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"Yes! This kite is destroyed almost beyond recognition! It's a work of art!"
Special Heroes have gathered dressed in elegant kimonos to celebrate the start of the New Year! New Years Heroes for 2020 and 2021 appear with an initial Appearance Rate of 6% in this special summoning event. (Note: The initial appearance rate for regular 5★ Heroes is 2%.)
But that's not all... This event's Special Heroes also appear in the new Paralogue story Beyond Dreaming, and there are some limited-time quests to go along with them. There's even a Log-In Bonus where you can get Orbs up to 10 times before !
Tap More for additional information about this event.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• This summoning event's 5★ category does not include the 5★ focus Heroes who appear in Weekly Revival summoning events.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.
Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.
・ Duo Skills can be used in any battle.
Note: This summoning event includes a 4★ focus category with an initial appearance rate of 3%. Kaden: Refreshed Kitsune is also available as part of this 4★ focus category. Your 5★ and 5★ focus appearance rates will not reset if you summon this Hero at 4★ rarity.
Peony, bringer of sweet dreams and Triandra,
deliverer of nightmares. Which dreams might
they lay upon Askr?
Duo Skill:
Grants another action, Atk/Spd/Def/Res+3,
and the "unit can move to a space adjacent to
any ally within 2 spaces" status to adjacent ally
with the highest HP for 1 turn. (Allies with Sing
or Dance can be granted this effect as well.
If multiple units meet the conditions, effect will
not trigger.)
(Duo Skills can be used once per map by
tapping the Duo button. Duo Skills cannot
be used by units deployed using Pair Up.)
Standard Effect 1: Duel
If unit is 5★ and level 40 and unit's stats total
less than 190, treats unit's stats as 190 in
modes like Arena. (Higher-scoring opponents
will appear. Stat total calculation excludes any
values added by merges and skills.)
Skills learnable at 5★:
Bond of the Álfar
Mt: 14 Range: 2
Grants Spd+3. Grants Atk+6 to any ally
in cardinal directions of unit during
that ally's combat.
This skill can only be equipped by its original unit.
Gentle Dream
Range: 1
Grants another action to target ally. Grants
Atk/Spd/Def/Res+3 and the following status
to target ally and allies in cardinal directions
of unit and target (excluding unit): "Unit can
move to a space adjacent to any ally within 2
spaces." (That turn only. Cannot target an ally
with Sing or Dance. This skill treated as Sing
or Dance.)
This skill can only be equipped by its original unit.
Atk/Spd Bond 4
If unit is adjacent to an ally, grants
Atk/Spd+7 to unit and neutralizes unit's
penalties to Atk/Spd during combat.
Res Cantrip 3
If Sing or Dance is used, inflicts Res-7 on
nearest foes within 4 spaces of unit through
their next actions.
Cannot use:
Joint Drive Atk
Grants Atk+4 to allies within 2 spaces during
combat. If unit is within 2 spaces of an ally,
grants Atk+4 to unit during combat.
"Hi! We're álfar from the dream realm! OK, Triandra, now it's your turn to give your most energetic greeting..."
A dökkálfr from Dökkálfheimr, the realm of
nightmares. Delivers dreams crafted from
mortal desires. In Askr for the New Year
with enticing visions of broken resolutions.
Skills learnable at 5★:
First-Dream Bow
Mt: 14 Range: 2
Effective against flying foes. Grants Res+3.
Grants Atk+4 to allies within 3 spaces during
combat. Inflicts Atk-4 on any foe within
3 spaces during combat.
This skill can only be equipped by its original unit.
Sweet Dreams
Range: 1
Grants another action to target ally and grants
Atk/Spd/Def/Res+3 to target ally for 1 turn.
Inflicts Atk/Spd/Def/Res-4 on nearest foes
within 4 spaces of target ally through foes'
next actions. (Cannot target an ally with Sing
or Dance. This skill treated as Sing or Dance.)
This skill can only be equipped by its original unit.
Close Ward
If magic, staff, or dragonstone foe initiates
combat, unit can counterattack regardless of
foe's range, disables foe's skills that "calculate
damage using the lower of foe's Def or Res,"
and grants Atk/Res+5 to unit during combat.
Cannot use:
Quick Riposte 3
If unit’s HP ≥ 70% and foe initiates combat, unit
makes a guaranteed follow-up attack.
