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"Eliwood and Hector are the children of nobles, right? Our lives must be so different... You know, suddenly I can't shake the feeling that I may not be able to get along with them after all..."
Special Heroes who are young but have big ambitions are here! These Special Heroes are available as part of a 5★ summoning focus during this event!
But that's not all... This event's Special Heroes also appear in the new Paralogue story No Matter Where, and there are some limited-time quests to go along with them. There's even a Log-In Bonus where you can get Orbs up to 10 times before !
Tap More for additional information about this event.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.
Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.
• Heroes might have already learned some skills based on their ★ rating when they joined your team.
・ Duo Skills cannot be used by units deployed using Pair Up.
About the Feh Pass benefit that allows you to receive a free 5★ summon after summoning 40 times
・ The Free 5★ Summon will appear after 40 summons in the event regardless of whether or not those 40 summons include any of the 4★ or 5★ focus Heroes.
・ The Free 5★ Summon is available once per New Heroes summoning event.
・ The Free 5★ Summon can only be used while the summoning event for which it is available is active. You will not be able to summon the Free 5★ Summon after the active period ends, so be careful.
・ Your 5★ focus appearance rate will not reset when you summon the 5★ Hero of your choice from the Free 5★ Summon.
・ The stats of Heroes summoned via the Free 5★ Summon do not have assets or flaws.
・ Each time you select a 5★ Hero of your choice to summon in a summoning event that allows you to do so, you will receive one Celestial Stone directly on the summoning screen. Celestial Stones can be exchanged for items in the Celestial Stone Shop, such as Dragonflowers and more. The Celestial Stone Shop can be found in the shop menu.
Note: This summoning event includes a 4★ focus category with an initial appearance rate of 3%. Rebecca: Breezy Scamp is also available as part of this 4★ focus category. Your 5★ and 5★ focus appearance rates will not reset if you summon this Hero at 4★ rarity.
A master tactician with the power to change
history and the girl from the Lorca tribe who
became the staunchest of allies. They appear
in Fire Emblem: The Blazing Blade.
Duo Skill:
Inflicts【Isolation】,【Guard】, and Special
cooldown count+2 on foes within 3 rows
or 3 columns centered on unit.
【Isolation】
Target cannot use or be the target of Assist
skills through its next action. (Target can
neither use nor be the target of skills like
Dance and Sing, skills that neutralize penalties,
like Restore and Harsh Command+, etc.)
【Guard】
Inflicts Special cooldown charge -1 on target
per attack during combat through its next action.
(Only highest value applied. Does not stack.)
(Duo Skills can be used once per map by
tapping the Duo button. Duo Skills cannot
be used by units deployed using Pair Up.)
Standard Effect 1: Duel
If unit is 5★ and level 40 and unit's stats total
less than 200, treats unit's stats as 200 in
modes like Arena. (Higher-scoring opponents
will appear. Stat total calculation excludes any
values added by merges and skills.)
Skills learnable at 5★:
Total War Tome
Mt: 14 Range: 2
Accelerates Special trigger (cooldown count-1).
At start of turn, inflicts Atk/Spd/Def/Res-5,
【Sabotage】, and【Stall】on closest
foes within 5 spaces of unit and foes within
2 spaces of those foes through their next
actions. At start of combat, if unit's HP ≥ 25%,
inflicts Atk/Spd/Def/Res-5 on foe during
combat and unit makes a guaranteed follow-up
attack, and also, if a stat penalty is active on
any foe within 2 spaces of target, neutralizes
effects that inflict "Special cooldown charge -X"
on unit during combat.
【Sabotage】
Inflicts penalty on unit's Atk/Spd/Def/Res
during combat = highest penalty on each
stat between unit and allies within 2 spaces
of unit through its next action. Calculates
each stat penalty independently.
【Stall】
If unit has "unit can move 1 extra space,"
converts that effect into "restricts movement
to 1 space" through its next action.
This skill can only be equipped by its original unit.
