Fire Emblem Heroes Wiki
2021
Summer Vibrance

Summer Vibrance
Featured units
Start date2021-06-21
End date2021-08-05
DescriptionSpecial Heroes gather to leap into the summer ocean! These Special Heroes are available as part of a 5★ summoning focus during this event! (Notification)
English

Japanese

Appearance rates

See Summonable Heroes for a full table of the regular pool of summonable heroes.
RarityAppearance rate
5★ Focus3.00%
5★3.00%
4★ Focus3.00%
4★ Special Rate3.00%
4★52.00%
3★36.00%

Statistics

Number of units in a pool
5★ Focus5★4★ Focus4★ SR4★3★
Red1350313636
Blue1340183636
Green1281152626
Colorless1220114040
Orb color distribution
RedBlueGreenColorless
Individual25.83%25.28%21.64%27.25%
All0.11%0.10%0.05%0.15%
At least one77.55%76.71%70.45%79.62%
None22.45%23.29%29.55%20.38%
Specific Hero rates (any rarity)
HeroAppearance rateHero Rate | Orb color
Hilda: Deer's Two-Piece0.75%
2.75%
Ashe: Fabled Sea Knight0.75%
2.97%
Caspar: Summer Intensity3.75%
17.33%
Mercedes: Unfussed Basker0.75%
2.90%
5★ Hero rates
5★ Only5★ + 4★ SR
Appearance rate5★ rate | Orb colorAppearance rate5★ rate | Orb color
Red1.63%
6.32%
2.87%
11.12%
Blue1.61%
6.36%
2.33%
9.20%
Green1.46%
6.73%
2.06%
9.50%
Colorless1.30%
4.79%
1.74%
6.40%
Average Orbs cost
AnyRedBlueGreenColorless
Non 3/4★37 ≈ 9 42 ≈ 9 47 ≈ 10 21 ≈ 5 63 ≈ 14
4/5★ Focus60 ≈ 15 117 ≈ 25 115 ≈ 24 28 ≈ 6 116 ≈ 25
5★ / 4★ SR60 ≈ 15 55 ≈ 12 69 ≈ 15 72 ≈ 15 108 ≈ 23
5★ Focus97 ≈ 24 117 ≈ 25 115 ≈ 24 99 ≈ 21 116 ≈ 25
4★ Focus140 ≈ 35 36 ≈ 8
5★97 ≈ 24 99 ≈ 21 100 ≈ 21 105 ≈ 22 148 ≈ 32
4★ SR140 ≈ 35 102 ≈ 22 175 ≈ 37 182 ≈ 38 318 ≈ 67
  • The orb color distribution table displays the chances for a certain orb color to appear.
    • Individual: The chance for a randomly selected orb to be a certain color.
    • All: The chance for all orbs to be a certain color.
    • At least one: Chance for at least one of this orb color to show up in a summoning session.
    • None: Chance for no orbs of this color to show up in a summoning session.
  • The Hero rates tables shows the chances for specific Heroes.
    • Appearance rate: Individual appearance rate. This is the chance for a randomly selected orb to contain the Hero. This includes all focus and non-focus rarities for the Hero. This rate × 5 is the chance for the Hero to show up at all in one of the 5 orbs in a summoning session.
    • Rate | Orb color: The chance to summon a specific Hero given that their orb color has appeared and is being summoned from. This is dependent on color distribution of units in all the pools. This includes all rarities focus and non-focus rarities of the Hero.
  • The average orb cost table displays the average number of summons and their corresponding average number of {{It|Orb}}s required to obtain a desired kind of Hero.
    • Any: All 5 orbs of a summoning sessions are used, independently of their color.
    • Red, Blue, Green, Colorless: Only the orbs of the corresponding color are selected. The cost of a summon is inversely proportional to the distribution of its color.
For more detailed information, see Summon#Color Distribution.

Skills

HeroWeaponAssistSpecialPassive APassive BPassive C
Assault
Sunshade Staff
Heal
Reconcile
Nudge
Nudge+
Atk/Spd Push 1
Atk/Spd Push 2
Atk/Spd Push 3
Atk/Spd Push 4
Dazzling Staff 1
Dazzling Staff 2
Dazzling Staff 3
Even Recovery 1
Even Recovery 2
Even Recovery 3
Iron Lance
Steel Lance
Silver Lance
Divine Sea Spear
New Moon
Moonbow
B Duel Cavalry 1
B Duel Cavalry 2
B Duel Cavalry 3
B Duel Cavalry 4
S/D Near Trace 1
S/D Near Trace 2
S/D Near Trace 3
Hone Spd 1
Hone Spd 2
Hone Spd 3
Joint Hone Spd
Iron Axe
Steel Axe
Victorfish
Victorfish+
SmiteBonus Doubler 1
Bonus Doubler 2
Bonus Doubler 3
Even Atk Wave 1
Even Atk Wave 2
Even Atk Wave 3
Fire
Elfire
Peachy Parfait
Peachy Parfait+
Chilling Wind
Iceberg
Atk/Res Push 1
Atk/Res Push 2
Atk/Res Push 3
Atk/Res Push 4
A/R Far Trace 1
A/R Far Trace 2
A/R Far Trace 3

