Stall[1] is a status effect that restricts movement to 1 space on any units that have the Mobility increased status effect. For sources of this status effect, see the category page Sources of Stall.
Skill Interaction[]
Main article: Skill interaction
- Stall does not convert Mobility increased into Gravity, it restricts the movement of units with Mobility increased to 1 space.
- Fetters of Dromi will neutralize the movement restriction of Stall, but Mobility increased will be removed from it's user.
- Since units inflicted with Stall will still have Mobility increased, effects that require a 【Bonus】 effect or Mobility increased to trigger such as Atk/Spd Prime 4 or Empathy will still trigger.
- If the affected unit does not have Mobility increased, Stall has no effect, but can still be used to trigger effects that require a 【Penalty】 effect such as Atk/Spd Catch 4 or Paranoia.
When a unit has this status effect, an icon is shown on their sprite on the map.
| Icon | Type | Example Source | Description 【Switch】
|
Sound Effect | |
|---|---|---|---|---|---|
|
【Penalty】 effect | Stall Ploy 3 Thökk |
If unit has "unit can move 1 extra space," converts that effect into "restricts movement to 1 space" through its next action. | If unit has Movement+1: Movement = 1 space |
Sources of Stall[]
List of Weapons
List of Unrefined Weapons
| Weapon | Description |
|---|---|
| Argent Aura | Accelerates Special trigger (cooldown count-1). At start of turn, inflicts Atk/Spd/Def/Res-5 and 【Stall】on foes on the enemy team with the lowest Spd and any foes within 2 spaces of those foes. At start of combat, if foe's HP ≥ 75%, grants Atk/Res+6 to unit during combat. 【Stall】 If unit has "unit can move 1 extra space," converts that effect into "restricts movement to 1 space" through its next action. |
| Divine Whimsy | Accelerates Special trigger (cooldown count-1). At start of turn, inflicts【Exposure】and 【Stall】on foes on the enemy team with the lowest Spd and any foes within 2 spaces of those foes through their next actions, and also, if unit is within 2 spaces of an ally, grants Special cooldown count-1 to unit. At start of combat, if unit's HP ≥ 25%, grants Atk+6 to unit and inflicts Atk-6 on foe during combat. 【Exposure】 Foe's attacks deal +10 damage. 【Stall】 If unit has "unit can move 1 extra space," converts that effect into "restricts movement to 1 space" through its next action. |
| Total War Tome | Accelerates Special trigger (cooldown count-1). At start of turn, inflicts Atk/Spd/Def/Res-5, 【Sabotage】, and【Stall】on closest foes within 5 spaces of unit and foes within 2 spaces of those foes through their next actions. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Def/Res-5 on foe during combat and unit makes a guaranteed follow-up attack, and also, if a stat penalty is active on any foe within 2 spaces of target, neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. 【Sabotage】 Inflicts penalty on unit's Atk/Spd/Def/Res during combat = highest penalty on each stat between unit and allies within 2 spaces of unit through its next action. Calculates each stat penalty independently. 【Stall】 If unit has "unit can move 1 extra space," converts that effect into "restricts movement to 1 space" through its next action. |
List of Refined Weapons
| Weapon | Refined Description |
|---|---|
| Argent Aura | Accelerates Special trigger (cooldown count-1). At start of player phase or enemy phase, inflicts Atk/Spd/Def/Res-6,【Stall】, 【Sabotage】, and【Discord】on foes on the enemy team with the lowest Spd and any foes within 2 spaces of those foes through their next actions. Grants Atk/Res+6 and Spd/Def+5 to unit, and unit makes a guaranteed follow-up attack during combat. 【Stall】 If unit has "unit can move 1 extra space," converts that effect into "restricts movement to 1 space." 【Sabotage】 Inflicts penalty on unit's Atk/Spd/Def/Res during combat = highest penalty on each stat between unit and allies within 2 spaces of unit. Calculates each stat penalty independently. 【Discord】 Inflicts Atk/Spd/Def/Res-X on unit during combat (X = 2 + number of allies within 2 spaces of unit; max 5). |
| Thökk | Calculates damage from staff like other weapons. At start of turn, inflicts Atk-7 and【Stall】on sword, lance, axe, dragonstone, and beast foes with HP < unit's HP in cardinal directions through their next actions. At start of turn, inflicts Res-7 and【Gravity】 on bow, dagger, magic, and staff foes with HP < unit's HP in cardinal directions through their next actions. 【Stall】 If unit has "unit can move 1 extra space," converts that effect into "restricts movement to 1 space" through its next action. 【Gravity】 Restricts target's movement to 1 space through its next action. |
List of Skill Refined Weapons
| Icon | Weapon | Refined Description |
|---|---|---|
| Proud Spear | At start of turn, if unit's HP ≥ 25%, inflicts Atk/Def-7,【Discord】, and【Stall】on closest foes and any foe within 2 spaces of those foes through their next actions. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack), and restores 7 HP to unit after combat. 【Discord】 Inflicts Atk/Spd/Def/Res-X on unit during combat (X = 2 + number of allies within 2 spaces of unit; max 5) through its next action. 【Stall】 If unit has "unit can move 1 extra space," converts that effect into "restricts movement to 1 space" through its next action. |
List of Assists
None, currently.
