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He is...very lonely... I know how much it can hurt to hold a secret inside you. It can be...suffocating.
Special Heroes participating in the Hatari festival gather!
These Special Heroes are available as part of a 5★ summoning focus during this event!
But that's not all... This event's Special Heroes also appear in the new Paralogue story Of Lost Kingdoms, and there are some limited-time quests to go along with them. There's even a Log-In Bonus where you can get Orbs up to 10 times before !
Tap More for additional information about this event.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.
Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.
・ Harmonized Skills can be used in any battle.
About the Feh Pass benefit that allows you to receive a free 5★ summon after summoning 40 times
・ The Free 5★ Summon will appear after 40 summons in the event regardless of whether or not those 40 summons include any of the 4★ or 5★ focus Heroes.
・ The Free 5★ Summon is available once per New Heroes summoning event.
・ The Free 5★ Summon can only be used while the summoning event for which it is available is active. You will not be able to summon the Free 5★ Summon after the active period ends, so be careful.
・ Your 5★ focus appearance rate will not reset when you summon the 5★ Hero of your choice from the Free 5★ Summon.
・ The stats of Heroes summoned via the Free 5★ Summon do not have assets or flaws.
Note: This summoning event includes a 4★ focus category with an initial appearance rate of 3%. Xane: Desert Mirage is also available as part of this 4★ focus category. Your 5★ and 5★ focus appearance rates will not reset if you summon this Hero at 4★ rarity.
Hoshido-raised Azura and Leanne of the Heron
Clan descend upon the Hatari festival, ready to
take on their roles as songstresses. They appear
in Fire Emblem Fates / Path of Radiance.
Harmonized Skill:
Grants【Resonance: Blades】to unit and allies
from the same titles as unit.
Grants another action to ally with the highest
HP that is within 2 spaces, has already acted,
and is from the same titles as unit (excluding
unit). (Allies with Sing or Dance can be granted
this effect as well. If multiple units meet the
conditions, effect will not trigger.)
【Resonance: Blades】
Grants Atk/Spd+4 during combat for 1 turn.
(Harmonized Skills can be used by tapping the
Harmonized button. This skill can be used only
once per map. Harmonized Skills cannot be
used by units deployed using Pair Up.)
Resonance Effect: Fates /
Path of Radiance
Increases scores in Resonant Battles.
(More details can be found in the Help
messages within Resonant Battles.)
Skills learnable at 5★:
Dancing Flames
Mt: 14 Range: 2
Grants Atk+3. If Sing or Dance is used, grants
Atk/Spd/Def/Res+6 to adjacent allies for 1 turn.
At start of combat, if unit's HP ≥ 25%, grants
Atk/Spd+6 to unit during combat.
This skill can only be equipped by its original unit.
Gray Waves
Range: 1
Grants another action to target ally, and if
target is an infantry or flying ally, target can
move 1 extra space. (That turn only. Does not
stack. Cannot target an ally with Sing or Dance.
This skill treated as Sing or Dance.)
This skill can only be equipped by its original unit.
Fury 4
Grants Atk/Spd/Def/Res+4. After combat, deals 8
damage to unit.
Cannot use:
S/R Far Trace 3
Enables【Canto (Rem.)】.
Inflicts Spd/Res-3 on foe during combat.
【Canto (Rem.)】
After an attack, Assist skill, or structure
destruction, unit can move spaces = any
movement not already used that turn.
(If unit used a movement skill that warped
them, its remaining movement is 0.)
(Unit moves according to movement type. Once
per turn. Cannot attack or assist. Only highest
value applied. Does not stack. After moving,
if a skill that grants another action would be
triggered (like with Galeforce), Canto will
trigger after the granted action. Unit's base
movement has no effect on movement granted.
Cannot warp (using skills like Wings of Mercy)
a distance greater than unit's remaining
movement.)
Cannot use:
Cross Spur Res
Grants Res+5 to allies in cardinal directions
of unit during combat.
"Let us harmonize, Leanne, so our song can bestow courage on all the brave fighters of this festival!"
Queen of Hatari, a desert kingdom. Holding one
of Hatari's traditional festivals in Askr for a bit
of fun. Appears in Fire Emblem: Radiant Dawn.
Skills learnable at 5★:
Royal Hatari Fang
Mt: 14 Range: 1
Enables【Canto (Rem. +1)】while transformed.