Level 40 stats

HeroHPAtkSpdDefRes
Hilda: Deer's Two-Piece35/39/4234/37/4037/40/4417/20/2322/25/29
Ashe: Fabled Sea Knight36/40/4334/37/4038/41/4529/32/3514/18/21
Caspar: Summer Intensity43/46/4938/41/4533/36/3926/30/3320/23/27
Mercedes: Unfussed Basker34/38/4136/39/4322/25/2813/17/2035/38/42
2022
Summer Vibrance

Summer Vibrance
Featured units
Start date2022-07-21
End date2022-07-31
DescriptionSpecial Heroes who have gathered to leap into the summer ocean are back! You can get these Heroes while they're available as part of this 5★ Special Hero revival summoning focus! (Notification)

Appearance rates

See Summonable Heroes for a full table of the regular pool of summonable heroes.
RarityAppearance rate
5★ Focus3.00%
5★3.00%
4★ Focus3.00%
4★ Special Rate3.00%
4★52.00%
3★36.00%

Statistics

Number of units in a pool
5★ Focus5★4★ Focus4★ SR4★3★
Red1340464040
Blue1300304343
Green1241273333
Colorless1220214040
Orb color distribution
RedBlueGreenColorless
Individual25.35%26.55%23.67%24.42%
All0.10%0.13%0.07%0.09%
At least one76.82%78.62%74.09%75.34%
None23.18%21.38%25.91%24.66%
Specific Hero rates (any rarity)
HeroAppearance rateHero Rate | Orb color
Hilda: Deer's Two-Piece0.75%
3.07%
Ashe: Fabled Sea Knight0.75%
2.82%
Caspar: Summer Intensity3.75%
15.84%
Mercedes: Unfussed Basker0.75%
2.96%
5★ Hero rates
5★ Only5★ + 4★ SR
Appearance rate5★ rate | Orb colorAppearance rate5★ rate | Orb color
Red1.68%
6.62%
2.79%
11.00%
Blue1.57%
5.91%
2.29%
8.64%
Green1.40%
5.93%
2.06%
8.69%
Colorless1.35%
5.53%
1.86%
7.61%
Average Orbs cost
AnyRedBlueGreenColorless
Non 3/4★37 ≈ 9 42 ≈ 9 50 ≈ 11 23 ≈ 5 57 ≈ 12
4/5★ Focus60 ≈ 15 115 ≈ 24 113 ≈ 24 31 ≈ 7 111 ≈ 23
5★ / 4★ SR60 ≈ 15 56 ≈ 12 74 ≈ 16 79 ≈ 17 91 ≈ 19
5★ Focus97 ≈ 24 115 ≈ 24 113 ≈ 24 108 ≈ 23 111 ≈ 23
4★ Focus140 ≈ 35 39 ≈ 8
5★97 ≈ 24 99 ≈ 21 110 ≈ 23 117 ≈ 25 131 ≈ 28
4★ SR140 ≈ 35 112 ≈ 24 182 ≈ 38 182 ≈ 38 244 ≈ 51
  • The orb color distribution table displays the chances for a certain orb color to appear.
    • Individual: The chance for a randomly selected orb to be a certain color.
    • All: The chance for all orbs to be a certain color.
    • At least one: Chance for at least one of this orb color to show up in a summoning session.
    • None: Chance for no orbs of this color to show up in a summoning session.
  • The Hero rates tables shows the chances for specific Heroes.
    • Appearance rate: Individual appearance rate. This is the chance for a randomly selected orb to contain the Hero. This includes all focus and non-focus rarities for the Hero. This rate × 5 is the chance for the Hero to show up at all in one of the 5 orbs in a summoning session.
    • Rate | Orb color: The chance to summon a specific Hero given that their orb color has appeared and is being summoned from. This is dependent on color distribution of units in all the pools. This includes all rarities focus and non-focus rarities of the Hero.
  • The average orb cost table displays the average number of summons and their corresponding average number of {{It|Orb}}s required to obtain a desired kind of Hero.
    • Any: All 5 orbs of a summoning sessions are used, independently of their color.
    • Red, Blue, Green, Colorless: Only the orbs of the corresponding color are selected. The cost of a summon is inversely proportional to the distribution of its color.
For more detailed information, see Summon#Color Distribution.