Iceberg
Cooldown: 3
Boosts damage by 50% of unit's Res.
Cannot use:
Remote Mirror
If unit initiates combat, grants Atk+7 and
Res+10 to unit during combat and reduces
damage from foe's first attack during combat
by 30%.
Cannot use:
Sabotage A/R 3
At start of turn, if any foe's Res < unit's Res
and that foe is adjacent to another foe, inflicts
Atk/Res-6 on that foe through its next action.
At start of combat, if unit's Res > foe's Res,
inflicts Atk/Res-X on foe during combat
(X = 3 + highest penalty on each stat
between target and foes within 2 spaces
of target; calculates each stat penalty
independently).
Canto Control 3
If foe within 4 spaces of unit triggers Canto,
inflicts【Canto Control】on that foe.
【Canto Control】
Limits the number of spaces target can move
with Canto through their next action. If target's
Range = 1, target can move 1 space when
Canto triggers. If target's Range = 2, target's
action ends when Canto triggers.
Cannot use:
"I'm Lyn, and this is Mark, an aspiring tactician! I bet you two can learn a lot from each other, so listen up!"
A young noble of House Pherae, part of the
Lycian League. Sincere and considerate toward
everyone he meets. Appears in Fire Emblem:
The Blazing Blade.
Skills learnable at 5★:
Fiery War Sword
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
If unit initiates combat or is within 2 spaces of
an ally, grants Atk/Spd/Def/Res+X to unit
during combat (X = number of【Bonus】effects
active on unit, excluding stat bonuses × 3, + 5;
max 17), neutralizes effects that guarantee
foe's follow-up attacks and effects that prevent
unit's follow-up attacks, and reduces damage
from foe's first attack by 40% during combat.
【Bonus】
All effects that last "for 1 turn" or "that turn
only." Includes bonuses granted by a skill
like Rally or Hone and positive status effects
(extra movement or effects like Dominance).
This skill can only be equipped by its original unit.
Luna
Cooldown: 3
Treats foe’s Def/Res as if reduced by 50% during
combat.
Cannot use:
Spd/Def Clash 4
If unit or foe initiates combat after moving to
a different space, grants bonus to unit's Spd/Def
during combat = X + 6. (X = number of spaces
from start position to end position of whoever
initiated combat; max 4.) If X ≥ 2, neutralizes
unit's penalties to Spd/Def during combat.
Cannot use:
S/D Near Trace 3
Enables【Canto (Rem. +1)】.
Inflicts Spd/Def-3 on foe during combat.
【Canto (Rem. +1)】
After an attack, Assist skill, or structure
destruction, unit can move spaces = any
movement not already used that turn +1.
(If unit used a movement skill that warped
them, its remaining movement is 0.)
(Unit moves according to movement type. Once
per turn. Cannot attack or assist. Only highest
value applied. Does not stack. After moving,
if a skill that grants another action would be
triggered (like with Galeforce), Canto will
trigger after the granted action. Unit's base
movement has no effect on movement granted.
Cannot warp (using skills like Wings of Mercy)
a distance greater than unit's remaining
movement +1.)
Cannot use:
Inborn Idealism
At start of turn, if a dragon or beast ally is
deployed, grants Atk/Spd/Def+6,
【Bonus Doubler】, and【Null Panic】to unit
and ally with the highest Atk (excluding unit)
for 1 turn.
【Bonus Doubler】
Grants bonus to Atk/Spd/Def/Res during
combat = current bonus on each of unit's stats
for 1 turn. Calculates each stat bonus
independently.
【Null Panic】
If unit is inflicted with Panic (bonuses converted
into penalties), neutralizes the "converts
bonuses on target into penalties" effect for
1 turn. (Even though the effect is neutralized,
the Panic status remains, and is treated as a
Penalty status.)
This skill can only be equipped by its original unit.
"I will do Pherae proud—for myself, my parents, and for the people!"
A young noble of House Ostia, part of the
Lycian League. Respects his older brother
Uther, who is known for his discernment.