Atk/Def Rein 3
Inflicts Atk/Def-4 on foes within 2 spaces
during combat.
Cannot use:
"Though it's a departure from my everyday dress, a kimono does have a certain allure I've come to enjoy."
A young woman of the wolfskin tribe. In high
spirits and elegant clothes for the New Year.
Appears in Fire Emblem Fates.
Skills learnable at 5★:
Renewed Fang
Mt: 14 Range: 1
Accelerates Special trigger (cooldown count-1).
If unit is within 2 spaces of support partner,
inflicts Atk/Spd-6 on foe and grants Special
cooldown charge +1 to unit per attack during
combat. (Only highest value applied. Does not
stack.) Grants Special cooldown charge +1 per
attack to support partners within 2 spaces.
(Only highest value applied. Does not stack.)
At start of turn, if unit is adjacent to only beast
or dragon allies or if unit is not adjacent to any
ally, unit transforms (otherwise, unit reverts).
If unit transforms, grants Atk+2 and deals +10
damage when Special triggers.
This skill can only be equipped by its original unit.
Sol
Cooldown: 3
Restores HP = 50% of damage dealt.
Cannot use:
Distant Counter
Unit can counterattack regardless of foe's range.
Cannot use:
Null Follow-Up 3
Neutralizes effects that guarantee foe's
follow-up attacks and effects that prevent
unit's follow-up attacks during combat.
Cannot use:
"This outfit is...actually nice, I'll admit. But a stain or maybe some twigs and leaves stuck on it couldn't hurt."
Leader of the kitsune tribe who prides himself
on his beautiful fur, but is donning a kimono
for the occasion of the New Year! Appears in
Fire Emblem Fates.
Skills learnable at 5★:
Refreshed Fang
Mt: 14 Range: 1
Grants Spd+3. At start of combat, if foe's
HP ≥ 75%, grants Spd+5 to unit, inflicts Spd-5
on foe during combat, and then, if unit's
Spd > foe's Spd, deals damage = 70% of
difference between stats. (Maximum bonus
of +7 damage. Combos with Phantom Spd.)
At start of turn, if unit is adjacent to only beast
or dragon allies or if unit is not adjacent to any
ally, unit transforms (otherwise, unit reverts).
If unit transforms, grants Atk+2, and also,
if unit initiates combat, inflicts Atk/Def-4
on foe during combat and foe cannot make
a follow-up attack.
This skill can only be equipped by its original unit.
Swap
Range: 1
Unit and target ally swap spaces.
Cannot use:
Atk/Def Snag 3
If a movement Assist skill (like Reposition,
Shove, Pivot, etc.) is used by unit or targets
unit, inflicts Atk/Def-6 on nearest foes within
4 spaces of both unit and target through their
next actions.
Cannot use:
Even Spd Wave 3
At start of even-numbered turns, grants Spd+6
to unit and adjacent allies for 1 turn. (Bonus
granted to unit even if no allies are adjacent.)
"They say New Year's Day sets the tone for the whole year, so you can bet I'm gonna make sure I look good!"
Siblings who, together, represent Askr's future.
They have come to participate in the celebration
and to make a resolution to keep up their hard
work in the coming year.
Duo Skill:
Grants Special cooldown count-2 to unit and
infantry allies within 3 rows and 3 columns
centered on unit.
(Duo Skills can be used once per map by
tapping the Duo button. Duo Skills cannot
be used by units deployed using Pair Up.)
Standard Effect 1: Duel
If unit is 5★ and level 40 and unit's stats total
less than 185, treats unit's stats as 185 in
modes like Arena. (Higher-scoring opponents
will appear. Stat total calculation excludes any
values added by merges and skills.)
Skills learnable at 5★:
Imbued Koma
Mt: 14 Range: 2
Accelerates Special trigger (cooldown count-1).
At start of combat, if Special is ready, grants
Atk/Spd/Def/Res+5 during combat and foe
cannot make a follow-up attack.
This skill can only be equipped by its original unit.
Open the Future
Cooldown: 3
Boosts damage by 50% of unit's Def. Restores
HP = 25% of damage dealt.
This skill can only be equipped by its original unit.
Close Counter
Unit can counterattack regardless of foe's range.
Cannot use:
Special Spiral 3
If Special triggers before or during combat,
grants Special cooldown count-2 after combat.
