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Three New Heroes from the Fire Emblem Echoes: Shadows of Valentia game, including Celica: Valentia's Hope, as well as Ymir: Life-Mother from the Fire Emblem Heroes game, are available as part of a 5★ summoning focus!
You will also receive an Ascendant Floret, an item that can be used to strengthen another Hero, the first time you summon Ascended Hero Celica: Valentia's Hope!
There are new story maps in Book VI, Chapter 9: Opening a Way—and there are some limited-time quests too! There's even a Log-In Bonus where you can get Orbs up to 10 times until !
Tap More for additional information about this event.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.
Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.
・ The Free 5★ Summon will appear after 40 summons in the event regardless of whether or not those 40 summons include any of the 4★ or 5★ focus Heroes.
・ The Free 5★ Summon is available once per New Heroes summoning event, with some exceptions.
・ The Free 5★ Summon is only available for as long as the eligible summoning event in question is active. You will not be able to summon the Free 5★ Summon after the active period ends.
・ Your 5★ focus appearance rate will not reset when you summon the 5★ Hero of your choice from the Free 5★ Summon.
・ The stats of Heroes summoned via the Free 5★ Summon do not have assets or flaws.
・ Subsequent summons of the same Ascended Hero will not yield another Ascendant Floret.
・ Even if you summon an Ascended Hero using the "summon a Hero of your choice after 40 summons" feature, if it is your first time summoning that Hero, you will receive an Ascendant Floret.
・ You can grant your Heroes an Ascended Asset by tapping Allies, then Traits/Equipment, then Ascend Traits.
Note: This summoning event includes a 4★ focus category with an initial appearance rate of 3%. Kamui: Wandering Blade is also available as part of this 4★ focus category. Your 5★ and 5★ focus appearance rates will not reset if you summon this Hero at 4★ rarity.
Note: Starting with this summoning event, Atlas: Forest Muscle will appear as a 4★ and 3★ Hero.
A dragon from the realm of life. Her motherly,
compassionate heart laments her realm's
destruction at the hands of Hel.
Skills learnable at 5★:
Everliving Breath
Mt: 16 Range: 1
Grants Atk+3. If a Rally skill or movement
Assist skill (like Reposition, Shove, Pivot, etc.)
is used by unit or targets unit, restores 10 HP
to allies within 2 spaces of unit and target after
movement, then neutralizes any【Penalty】on
those allies. (Includes unit and target. Does not
stack even if effect ranges of unit and target
overlap.) At start of combat, if unit's HP ≥ 25%,
grants Atk/Spd/Def/Res+5 to unit during combat
and unit makes a guaranteed follow-up attack.
If foe's Range = 2, calculates damage using
the lower of foe's Def or Res.
【Penalty】
All effects that last "on foe through its next
action." Includes penalties inflicted by a skill
like Panic or Threaten and negative status
effects (preventing counterattacks, restricting
movement, or the effects of a skill like
Triangle Adept or Guard).
This skill can only be equipped by its original unit.
Rally Up Atk+
Range: 1
Grants Atk+6 to target ally and allies within
2 spaces of target (excluding unit) for 1 turn.
Cannot use:
Atk/Res Unity
If unit is within 2 spaces of an ally, grants
Atk/Res+5 and bonus to Atk/Res during
combat = current penalty on each of those
stats × 2. (Example: if unit has -7 penalty to
Atk, grants Atk+19, for a net bonus of Atk+12.)
Calculates each stat bonus independently.
A/R Near Trace 3
Enables【Canto (Rem. +1)】.
Inflicts Atk/Res-3 on foe during combat.
【Canto (Rem. +1)】
After an attack, Assist skill, or structure
destruction, unit can move spaces = any
movement not already used that turn +1.
(If unit used a movement skill that warped
them, its remaining movement is 0.)
(Unit moves according to movement type. Once
per turn. Cannot attack or assist. Only highest
value applied. Does not stack. After moving,
if a skill that grants another action would be
triggered (like with Galeforce), Canto will
trigger after the granted action. Unit's base
movement has no effect on movement granted.
Cannot warp (using skills like Wings of Mercy)
a distance greater than unit's remaining
movement +1.)
Cannot use:
Everliving Domain
If unit is within 2 spaces of any allies, grants
Def/Res+4 and the following effect to unit and
those allies during combat: "If unit's HP ≥ 75%
and foe would reduce unit's HP to 0, unit
survives with 1 HP. (Once per combat. Does
not stack with non-Special effects that allow
unit to survive with 1 HP if foe's attack would
reduce HP to 0.)"
This skill can only be equipped by its original unit.
"What a lovely country this is... The people, the scenery—it all has a certain glow to it. Just like home."
Princess of Zofia and member of Lima IV's line.
