Storm Sieglinde | |
---|---|
Weapon type | |
Might | 16 |
Range | 1 |
Required | Silver Sword |
SP | 400 |
Exclusive? | Yes |
String ID | SID_雷剣ジークリンデ
|
Description | Grants Atk+3. If the number of foes within 2 spaces (excluding target) ≥ the number of allies within 2 spaces (excluding unit), grants Def/Res+3 and Special cooldown charge +1 per unit's attack during combat. (Only highest value applied. Does not stack.) |
Notes[ | ]
- The stat increase that can be applied by Storm Sieglinde is considered a temporary buff.
- Only attacks performed by the user have the "Special cooldown charge +X" effect. This is true regardless of who initiated combat.
- The "Special cooldown charge +X" effect will stack with the "Special cooldown charge -X" effect.
- For example, if a unit is affected by both Guard and Special Cooldown Charge +1, the effects will stack and the cooldown will go down without penalty or bonus.
- The effects will only stack when the user attacks and the cooldown will go down without penalty or bonus.
- The "Special cooldown charge -X" effect will only take place when the foe attacks.
- If used alongside another source of "Special cooldown charge +X", only the higher of the two charge increases will apply.
- This means that if a unit has two "Special cooldown charge +1" effects from two different sources, the battle will play out as if only one "Special cooldown charge +1" effect is active.
- Skills such as Spd/Def Tempo 4 and Spendy Scimitar will neutralize effects that grant "Special cooldown charge +X" to the foe.
Upgrades[ | ]
Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Notes[ | ]
- "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
- However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
- The "Special cooldown charge +X" effect will stack with the "Special cooldown charge -X" effect.
- For example, if a unit is affected by both Guard and Special Cooldown Charge +1, the effects will stack and the cooldown will go down without penalty or bonus.
- If the effect is active, the unit will gain 2 charges from both attacking and being attacked.
- If used alongside another source of "Special cooldown charge +X", only the higher of the two charge increases will apply.
- This means that if a unit has two "Special cooldown charge +1" effects from two different sources, the battle will play out as if only one "Special cooldown charge +1" effect is active.
- Skills such as Spd/Def Tempo 4 and Spendy Scimitar will neutralize effects that grant "Special cooldown charge +X" to the foe.
- The damage-reduction is calculated after offensive Specials and damage boosting effects such as Arcane Lúin and Dominance.
- If a skill such as Miracle or Everliving Domain can trigger, the damage-reduction effect will not trigger and the user will still survive with only 1 HP.
- Percentage-based damage-reduction effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- For example, if both Buffer 4 and Godlike Reflexes activate, the maximum total damage-reduction is 70% instead of 90%, since the two skills reduce the damage to (1 − 50%) × (1 − 40%) = 30% of the original damage.
- For more information, see Damage calculation.
- Sources of effects that reduce damage-reduction:
- Atk/Res Tempo 4
- Phys. Null Follow
- Sun-Twin Wing+
- Spoil Rotten
- Spd/Def Tempo 4
- Soul of Zofia II
- Mag. Null Follow
- Laguz Friend 4
- Darkling Dragon
- Impenetrable Void
- Sky-Hopper Egg
- Phantasm Tome
- Pure-Wing Spear
- Quieting Claw
- Radiant Scrolls
- Silent Yule Knife
- Þjálfi
- Tender Vessel
- Adroit War Tome
- Perspicacious
- Payday Pouch
- Noble Lance
- Joyful Vows
- Hero-King Sword
- Faded Paper Fan
- Dosing Fang
- Divine One's Arts
- Celestial Globe
- Bun-Bun Baton
- Breath of Flame
- Black Yule Lance
- Axe of Adoration
- Areadbhar
- Halves non-Special damage reduction
- Sources of damage-reduction neutralization:
- Obsession
- Fell Wyrmscale
- Deadly Balance+
- Special Spiral 4
- Laguz Friend 4
- Enclosure
- Lunar Flash II
- Arms of the Three
- Lethality
- No Quarter
- Sublime Heaven
- Dragon Blast
- Supreme Heaven
- Deadeye
- Twin Blades
- Sacred Wind
- Striving Sword
- Sisterly War Axe
- Lioness Blade
- Thunderer Tome
- Winds of Change
- Righteous Lance
- Mareeta's Sword
- Lands Sword
- Fell War Tome
- Fair-Fight Blade
- Deliverer's Brand
- Creator Sword
- Bride's Fang
- Bow of Frelia
List of owners[ | ]
Unit | Skill chain | |||
---|---|---|---|---|
Iron Sword 5 | Steel Sword 5 | Silver Sword 5 | Storm Sieglinde 5 |
In other languages[ | ]
Language | Name |
---|---|
Japanese | 雷剣ジークリンデ |
German | Sturm-Sieglinde |
Spanish (Europe) | Sieglinde trueno |
Spanish (Latin America) | Sieglinde trueno |
French | Sieglinde foudre |
Italian | Sieglinde tifone |
Traditional Chinese (Taiwan) | 雷劍齊格林德 |
Portuguese | Sieglinde trovão |