Steel Dagger | |
---|---|
Weapon type | |
Might | 5 |
Range | 2 |
Required | Iron Dagger |
SP | 100 |
Exclusive? | No |
String ID | SID_鋼の暗器
|
Description | After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action. |
Effects[ | ]
Effects | Targets | Conditions |
---|---|---|
Status effects | ||
Def/Res-3 | Target | After combat if Unit attacked |
Notes[ | ]
If unit attacked
means if the user attacked at any time during combat. They do not need to initiate combat, deal damage, or survive.- This means that if the foe initiates combat and the user cannot counterattack, the effect will not trigger.
- The stat decrease that can be applied by Steel Dagger is considered a Penalty.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Penalties for their first action.
- If the unit also has Grand Strategy, any Penalties will remain active until the start of that unit's next phase.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Penalties for their first action.
List of owners[ | ]
* Alfonse: Prince of Askr, Sharena: Princess of Askr, Anna: Commander, and Forma units cannot be used for skill inheritance or turned into combat manuals.
** Rearmed and Attuned Heroes cannot be used for normal skill inheritance or turned into combat manuals after using their Arcane/Elite Inheritance unless their Arcane/Elite Inheritance is restored via merges.
** Rearmed and Attuned Heroes cannot be used for normal skill inheritance or turned into combat manuals after using their Arcane/Elite Inheritance unless their Arcane/Elite Inheritance is restored via merges.
In other languages[ | ]
Language | Name |
---|---|
Japanese | 鋼の暗器 |
German | Stahldolch |
Spanish (Europe) | Daga acero |
Spanish (Latin America) | Daga acero |
French | Dague acier |
Italian | Pugnale acciaio |
Traditional Chinese (Taiwan) | 鋼暗器 |
Portuguese | Adaga de aço |