Accelerates Special trigger (cooldown count-1).
If unit initiates combat or is within 2 spaces
of an ally, grants Atk/Spd/Def/Res+5 to unit
and neutralizes effects that guarantee foe's
follow-up attacks or prevent unit's follow-up
attacks during combat.
At start of turn, if unit is adjacent to only beast
or dragon allies or if unit is not adjacent to any
ally, unit transforms (otherwise, unit reverts). If
unit transforms, grants Atk+2, deals +7 damage
when Special triggers, and neutralizes effects
that grant "Special cooldown charge +X" to foe
or inflict "Special cooldown charge -X" on unit.
【Canto (Rem. +1)】
After an attack, Assist skill, or structure
destruction, unit can move spaces = any
movement not already used that turn +1.
(If unit used a movement skill that warped
them, its remaining movement is 0.)
(Unit moves according to movement type. Once
per turn. Cannot attack or assist. Only highest
value applied. Does not stack. After moving,
if a skill that grants another action would be
triggered (like with Galeforce), Canto will
trigger after the granted action. Unit's base
movement has no effect on movement granted.
Cannot warp (using skills like Wings of Mercy)
a distance greater than unit's remaining
movement +1.)
This skill can only be equipped by its original unit.
Luna
Cooldown: 3
Treats foe’s Def/Res as if reduced by 50% during
combat.
Cannot use:
Sturdy Surge
If unit initiates combat, grants Atk+7, Def+10
to unit during combat, and also, if unit deals
damage to foe using a Special, restores HP
= X% of unit's max HP (X = unit's max Special
cooldown count value × 20, + 10; max 100).
(Triggers even if 0 damage is dealt.)
Cannot use:
Lull Spd/Def 3
Inflicts Spd/Def-3 on foe and neutralizes foe's
bonuses to Spd/Def (from skills like Fortify,
Rally, etc.) during combat.
Cannot use:
Glare
After combat, if unit attacked, inflicts status
on target and foes within 1 space of target
restricting movement to 1 space through
their next actions.
This skill can only be equipped by its original unit.
"We ask only this of our competitors... Believe in your strength. Fight until you have nothing left to give!"
A swordswoman known as the Sword Vassal.
Looking to test her limits at Hatari's festival,
where many a proud fighter has gathered.
Appears in Fire Emblem: The Blazing Blade.
Skills learnable at 5★:
Dryblade Lance
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
At the start of turn 1, grants Special cooldown
count-2 to unit. At start of combat, if unit's
HP ≥ 25%, grants Atk/Spd+6 to unit during
combat and deals damage = X% of unit's Spd
when Special triggers (X = unit's max Special
cooldown count value × 10, + 20).
This skill can only be equipped by its original unit.
Draconic Aura
Cooldown: 3
Boosts damage by 30% of unit's Atk.
Cannot use:
Special Spiral 3
If Special triggers before or during combat,
grants Special cooldown count-2 after combat.
Cannot use:
Odd Tempest 3
At start of odd-numbered turns, unit can
move 1 extra space. (That turn only. Does
not stack.)
Cannot use:
"Do not expect me to go easy on you just because this is a festival. If you wish to test me, bring your very best."
A mysterious young man who can adopt the
appearance of others. He's come to answer the
call of Hatari festivities with aplomb. Appears
in Fire Emblem: Mystery of the Emblem.
Skills learnable at 5★:
Serpentine Staff+
Mt: 12 Range: 2
Foe cannot recover HP during or after combat.
After combat, if unit attacked, deals 7 damage
to and inflicts【Deep Wounds】on target and foes
within 2 spaces of target.
【Deep Wounds】
Unit's HP cannot be healed through its
next action.
Physic+
Range: 2
Restores HP = 50% of Atk. (Minimum of
8 HP.) Range = 2.
This skill can only be equipped by staff users.
Imbue
Cooldown: 1
When healing an ally with a staff, restores an
additional 10 HP to target ally.
This skill can only be equipped by staff users.
Def/Res Solo 3
If unit is not adjacent to an ally, grants
Def/Res+6 during combat.
Dazzling Staff 3
Foe cannot counterattack.
This skill can only be equipped by staff users.
"Y'know, I bet if I impersonated a dancer, I'd get everyone on their feet in no time! But who to choose..."
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