Cannot use:
Def/Res Oath 3
At start of turn, if unit is adjacent to an ally,
grants Def/Res+5 to unit for 1 turn.
Cannot use:
"Happy New Year! This year, Sharena and I welcome this new beginning on behalf of all Askr."
A member of the cat clan of laguz. Out enjoying
New Year's treats in unusual garb. Appears in
Fire Emblem: Radiant Dawn.
Skills learnable at 5★:
Guardian Fang
Mt: 14 Range: 1
Grants Spd+3. If unit's Spd > foe's Spd, deals
damage = 70% of difference between stats.
(Maximum bonus of +7 damage. Combos
with Phantom Spd.) If unit's Spd > foe's Spd,
reduces damage from attacks during combat
and from area-of-effect Specials (excluding
Røkkr area-of-effect Specials) by percentage =
difference between stats × 4 (max 40%).
At start of turn, if unit is adjacent to only beast
or dragon allies or if unit is not adjacent to any
ally, unit transforms (otherwise, unit reverts).
If unit transforms, grants Atk+2, and if unit
initiates combat, inflicts Atk/Def-4 on foe
during combat and foe cannot make a
follow-up attack.
This skill can only be equipped by its original unit.
Glimmer
Cooldown: 2
Boosts damage dealt by 50%.
Cannot use:
Atk/Spd Solo 3
If unit is not adjacent to an ally, grants
Atk/Spd+6 during combat.
Lull Spd/Def 3
Inflicts Spd/Def-3 on foe and neutralizes foe's
bonuses to Spd/Def (from skills like Fortify,
Rally, etc.) during combat.
Cannot use:
"I am a proud warrior of the beast tribe. I am not 'cute.' This outfit does not 'suit' me... Thank you."
A carefree kitsune. She's dressed up in a kimono
and ready to join in the New Year's celebrations.
Appears in Fire Emblem Fates.
Skills learnable at 5★:
New Foxkit Fang
Mt: 14 Range: 1
Accelerates Special trigger (cooldown count-1).
If unit's Res > foe's Res, deals damage = 70%
of difference between stats. (Maximum bonus
of +7 damage.) If unit's Res > foe's Res,
reduces damage from attacks during combat
and from area-of-effect Specials (excluding
Røkkr area-of-effect Specials) by percentage =
difference between stats × 4 (max 40%).
At start of turn, if unit is adjacent to only beast
or dragon allies or if unit is not adjacent to any
ally, unit transforms (otherwise, unit reverts).
If unit transforms, grants Atk+2, and if unit
initiates combat, inflicts Atk/Def-4 on foe
during combat and foe cannot make a
follow-up attack.
This skill can only be equipped by its original unit.
Iceberg
Cooldown: 3
Boosts damage by 50% of unit's Res.
Cannot use:
Distant Ward
If magic, staff, or dragonstone foe initiates
combat, grants Atk/Res+5 to unit during
combat and unit can counterattack regardless
of foe's range.
Cannot use:
Sabotage Spd 3
At start of turn, if any foe's Res ≤ unit’s Res-3
and that foe is adjacent to another foe, inflicts
Spd-7 on that foe through its next action.
Odd Res Wave 3
At start of odd-numbered turns, grants Res+6
to unit and adjacent allies for 1 turn. (Bonus
granted to unit even if no allies are adjacent.)
"The New Year's parties in Askr make the ones in the Deeprealms look super small."
Commander of the Order of Heroes. Hatched
a brilliant strategy for taking advantage of the
new year in order to draw in customers.
Skills learnable at 5★:
Fortune Bow+
Mt: 12 Range: 2
Effective against flying foes. At start of turn,
if any foe's Res ≤ unit's Res-3 and that foe is
adjacent to another foe, inflicts Def/Res-5 on
that foe through its next action.
Rally Def/Res+
Range: 1
Grants Def/Res+6 to target ally for 1 turn.
Cannot use:
Sabotage Atk 3
At start of turn, if any foe's Res ≤ unit's Res-3
and that foe is adjacent to another foe, inflicts
Atk-7 on that foe through its next action.
Atk/Spd Gap 3
At start of turn, grants Atk/Spd+5 to ally
with the highest Atk+Spd total for 1 turn.
(Excludes unit.)
"The start of a new year is the perfect time to begin hatching plans to rake in some record-breaking profits!"
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