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This map is the final map of the ninth Tempest Trials, and it features Takumi: Wild Card as a boss unit.
Map availability[ | ]
This map was made available:
- – (Notification)
Rewards[ | ]
Score | Reward | Score | Reward | Score | Reward | Score | Reward | |||
---|---|---|---|---|---|---|---|---|---|---|
50 | 2 | 2,750 | 2,000 | 15,000 | 33,750 | 6,000 | ||||
100 | 1,000 | 3,000 | 2 | 16,250 | 1,000 | 35,000 | 3 | |||
150 | 500 | 3,500 | 2,000 | 17,500 | 3 | 36,250 | 1,000 | |||
200 | 1,000 | 4,000 | 750 | 18,750 | 4,000 | 37,500 | 1 | |||
250 | 20 | 4,500 | 2 | 20,000 | Quick Riposte 1 | 38,750 | 7,000 | |||
350 | 1,000 | 5,000 | 20 | 21,250 | 1,000 | 40,000 | 3 | |||
500 | 2 | 5,500 | 750 | 22,500 | 1 | 41,250 | 1,000 | |||
750 | 1,000 | 6,000 | Seal Atk 1 | 23,750 | 4,500 | 42,500 | 1 | |||
1,000 | 7,000 | 2 | 25,000 | 3 | 43,750 | 8,000 | ||||
1,250 | 500 | 8,000 | 2,000 | 26,250 | 1,000 | 45,000 | 3 | |||
1,500 | 2 | 9,000 | 1,000 | 27,500 | 1 | 46,250 | 1,000 | |||
1,750 | 2,000 | 10,000 | Def Ploy 1 | 28,750 | 5,000 | 47,500 | 1 | |||
2,000 | 20 | 11,250 | 3 | 30,000 | 3 | 48,750 | 9,000 | |||
2,250 | 2,000 | 12,500 | 1 | 31,250 | 1,000 | 50,000 | 3 | |||
2,500 | 500 | 13,750 | 20 | 32,500 | 1 |
Rank rewards[ | ]
Rank | Reward |
---|---|
1 ~ 1,000 | 10,000 |
1,001 ~ 5,000 | 8,000 |
5,001 ~ 10,000 | 6,000 |
10,001 ~ 50,000 | 4,000 |
50,001 ~ 100,000 | 3,000 |
100,001 ~ 200,000 | 2,000 |
200,001 ~ 300,000 | 1,500 |
300,001 ~ 400,000 | 1,000 |
400,001 ~ 500,000 | 500 |
Unit data[ | ]
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Takumi | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 2 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Takumi | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 2 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Takumi | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 2 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Takumi | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 2 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Takumi | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 2 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Takumi | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 2 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Takumi | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 2 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
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Randomized units[ | ]
The other four enemy units are selected randomly from the below pool of Heroes:
Enemy 2: Close Cavalry Units[ | ]
Enemy 3: Ranged Infantry Units[ | ]
Enemy 4 & 5: Close Infantry Units[ | ]
Story[ | ]
Opening
Marthマルス | It's time to move out, Heroes. The | では行こう、英雄たちよ。 | ||
You can count on us. We'll give it all | わかった。 | Corrinカムイ | ||
Marthマルス | There's no doubt in my mind. But... I must ask... What do you intend to use as | うん… …それでその、 君たちの武器は…? | ||
Well, I shall smack my foes with this | 私は、この羽子板で | Azuraアクア | ||
Takumiタクミ | And I shall toss this mochi at mine. | 僕は、このお餅を | ||
My enemies shall be poked | 私は、この門松で | Camillaカミラ | ||
Corrinカムイ | And mine shall recoil in fear at the | 僕は、このお守りで | ||
I...see... Perhaps I haven't made the severity | …そうか。 念のために言い直すけど、 | Marthマルス | ||
Takumiタクミ | Well, we were in the middle of Were you expecting us to be armed | 仕方ないだろ。 | ||
Don't worry. If I can wield a pine The weapons matter not as long as | 大丈夫よ。 さあ、行きましょう。 | Azuraアクア |
Ending
Marthマルス | The Tempest weakens. Thank you, | 戦渦の渦が消えていく… | ||
Phew, I'm so glad to hear. That | 良かった。 | Corrinカムイ | ||
Takumiタクミ | Our trip was interrupted by this nasty | まあ、いいけど。 | ||
May I ask, Marth... What will be your | マルス… | Azuraアクア | ||
Marthマルス | A new-year wish? Oh... Well... I suppose my only wish has ever | 新年の願い事か…そうだね。 どのような世界も | ||
Hmm... That won't do. | あら、いけないわね。 | Camillaカミラ | ||
Marthマルス | I beg your pardon? Why will it not? | え…? | ||
Your idealistic wish is just lovely, Be true to yourself. What's YOUR | あなたの理想は立派よ。 もっと自分に正直になってご覧なさい。 | Camillaカミラ | ||
Marthマルス | For...myself? Well... There is one thing I've always I wish to see my father again. And all | そ、それは… 僕だってもちろん… お父様やみんなに | ||
Oh, now that is a lovely wish. Thank Heehee, aren't you just a little | そう… ふふ、可愛い子… | Camillaカミラ | ||
Marthマルス | One of your kimono? N-no, thank | え? | ||
Oh, is that so? Something tells me it Come with me, Marth. Let's get you | あら、そう? さあマルス… | Camillaカミラ | ||
Marthマルス | W-wait just a second! Ahem, I mean... My apologies, but I | わわっ、 ぼ、僕はもう行かなくては! |
Story | ||
---|---|---|
Previous: Oliver: Admirer of Beauty ← |
Next: Book II, Chapter 4: Part 1: Protecting the People → |
In other languages[ | ]
Language | Name |
---|---|
Japanese | 新たな年を拓く者 |
German | Ein neues Jahr beginnt |
Spanish (Europe) | El comienzo de un año |
Spanish (Latin America) | El comienzo de un año |
French | Une nouvelle année |
Italian | Un piede nel nuovo anno |
Traditional Chinese (Taiwan) | 開拓新年之人 |
Portuguese | O ano que vai nascer |
Trivia[ | ]
- This map is a reference to Fire Emblem Fates: Conquest - Endgame: Night Breaks Through. (Map Video)