List of Specials
None, currently.
List of Passives
List of A Passives
None, currently.
List of B Passives
| Icon | Passive | Description |
|---|---|---|
| An Open Book | Enables【Canto (Rem.; Min 1)】. At start of player phase or enemy phase, inflicts【Exposure】,【Discord】, and【Stall】 on foes with Res < unit's Res and that are within 2 spaces of another foe through their next actions. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Res-5 on foe, foe cannot make a follow-up attack, inflicts Special cooldown charge -1 on foe per attack (only highest value applied; does not stack), deals damage = 20% of unit's Res (excluding area-of-effect Specials), reduces damage from foe's attacks by 20% of unit's Res (excluding area-of-effect Specials), and grants Special cooldown count-1 to unit before unit's first attack during combat. 【Canto (Rem.; Min 1)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn (min. 1; if unit used a movement skill that warped them, unit can move 1 space(s)). (Once per turn. Only highest value applied. Does not stack.) 【Exposure】 Foe's attacks deal +10 damage. 【Discord】 Inflicts Atk/Spd/Def/Res-X on unit during combat (X = 2 + number of allies within 2 spaces of unit; max 5). 【Stall】 If unit has "unit can move 1 extra space," converts that effect into "restricts movement to 1 space." |
List of C Passives
| Icon | Passive | Description |
|---|---|---|
| Stall Ploy 1 | At start of turn, inflicts【Stall】on foes in cardinal directions with HP ≤ unit's HP-5. 【Stall】 If unit has "unit can move 1 extra space," converts that effect into "restricts movement to 1 space" through its next action. |
|
| Stall Ploy 2 | At start of turn, inflicts【Stall】on foes in cardinal directions with HP ≤ unit's HP-3. 【Stall】 If unit has "unit can move 1 extra space," converts that effect into "restricts movement to 1 space" through its next action. |
|
| Stall Ploy 3 | At start of turn, inflicts【Stall】on foes in cardinal directions with HP < unit's HP. 【Stall】 If unit has "unit can move 1 extra space," converts that effect into "restricts movement to 1 space" through its next action. |
|
| The True Dromi | Enables Canto (2). When Canto triggers, enables unit to use 【Foul Play】on ally (this effect is not treated as an Assist skill; if similar effects are active, this effect does not trigger). For foes within 3 rows or 3 columns centered on unit, inflicts Spd/Def-5 and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). At start of turn, grants "unit can move 1 extra space (that turn only, does not stack)" and 【Dodge】to unit for 1 turn. If【Stall】is active on unit after start-of-turn skills trigger, neutralizes "unit can move 1 extra space" on unit. At start of combat, if unit's HP ≥ 25%, unit deals +7 damage (excluding area-of-effect Specials) and reduces damage from foe's first attack by 7 during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes). 【Foul Play】 Range = 3. Unit and target ally swap spaces. 【Dodge】 If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). 【Stall】 If unit has "unit can move 1 extra space," converts that effect into "restricts movement to 1 space" through its next action. |
List of Attuned Skills
None, currently.
List of Sacred Seals
None, currently.
List of Emblem Effects
None, currently.
List of Captain Skills
None, currently.
List of Status Effects
None, currently.
List of Duo Skills
None, currently.
List of Harmonized Skills
None, currently.
List of Items
None, currently.
List of Structures
None, currently.
In other languages[]
| Language | Name | Notes |
|---|---|---|
| Japanese | 空転 | Idling |
| German | Minderung | |
| Spanish (Europe) | Demora | |
| Spanish (Latin America) | Demora | |
| French | Entrave | |
| Italian | Stallo | |
| Traditional Chinese (Taiwan) | 空轉 | |
| Portuguese | Estanque |
