Special Maps are bonus maps that do not contribute to the story of Fire Emblem Heroes, but instead offer unique rewards such as Heroes of various rarities, Orbs and many other Items. Most of these maps have special win conditions, and have quests attached to them.
Current Special Maps[ | ]
Map | Special Map Type | Rewards | Availability |
---|---|---|---|
Bound Hero Battle | 2 (Hard) 3 (Lunatic) 4 (Infernal) | – | |
Emblem Hero Battle | 20 (Normal) 2 (Hard) 3 (Lunatic) 4 (Infernal) (Abyssal) | – | |
Emblem Hero Battle | 20 (Normal) 2 (Hard) 3 (Lunatic) 4 (Infernal) (Abyssal) | – | |
Emblem & Mythic Hero Battle | 1 (Normal) 2 (Hard) 3 (Lunatic) 4 (Infernal) (Abyssal) | – | |
Double Mythic Hero Battle | 1 1 (Normal) 2 (Hard) 3 (Lunatic) 4 (Infernal) (Abyssal) | – | |
Legendary Hero Battle | 1 (Normal) 2 (Hard) 3 (Lunatic) 4 (Infernal) (Abyssal) | – | |
Legendary Hero Battle | 1 (Normal) 2 (Hard) 3 (Lunatic) 4 (Infernal) (Abyssal) | – | |
Legendary Hero Battle | 1 (Normal) 2 (Hard) 3 (Lunatic) 4 (Infernal) (Abyssal) | – | |
Rival Domains | 1 (Normal) 50 (Hard) 500 (Lunatic) 10 (Infernal) | – |
Today's Persistent Maps[ | ]
Special Map Name | Special Map Type | Rewards | Availability |
---|---|---|---|
Special Training Maps | 1 (Normal 1) 1 (Normal 2) 1 (Hard 1) 1 (Hard 2) 1 1 (Lunatic) |
– | |
Grand Hero Battle | (Hard) (Lunatic) 2,000 (Infernal) |
– | |
Grand Hero Battle | (Hard) (Lunatic) 2,000 (Infernal) |
– | |
Grand Hero Battle | (Hard) (Lunatic) 2,000 (Infernal) |
– | |
Grand Hero Battle | (Hard) (Lunatic) 2,000 (Infernal) |
– | |
Grand Hero Battle | (Hard) (Lunatic) 2,000 (Infernal) |
– | |
Grand Hero Battle | (Hard) (Lunatic) 2,000 (Infernal) |
– | |
Grand Hero Battle | (Hard) (Lunatic) 2,000 (Infernal) |
– | |
Grand Hero Battle | (Normal) (Hard) 2,000 (Infernal) (Abyssal) |
– | |
Hero Battle | (Normal) (Hard) |
– |
Upcoming Special Maps[ | ]
Map | Special Map Type | Rewards | Availability |
---|---|---|---|
Grand Hero Battle | (Hard) (Lunatic) 2,000 (Infernal) | – | |
Rival Domains | 1 (Normal) 50 (Hard) 500 (Lunatic) 10 (Infernal) | – | |
Rival Domains | 1 (Normal) 50 (Hard) 500 (Lunatic) 10 (Infernal) | – | |
Bound Hero Battle | 2 (Hard) 3 (Lunatic) 4 (Infernal) | – | |
Double Mythic Hero Battle | 1 1 (Normal) 2 (Hard) 3 (Lunatic) 4 (Infernal) (Abyssal) | – | |
Legendary Hero Battle | 1 (Normal) 2 (Hard) 3 (Lunatic) 4 (Infernal) (Abyssal) | – | |
Legendary Hero Battle | 1 (Normal) 2 (Hard) 3 (Lunatic) 4 (Infernal) (Abyssal) | – | |
Mythic Hero Battle | 1 (Normal) 2 (Hard) 3 (Lunatic) 4 (Infernal) (Abyssal) | – | |
Legendary & Mythic Hero Battle | 1 1 (Normal) 2 (Hard) 3 (Lunatic) 4 (Infernal) (Abyssal) | – |
Special Map Types[ | ]
Grand Hero Battle maps[ | ]
Grand Hero Battles are special maps featuring a Grand Hero accompanied by several generic units, where the player must defeat all the enemies without losing any allies. The featured Grand Hero is given as a reward for clearing them.
Bound Hero Battle maps[ | ]
Bound Hero Battles are special maps featuring two Heroes and generic units, where the player must defeat them all without losing any allies. Unlike Grand Hero Battles, these reward the player with Orbs instead of Heroes.
Legendary Hero Battle maps[ | ]
Legendary Hero Battles are essentially harder Grand Hero Battles, where the player must defeat all the enemies without losing any allies. These maps feature Legendary Heroes, and reward the player with Blessings, Orbs and golden Accessories.
Mythic Hero Battle maps[ | ]
Mythic Hero Battles are the same as Legendary Hero Battle, but feature Mythic Heroes instead of Legendary Heroes. The blessings rewarded are also changed to match to Mythic Hero.
Emblem Hero Battle maps[ | ]
Emblem Hero Battles are similar to the previous two, but featuring Emblem Heroes instead.
Limited Hero Battle maps[ | ]
Limited Hero Battles are returns of past Hero Battles, with extra conditions. In addition to clearing the map without losing any ally, there are restrictions on which allies can be used, while also offering the possibility to use less than 4 Heroes. Limited Hero Battle rewards only Hero Feathers and Divine Codes, but not the original rewards.
Rival Domains[ | ]
Rival Domains are maps where the player can fight with a large army (called a brigade). The goal of Rival Domains is to either destroy the enemy fortress or hold of a continuous stream of reinforcements for 10 turns. The player's performance is evaluated after the battle has ended.
Event maps[ | ]
Maps which are released to celebrate all sorts of events, or to show off new mechanics.
Persistent Maps[ | ]
Special Training maps[ | ]
Special Training maps are a set of rotating maps, in which the player can train Heroes easily and farm Skill Points. The map name shows what type of unit will have an easier time clearing it. Orbs and Blessings are rewarded for clearing each map for the first time.
Daily GHB Revival[ | ]
A serie of Grand Hero Battles changing on a daily basis, with a rotation of 7 days. These maps are the same Grand Hero Battle maps that were previously limited, offering the same rewards.
Hero Battle maps[ | ]
Hero Battles are a set of Hero-specific maps which rotate daily. Upon the first completion, the player earns the featured Hero as 1 unit on Normal mode or 2 unit on Hard.