Skills

HeroWeaponAssistSpecialPassive APassive BPassive C
Assault
Sunshade Staff
Heal
Reconcile
Nudge
Nudge+
Atk/Spd Push 1
Atk/Spd Push 2
Atk/Spd Push 3
Atk/Spd Push 4
Dazzling Staff 1
Dazzling Staff 2
Dazzling Staff 3
Even Recovery 1
Even Recovery 2
Even Recovery 3
Iron Lance
Steel Lance
Silver Lance
Divine Sea Spear
New Moon
Moonbow
B Duel Cavalry 1
B Duel Cavalry 2
B Duel Cavalry 3
B Duel Cavalry 4
S/D Near Trace 1
S/D Near Trace 2
S/D Near Trace 3
Hone Spd 1
Hone Spd 2
Hone Spd 3
Joint Hone Spd
Iron Axe
Steel Axe
Victorfish
Victorfish+
SmiteBonus Doubler 1
Bonus Doubler 2
Bonus Doubler 3
Even Atk Wave 1
Even Atk Wave 2
Even Atk Wave 3
Fire
Elfire
Peachy Parfait
Peachy Parfait+
Chilling Wind
Iceberg
Atk/Res Push 1
Atk/Res Push 2
Atk/Res Push 3
Atk/Res Push 4
A/R Far Trace 1
A/R Far Trace 2
A/R Far Trace 3

Level 40 stats

HeroHPAtkSpdDefRes
Hilda: Deer's Two-Piece35/39/4234/37/4037/40/4417/20/2322/25/29
Ashe: Fabled Sea Knight36/40/4334/37/4038/41/4529/32/3514/18/21
Caspar: Summer Intensity43/46/4938/41/4533/36/3926/30/3320/23/27
Mercedes: Unfussed Basker34/38/4136/39/4322/25/2813/17/2035/38/42
2023
Summer Vibrance

Summer Vibrance
Featured units
Start date2023-06-26
End date2023-07-06
DescriptionSpecial Heroes who have gathered to leap into the summer ocean are back! You can get these Heroes while they're available as part of this 5★ Special Hero revival summoning focus! (Notification)

Appearance rates

See Summonable Heroes for a full table of the regular pool of summonable heroes.
RarityAppearance rate
5★ Focus3.00%
5★3.00%
4★ Focus3.00%
4★ Special Rate3.00%
4★52.00%
3★36.00%

Statistics

Number of units in a pool
5★ Focus5★4★ Focus4★ SR4★3★
Red1270624141
Blue1280424545
Green1201363737
Colorless1200284545
Orb color distribution
RedBlueGreenColorless
Individual24.19%25.96%24.41%25.45%
All0.08%0.12%0.09%0.11%
At least one74.95%77.74%75.31%76.98%
None25.05%22.26%24.69%23.02%
Specific Hero rates (any rarity)
HeroAppearance rateHero Rate | Orb color
Hilda: Deer's Two-Piece0.75%
2.95%
Ashe: Fabled Sea Knight0.75%
2.89%
Caspar: Summer Intensity3.75%
15.37%
Mercedes: Unfussed Basker0.75%
3.10%
5★ Hero rates
5★ Only5★ + 4★ SR
Appearance rate5★ rate | Orb colorAppearance rate5★ rate | Orb color
Red1.60%
6.63%
2.71%
11.20%
Blue1.63%
6.30%
2.38%
9.19%
Green1.38%
5.66%
2.02%
8.30%
Colorless1.38%
5.43%
1.88%
7.39%
Average Orbs cost
AnyRedBlueGreenColorless
Non 3/4★37 ≈ 9 41 ≈ 9 47 ≈ 10 23 ≈ 5 58 ≈ 13
4/5★ Focus60 ≈ 15 110 ≈ 23 117 ≈ 25 31 ≈ 7 115 ≈ 24
5★ / 4★ SR60 ≈ 15 56 ≈ 12 68 ≈ 15 83 ≈ 18 92 ≈ 20
5★ Focus97 ≈ 24 110 ≈ 23 117 ≈ 25 111 ≈ 23 115 ≈ 24
4★ Focus140 ≈ 35 40 ≈ 9
5★97 ≈ 24 97 ≈ 21 100 ≈ 21 124 ≈ 26 129 ≈ 27
4★ SR140 ≈ 35 108 ≈ 23 173 ≈ 36 190 ≈ 40 258 ≈ 54
  • The orb color distribution table displays the chances for a certain orb color to appear.
    • Individual: The chance for a randomly selected orb to be a certain color.
    • All: The chance for all orbs to be a certain color.
    • At least one: Chance for at least one of this orb color to show up in a summoning session.
    • None: Chance for no orbs of this color to show up in a summoning session.
  • The Hero rates tables shows the chances for specific Heroes.
    • Appearance rate: Individual appearance rate. This is the chance for a randomly selected orb to contain the Hero. This includes all focus and non-focus rarities for the Hero. This rate × 5 is the chance for the Hero to show up at all in one of the 5 orbs in a summoning session.
    • Rate | Orb color: The chance to summon a specific Hero given that their orb color has appeared and is being summoned from. This is dependent on color distribution of units in all the pools. This includes all rarities focus and non-focus rarities of the Hero.
  • The average orb cost table displays the average number of summons and their corresponding average number of {{It|Orb}}s required to obtain a desired kind of Hero.
    • Any: All 5 orbs of a summoning sessions are used, independently of their color.
    • Red, Blue, Green, Colorless: Only the orbs of the corresponding color are selected. The cost of a summon is inversely proportional to the distribution of its color.
For more detailed information, see Summon#Color Distribution.

