Staff of the Saint | ||
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Weapon type | ||
Might | 14 | |
Range | 2 | |
Required | Assault | |
SP | 400 | |
Exclusive? | Yes | |
String ID | SID_聖女の杖
| |
Numeric ID | 2932
| |
Description [Collapse] |
Foe cannot counterattack. At start of turn, grants Def/Res+6 to allies within 2 spaces of unit for 1 turn and inflicts【False Start】on foes in cardinal directions of unit with Res < unit’s Res. (If False Start is inflicted at the same time that start-of-turn effects trigger for the opponent, effects other than healing, damage, or Divine Vein will trigger simultaneously.) | Foe cannot counterattack. At start of turn, grants Def/Res+6 to allies within 2 spaces of unit for 1 turn and inflicts【False Start】on foes in cardinal directions of unit with Res < unit’s Res. (If False Start is inflicted at the same time that start-of-turn effects trigger for the opponent, effects other than healing, damage, or Divine Vein will trigger simultaneously.) 【False Start】 Through their next action, target cannot activate skill effects that trigger at start of turn. (Start-of-turn effects that cause unit to transform or that refresh availability of Duo Skills or Harmonized Skills will still trigger. If this effect is neutralized at start of turn by skills like Even Recovery, Odd Recovery, etc., effects that would have triggered at start of turn, like healing and damage, will then trigger.) |
Notes[ | ]
- Has the same effect as Dazzling Staff 3.
- Staff of the Saint can prevent the foe from counterattacking.
- A foe with skills such as Null C-Disrupt 4 or Null C-Disrupt E will be able to counterattack.
- A foe with Mystic Boost 4 will only be able to counterattack against Staff units.
- A foe with Ice-Bound Brand, Ice-Crystal Spear, Nifl's Bite, or Holy Yule Blade will only be able to counterattack against ranged units.
- The stat increase that can be applied by Staff of the Saint is considered a Bonus.
- Staff of the Saint applies the False Start status effect.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have False Start for their first action.
- False Start neutralizes effects that trigger "at start of turn".
- In Summoner Duels game modes, False Start only neutralizes start-of-turn effects that deal damage or restore HP such as Sinmara or Renewal 3.
- False Start does not neutralize:
- Transformation effects of Beast weapons.
- Duo/ Harmonized skills that become available to reuse "at start of turn".
- Effects that trigger "at start of player phase or enemy phase" such as Dream Deliverer or Def/Res Ploy 3.
- If False Start is neutralized at start of turn by skills such as Paranoia or Odd Recovery 3 only start-of-turn effects that deal damage or restore HP will trigger afterwards.
List of owners[ | ]
Unit | Skill chain | |
---|---|---|
Assault 5 | Staff of the Saint 5 |
In other languages[ | ]
Language | Name |
---|---|
Japanese | 聖女の杖 |
German | Stab der Heiligen |
Spanish (Europe) | Bastón sacro |
Spanish (Latin America) | Bastón sacro |
French | Bâton de Sainte |
Italian | Bastone santo |
Traditional Chinese (Taiwan) | 聖女之杖 |
Portuguese | Bastão da santa |