Appears in Fire Emblem: The Blazing Blade.
Skills learnable at 5★:
Valiant War Axe
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
At start of combat, if unit's HP ≥ 25%, inflicts
Atk/Def-6 on foe during combat, inflicts Special
cooldown charge -1 on foe per attack (only
highest value applied; does not stack), and
reduces damage from attacks during combat
by 30% (excluding area-of-effect Specials),
and also, if unit is within 3 spaces of an
ally, inflicts penalty on foe's Atk during
combat = 12 - foe's max Special cooldown
count value × 2 (min 4; if foe does not have
a Special skill, penalty = 4).
This skill can only be equipped by its original unit.
Armored Beacon
Cooldown: 3
Boosts Special damage by 40% of unit's Def.
If foe's Range = 2 and unit or foe's Special
is ready or triggered before or during this
combat, reduces damage from foe's next
attack by 40% (once per combat; excluding
area-of-effect Specials).
Cannot use:
Ostia's Heart
Unit can counterattack regardless of foe's range.
If foe initiates combat or foe's HP ≥ 75% at
start of combat, inflicts Atk/Def-8 on foe during
combat, and also, when unit deals damage to
foe during combat, restores 7 HP to unit
(triggers even if 0 damage is dealt).
This skill can only be equipped by its original unit.
Vengeful Fighter 4
If unit's HP ≥ 25% and foe initiates combat,
inflicts Atk-4 on foe during combat, unit makes
a guaranteed follow-up attack, foe cannot
make a follow-up attack, and grants Special
cooldown charge +1 to unit per attack during
combat (only highest value applied; does
not stack).
Cannot use:
D/R Far Save 3
If a foe uses bow, dagger, magic, or staff and
initiates combat against an ally within 2 spaces
of unit, triggers【Savior】on unit.
If unit triggers Savior, grants Def/Res+4
during combat.
【Savior】
Unit takes ally's space, enters combat in ally's
place, and receives all after-combat effects.
Savior will not trigger if ally is on terrain that
unit cannot move to or if multiple units are able
to use Savior during the same combat. If Savior
triggers, after-combat movement effects do
not occur.
Cannot use:
"Ostia, and all Lycia, will one day be peaceful—with all as equals. That's my brother's dream, and mine."
Born and raised in a village within the territory
of Pherae. Worries for Dan, her older brother,
who left the village with her neighbor Wil.
Appears in Fire Emblem: The Blazing Blade.
Skills learnable at 5★:
Gusty War Bow
Mt: 14 Range: 2
Accelerates Special trigger (cooldown count-1).
Effective against beast and flying foes. At start
of turn, if unit is within 3 spaces of an ally and
unit's Special cooldown count is at its maximum
value, grants Special cooldown count-1 to unit.
If unit is within 3 spaces of an ally, grants
Atk/Spd/Def/Res+5 to unit and reduces
damage from foe's first attack by X% during
combat (if in combat against a beast foe, or
a cavalry or flying foe with Range = 2, X = 60;
otherwise, X = 30), and also, if unit's Special
is ready or unit's Special triggered before or
during this combat, deals +7 damage during
combat (except when dealing damage with
area-of-effect Specials).
This skill can only be equipped by its original unit.
Moonbow
Cooldown: 2
Treats foe’s Def/Res as if reduced by 30% during
combat.
Cannot use:
Atk/Spd Finish 3
If unit is within 3 spaces of an ally, grants
Atk/Spd+6 to unit during combat, and also,
if unit's Special is ready or unit's Special
triggered before or during this combat, deals
+5 damage during combat. (Except when
dealing damage with area-of-effect Specials.)
Cannot use:
Null Follow-Up 3
Neutralizes effects that guarantee foe's
follow-up attacks and effects that prevent
unit's follow-up attacks during combat.
Cannot use:
"Big brother Dan, Wil... Come home soon! I promise I'll keep working hard until then!"
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