Skills

HeroWeaponAssistSpecialPassive APassive BPassive C
Assault
Sunshade Staff
Heal
Reconcile
Nudge
Nudge+
Atk/Spd Push 1
Atk/Spd Push 2
Atk/Spd Push 3
Atk/Spd Push 4
Dazzling Staff 1
Dazzling Staff 2
Dazzling Staff 3
Even Recovery 1
Even Recovery 2
Even Recovery 3
Iron Lance
Steel Lance
Silver Lance
Divine Sea Spear
New Moon
Moonbow
B Duel Cavalry 1
B Duel Cavalry 2
B Duel Cavalry 3
B Duel Cavalry 4
S/D Near Trace 1
S/D Near Trace 2
S/D Near Trace 3
Hone Spd 1
Hone Spd 2
Hone Spd 3
Joint Hone Spd
Iron Axe
Steel Axe
Victorfish
Victorfish+
SmiteBonus Doubler 1
Bonus Doubler 2
Bonus Doubler 3
Even Atk Wave 1
Even Atk Wave 2
Even Atk Wave 3
Fire
Elfire
Peachy Parfait
Peachy Parfait+
Chilling Wind
Iceberg
Atk/Res Push 1
Atk/Res Push 2
Atk/Res Push 3
Atk/Res Push 4
A/R Far Trace 1
A/R Far Trace 2
A/R Far Trace 3

Level 40 stats

HeroHPAtkSpdDefRes
Hilda: Deer's Two-Piece35/39/4234/37/4037/40/4417/20/2322/25/29
Ashe: Fabled Sea Knight36/40/4334/37/4038/41/4529/32/3514/18/21
Caspar: Summer Intensity43/46/4938/41/4533/36/3926/30/3320/23/27
Mercedes: Unfussed Basker34/38/4136/39/4322/25/2813/17/2035/38/42
2024
Summer Vibrance

Summer Vibrance
Featured units
Start date2024-06-26
End date2024-07-06
DescriptionSpecial Heroes who have gathered to leap into the summer ocean are back! You can get these Heroes while they're available as part of this 5★ Special Hero revival summoning focus! (Notification)

Appearance rates

See Summonable Heroes for a full table of the regular pool of summonable heroes.
RarityAppearance rate
5★ Focus3.00%
5★3.00%
4★ Focus3.00%
4★ Special Rate3.00%
4★52.00%
3★36.00%