She has grown stronger over the course of her
journeys with her friends. Appears in Fire
Emblem Echoes: Shadows of Valentia.
Skills learnable at 5★:
Mila's Testament
Mt: 14 Range: 2
Accelerates Special trigger (cooldown count-1).
If unit initiates combat or is within 2 spaces of
an ally, grants Atk/Spd+6 to unit during combat,
neutralizes effects that inflict "Special cooldown
charge -X" on unit, deals damage = 10% of
foe's Atk, and also, if unit’s HP ≥ 25% and foe
would reduce unit’s HP to 0, unit survives with
1 HP. (Once per combat. Does not stack with
non-Special effects that allow unit to survive
with 1 HP if foe's attack would reduce HP to 0.)
This skill can only be equipped by its original unit.
Moonbow
Cooldown: 2
Treats foe’s Def/Res as if reduced by 30% during
combat.
Cannot use:
Life and Death 4
Grants Atk/Spd+7.
Inflicts Def/Res-5.
Cannot use:
Soul of Zofia
Neutralizes effects that guarantee foe's
follow-up attacks or prevent unit's follow-up
attacks during combat. If unit's HP ≤ 75% and
unit initiates combat, unit can make a follow-up
attack before foe can counterattack.
This skill can only be equipped by its original unit.
Inf. Null Follow 3
At start of turn, grants【Null Follow-Up】
to infantry allies within 2 spaces of unit.
【Null Follow-Up】
If unit's Spd > foe's Spd during combat,
neutralizes effects that guarantee foe's
follow-up attacks and effects that prevent
unit's follow-up attacks for 1 turn.
Cannot use:
"The power of faith can change the future. I have learned this well on my ongoing journey to save Valentia."
The youngest of three pegasus knight sisters.
Left the Macedonian Whitewings and now runs
her own shop. Appears in Fire Emblem Echoes:
Shadows of Valentia.
Skills learnable at 5★:
Tri-Edge Lance
Mt: 16 Range: 1
Enables【Canto (Rem. +1)】.
Grants Atk+3. If unit initiates combat
or is within 2 spaces of an ally, grants
Atk/Spd/Def/Res+5 to unit, unit deals
damage = 20% of unit's Res, and
reduces damage from foe's first attack
by 40% during combat.
【Canto (Rem. +1)】
After an attack, Assist skill, or structure
destruction, unit can move spaces = any
movement not already used that turn +1.
(If unit used a movement skill that warped
them, its remaining movement is 0.)
(Unit moves according to movement type. Once
per turn. Cannot attack or assist. Only highest
value applied. Does not stack. After moving,
if a skill that grants another action would be
triggered (like with Galeforce), Canto will
trigger after the granted action. Unit's base
movement has no effect on movement granted.
Cannot warp (using skills like Wings of Mercy)
a distance greater than unit's remaining
movement +1.)
This skill can only be equipped by its original unit.
Iceberg
Cooldown: 3
Boosts damage by 50% of unit's Res.
Cannot use:
Atk/Res Push 4
At start of combat, if unit's HP ≥ 25%, grants
Atk/Res+7, but after combat, if unit attacked,
deals 5 damage to unit.
Flow Feather 3
If unit initiates combat, neutralizes effects that
prevent unit's follow-up attacks during combat,
and also, if unit's Spd ≥ foe's Spd-10, deals
damage during combat = 70% of difference
between Res stats (unit's Res minus foe's Res)
and reduces damage from foe's attacks by 70%
of that difference. (Excluding area-of-effect
Specials. Min: 0, max: 7.)
Cannot use:
"It's good to meet you! I'm Est. I may not be a soldier anymore, but I still know my way around a battlefield."
A mercenary who drifts from place to place.
He hates being tied down and models a carefree
yet composed attitude. Appears in Fire Emblem
Echoes: Shadows of Valentia.
Skills learnable at 5★:
Up-Front Blade+
Mt: 14 Range: 1
At start of combat, if foe's HP ≥ 75%, grants
Atk/Spd+5 to unit and neutralizes unit's
penalties to Atk/Spd during combat.
Luna
Cooldown: 3
Treats foe’s Def/Res as if reduced by 50% during
combat.
Cannot use:
Spd/Def Ideal 3
At start of combat, if unit's HP = 100% or
if【Bonus】is active on unit, grants Spd/Def+5
to unit during combat.
【Bonus】
All effects that last "for 1 turn" or "that turn
only." Includes bonuses granted by a skill
like Rally or Hone and positive status effects
(extra movement or effects like Dominance).
Cannot use:
Atk/Def Oath 3
At start of turn, if unit is adjacent to an ally,
grants Atk/Def+5 to unit for 1 turn.
Cannot use:
"I'm Kamui, a wandering mercenary. So you're my new boss? I'll make sure you aren't wasting your money."
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