If unit's HP ≤ 75% and unit initiates combat, unit can make a follow-up attack before foe can counterattack. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
Required
List of String, delimiter: ;
Starfish
Next
String
PromotionRarity
Integer
PromotionTier
Integer
Exclusive
Boolean
No
SP
Integer
300
CanUseMove
List of String, delimiter: ,
Infantry • Armored • Cavalry • Flying
CanUseWeapon
List of String, delimiter: ,
Red Dagger • Blue Dagger • Green Dagger • Colorless Dagger
Might
Integer
12
StatModifiers
String
0,12,0,0,0
Cooldown
Integer
WeaponEffectiveness
String
SkillBuildCost
String
veryhigh
Properties
List of String, delimiter: ,
Field
Field type
Value
GroupName
String
Starfish+
Name
String
Starfish+
WikiName
String
Starfish Plus ATK
TagID
String
SID_ヒトデ+_ATK
Scategory
String
weapon
UseRange
Integer
2
Icon
File
Attack Plus W.png
RefinePath
String
atk
Description
Wikitext
If unit's HP ≤ 75% and unit initiates combat, unit can make a follow-up attack before foe can counterattack. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
Required
List of String, delimiter: ;
Next
String
PromotionRarity
Integer
PromotionTier
Integer
Exclusive
Boolean
Yes
SP
Integer
350
CanUseMove
List of String, delimiter: ,
Infantry • Armored • Cavalry • Flying
CanUseWeapon
List of String, delimiter: ,
Red Dagger • Blue Dagger • Green Dagger • Colorless Dagger
Might
Integer
12
StatModifiers
String
2,13,0,0,0
Cooldown
Integer
WeaponEffectiveness
String
SkillBuildCost
String
veryhigh
Properties
List of String, delimiter: ,
Field
Field type
Value
GroupName
String
Starfish+
Name
String
Starfish+
WikiName
String
Starfish Plus SPD
TagID
String
SID_ヒトデ+_AGI
Scategory
String
weapon
UseRange
Integer
2
Icon
File
Speed Plus W.png
RefinePath
String
spd
Description
Wikitext
If unit's HP ≤ 75% and unit initiates combat, unit can make a follow-up attack before foe can counterattack. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
Required
List of String, delimiter: ;
Next
String
PromotionRarity
Integer
PromotionTier
Integer
Exclusive
Boolean
Yes
SP
Integer
350
CanUseMove
List of String, delimiter: ,
Infantry • Armored • Cavalry • Flying
CanUseWeapon
List of String, delimiter: ,
Red Dagger • Blue Dagger • Green Dagger • Colorless Dagger
Might
Integer
12
StatModifiers
String
2,12,2,0,0
Cooldown
Integer
WeaponEffectiveness
String
SkillBuildCost
String
veryhigh
Properties
List of String, delimiter: ,
Field
Field type
Value
GroupName
String
Starfish+
Name
String
Starfish+
WikiName
String
Starfish Plus DEF
TagID
String
SID_ヒトデ+_DEF
Scategory
String
weapon
UseRange
Integer
2
Icon
File
Defense Plus W.png
RefinePath
String
def
Description
Wikitext
If unit's HP ≤ 75% and unit initiates combat, unit can make a follow-up attack before foe can counterattack. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
Required
List of String, delimiter: ;
Next
String
PromotionRarity
Integer
PromotionTier
Integer
Exclusive
Boolean
Yes
SP
Integer
350
CanUseMove
List of String, delimiter: ,
Infantry • Armored • Cavalry • Flying
CanUseWeapon
List of String, delimiter: ,
Red Dagger • Blue Dagger • Green Dagger • Colorless Dagger
Might
Integer
12
StatModifiers
String
2,12,0,3,0
Cooldown
Integer
WeaponEffectiveness
String
SkillBuildCost
String
veryhigh
Properties
List of String, delimiter: ,
Field
Field type
Value
GroupName
String
Starfish+
Name
String
Starfish+
WikiName
String
Starfish Plus RES
TagID
String
SID_ヒトデ+_RES
Scategory
String
weapon
UseRange
Integer
2
Icon
File
Resistance Plus W.png
RefinePath
String
res
Description
Wikitext
If unit's HP ≤ 75% and unit initiates combat, unit can make a follow-up attack before foe can counterattack. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
Required
List of String, delimiter: ;
Next
String
PromotionRarity
Integer
PromotionTier
Integer
Exclusive
Boolean
Yes
SP
Integer
350
CanUseMove
List of String, delimiter: ,
Infantry • Armored • Cavalry • Flying
CanUseWeapon
List of String, delimiter: ,
Red Dagger • Blue Dagger • Green Dagger • Colorless Dagger
If unit's HP ≤ 75% and unit initiates combat, unit can make a follow-up attack before foe can counterattack. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
AddedDesc
Wikitext
Field
Field type
Value
BaseWeapon
String
Starfish Plus
UpgradesInto
String
Starfish Plus SPD
CostMedals
Integer
500
CostStones
Integer
50
CostDews
Integer
StatModifiers
String
2,0,2,0,0
BaseDesc
Wikitext
If unit's HP ≤ 75% and unit initiates combat, unit can make a follow-up attack before foe can counterattack. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
AddedDesc
Wikitext
Field
Field type
Value
BaseWeapon
String
Starfish Plus
UpgradesInto
String
Starfish Plus DEF
CostMedals
Integer
500
CostStones
Integer
50
CostDews
Integer
StatModifiers
String
2,0,0,3,0
BaseDesc
Wikitext
If unit's HP ≤ 75% and unit initiates combat, unit can make a follow-up attack before foe can counterattack. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
AddedDesc
Wikitext
Field
Field type
Value
BaseWeapon
String
Starfish Plus
UpgradesInto
String
Starfish Plus RES
CostMedals
Integer
500
CostStones
Integer
50
CostDews
Integer
StatModifiers
String
2,0,0,0,3
BaseDesc
Wikitext
If unit's HP ≤ 75% and unit initiates combat, unit can make a follow-up attack before foe can counterattack. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.