Statistics

Number of units in a pool
5★ Focus5★4★ Focus4★ SR4★3★
Red1260694747
Blue1210564646
Green1171453737
Colorless1200345151
Orb color distribution
RedBlueGreenColorless
Individual25.54%24.69%23.01%26.76%
All0.11%0.09%0.06%0.14%
At least one77.12%75.77%72.95%78.93%
None22.88%24.23%27.05%21.07%
Specific Hero rates (any rarity)
HeroAppearance rateHero Rate | Orb color
Hilda: Deer's Two-Piece0.75%
2.80%
Ashe: Fabled Sea Knight0.75%
3.04%
Caspar: Summer Intensity3.75%
16.30%
Mercedes: Unfussed Basker0.75%
2.94%
5★ Hero rates
5★ Only5★ + 4★ SR
Appearance rate5★ rate | Orb colorAppearance rate5★ rate | Orb color
Red1.68%
6.57%
2.69%
10.54%
Blue1.50%
6.08%
2.32%
9.41%
Green1.36%
5.90%
2.02%
8.77%
Colorless1.46%
5.47%
1.96%
7.34%
Average Orbs cost
AnyRedBlueGreenColorless
Non 3/4★37 ≈ 9 42 ≈ 9 47 ≈ 10 22 ≈ 5 59 ≈ 13
4/5★ Focus60 ≈ 15 116 ≈ 25 112 ≈ 24 30 ≈ 7 114 ≈ 24
5★ / 4★ SR60 ≈ 15 59 ≈ 13 68 ≈ 15 79 ≈ 17 89 ≈ 19
5★ Focus97 ≈ 24 116 ≈ 25 112 ≈ 24 105 ≈ 22 114 ≈ 24
4★ Focus140 ≈ 35 38 ≈ 8
5★97 ≈ 24 99 ≈ 21 112 ≈ 24 122 ≈ 26 120 ≈ 25
4★ SR140 ≈ 35 124 ≈ 26 149 ≈ 31 175 ≈ 37 272 ≈ 57
  • The orb color distribution table displays the chances for a certain orb color to appear.
    • Individual: The chance for a randomly selected orb to be a certain color.
    • All: The chance for all orbs to be a certain color.
    • At least one: Chance for at least one of this orb color to show up in a summoning session.
    • None: Chance for no orbs of this color to show up in a summoning session.
  • The Hero rates tables shows the chances for specific Heroes.
    • Appearance rate: Individual appearance rate. This is the chance for a randomly selected orb to contain the Hero. This includes all focus and non-focus rarities for the Hero. This rate × 5 is the chance for the Hero to show up at all in one of the 5 orbs in a summoning session.
    • Rate | Orb color: The chance to summon a specific Hero given that their orb color has appeared and is being summoned from. This is dependent on color distribution of units in all the pools. This includes all rarities focus and non-focus rarities of the Hero.
  • The average orb cost table displays the average number of summons and their corresponding average number of {{It|Orb}}s required to obtain a desired kind of Hero.
    • Any: All 5 orbs of a summoning sessions are used, independently of their color.
    • Red, Blue, Green, Colorless: Only the orbs of the corresponding color are selected. The cost of a summon is inversely proportional to the distribution of its color.
For more detailed information, see Summon#Color Distribution.

Skills

HeroWeaponAssistSpecialPassive APassive BPassive C
Assault
Sunshade Staff
Heal
Reconcile
Nudge
Nudge+
Atk/Spd Push 1
Atk/Spd Push 2
Atk/Spd Push 3
Atk/Spd Push 4
Dazzling Staff 1
Dazzling Staff 2
Dazzling Staff 3
Even Recovery 1
Even Recovery 2
Even Recovery 3
Iron Lance
Steel Lance
Silver Lance
Divine Sea Spear
New Moon
Moonbow
B Duel Cavalry 1
B Duel Cavalry 2
B Duel Cavalry 3
B Duel Cavalry 4
S/D Near Trace 1
S/D Near Trace 2
S/D Near Trace 3
Hone Spd 1
Hone Spd 2
Hone Spd 3
Joint Hone Spd
Iron Axe
Steel Axe
Victorfish
Victorfish+
SmiteBonus Doubler 1
Bonus Doubler 2
Bonus Doubler 3
Even Atk Wave 1
Even Atk Wave 2
Even Atk Wave 3
Fire
Elfire
Peachy Parfait
Peachy Parfait+
Chilling Wind
Iceberg
Atk/Res Push 1
Atk/Res Push 2
Atk/Res Push 3
Atk/Res Push 4
A/R Far Trace 1
A/R Far Trace 2
A/R Far Trace 3

Level 40 stats

HeroHPAtkSpdDefRes
Hilda: Deer's Two-Piece35/39/4234/37/4037/40/4417/20/2322/25/29
Ashe: Fabled Sea Knight36/40/4334/37/4038/41/4529/32/3514/18/21
Caspar: Summer Intensity43/46/4938/41/4533/36/3926/30/3320/23/27
Mercedes: Unfussed Basker34/38/4136/39/4322/25/2813/17/2035/38/42

In other languages[]

Language Name
English (US) Summer Vibrance
Japanese ???
German ???
Spanish (Europe) ???
Spanish (Latin America) ???
French ???
Italian ???
Traditional Chinese (Taiwan) ???
Portuguese ???