Emblem: Three Houses! All players can summon a free 5★ focus Hero of their choice after summoning 40 times on these events!
Your first summon in these events won't cost any Orbs!
Tap More for additional information about this event.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.
Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.
・ The Free 5★ Summon will appear after 40 summons in the event regardless of whether or not those 40 summons include any of the 4★ or 5★ focus Heroes.
・ The Free 5★ Summon is available once per New Heroes summoning event, with some exceptions.
・ The Free 5★ Summon is only available for as long as the eligible summoning event in question is active. You will not be able to summon the Free 5★ Summon after the active period ends.
・ Your 5★ focus appearance rate will not reset when you summon the 5★ Hero of your choice from the Free 5★ Summon.
・ The stats of Heroes summoned via the Free 5★ Summon do not have assets or flaws.
Note: Mercedes: Unfussed Basker is scheduled to appear in a summoning event in July as well.
Crown prince of the Holy Kingdom of Faerghus.
Known for his chivalry, it seems a darkness may
lurk beneath the surface. Appears in Fire
Emblem: Three Houses.
Skills learnable at 5★:
Noble Lance
Mt: 16 Range: 1
Grants Atk+3. At start of combat, if both unit's
and foe's HP = 100% or if both unit's and foe's
HP < 100%, unit makes a guaranteed follow-up
attack.
This skill can only be equipped by its original unit.
Vengeance
Cooldown: 3
Boosts damage by 50% of damage dealt to unit.
Cannot use:
Death Blow 4
If unit initiates combat, grants Atk+8 during
combat.
Cannot use:
Lull Atk/Def 3
Inflicts Atk/Def-3 on foe and neutralizes foe's
bonuses to Atk/Def (from skills like Fortify,
Rally, etc.) during combat.
Cannot use:
"Honor gained by killing is worthless. When killers are labeled Heroes...that is the most despicable 'honor' of all."
Survivor of the tribe that inhabited the Duscur
Region west of the Holy Kingdom of Faerghus.
Swore loyalty to Dimitri. Appears in Fire
Emblem: Three Houses.
Skills learnable at 5★:
Steadfast Axe+
Mt: 14 Range: 1
If unit is within 2 spaces of an ally, grants
Atk/Def+5 to unit and neutralizes unit's
penalties to Atk/Def during combat.
Pavise
Cooldown: 3
Reduces damage from an adjacent foe's attack by
50%.
Cannot use:
Sturdy Stance 3
If foe initiates combat, grants Atk/Def+6 during
combat and inflicts Special cooldown charge -1
on foe per attack. (Only highest value applied.
Does not stack.)
Cannot use:
A/D Near Save 3
If a foe uses sword, lance, axe, dragonstone, or
beast damage and initiates combat against an
ally within 2 spaces of unit, triggers【Savior】
on unit.
If unit triggers Savior, grants Atk/Def+4
during combat.
【Savior】
Unit takes ally's space, enters combat in ally's
place, and receives all after-combat effects.
Savior will not trigger if ally is on terrain that
unit cannot move to or if multiple units are able
to use Savior during the same combat. If Savior
triggers, after-combat movement effects do
not occur.
Cannot use:
"My purpose is to be a shield for His Highness."
A gentle cleric who attends Garreg Mach. She
decided to challenge herself by vacationing in
a place where everyone dons their swimsuit.
Appears in Fire Emblem: Three Houses.
Skills learnable at 5★:
Peachy Parfait+
Mt: 12 Range: 2
At start of combat, if foe's HP ≥ 75%, grants
Res+5 to unit and inflicts Res-5 on foe during
combat, and also, if foe has Res bonus, grants
bonus to unit's Res and inflicts penalty on foe's
Res during combat = current bonus on foe's
Res. Calculates each stat bonus independently.
Iceberg
Cooldown: 3
Boosts damage by 50% of unit's Res.
Cannot use:
Atk/Res Push 4
At start of combat, if unit's HP ≥ 25%, grants
Atk/Res+7, but after combat, if unit attacked,
deals 5 damage to unit.
A/R Far Trace 3
Enables【Canto (Rem.)】.
Inflicts Atk/Res-3 on foe during combat.
【Canto (Rem.)】
After an attack, Assist skill, or structure
destruction, unit can move spaces = any
movement not already used that turn.
(If unit used a movement skill that warped
them, its remaining movement is 0.)
(Unit moves according to movement type. Once
per turn. Cannot attack or assist. Only highest
value applied. Does not stack. After moving,
if a skill that grants another action would be
triggered (like with Galeforce), Canto will
trigger after the granted action. Unit's base
movement has no effect on movement granted.
Cannot warp (using skills like Wings of Mercy)
a distance greater than unit's remaining
movement.)
Cannot use:
"My name is Mercedes. I'm not usually one for exercise, but if you'd like to go swimming, I'd accompany you."
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