Fire Emblem Heroes Wiki
Special Heroes Summoning Event: Hop-and-Go-Seek

Active: to

"...I hope leaving him behind doesn't come back to bite me somehow. Does he have any friends he can enjoy the festival with?"

Special Heroes who dance in the spring sunlight with all their heart gather!

These Special Heroes are available as part of a 5★ summoning focus during this event!

But that's not all... This event's Special Heroes also appear in the new Paralogue story Hop-and-Go-Seek, and there are some limited-time quests to go along with them. There's even a Log-In Bonus where you can get Orbs up to 10 times before !

Tap More for additional information about this event.

More >


Notes on This Summoning Event:
• As of now, this is a limited-time opportunity to summon these Special Heroes. They may or may not appear again in a summoning event held in the future. Please note that they may appear as a different rarity or at a higher appearance rate.

• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.

Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.

• Heroes might have already learned some skills based on their ★ rating when they joined your team.

Notes about Harmonized Skills:
・ Harmonized Skills can be used by tapping the Harmonized button.

・ Harmonized Skills can be used in any battle.

・ Harmonized Skills cannot be used by units deployed using Pair Up.

Notes on the Free 5★ Summon and Celestial Stones
・ If you have an active Feh Pass subscription, when you finish a summoning session after having summoned a total of 40 or more times in this summoning event, you will be able to choose one 5★ focus Hero to summon for free for your next summon in this event by tapping the Free 5★ Summon button.


About the Feh Pass benefit that allows you to receive a free 5★ summon after summoning 40 times
・ The Free 5★ Summon will appear after 40 summons in the event regardless of whether or not those 40 summons include any of the 4★ or 5★ focus Heroes.
・ The Free 5★ Summon is available once per New Heroes summoning event.
・ The Free 5★ Summon can only be used while the summoning event for which it is available is active. You will not be able to summon the Free 5★ Summon after the active period ends, so be careful.
・ Your 5★ focus appearance rate will not reset when you summon the 5★ Hero of your choice from the Free 5★ Summon.
・ The stats of Heroes summoned via the Free 5★ Summon do not have assets or flaws.

・ Each time you select a 5★ Hero of your choice to summon in a summoning event that allows you to do so, you will receive one Celestial Stone directly on the summoning screen. Celestial Stones can be exchanged for items in the Celestial Stone Shop, such as Dragonflowers and more. The Celestial Stone Shop can be found in the shop menu.

Notes: This summoning event includes a 4★ focus category with an initial appearance rate of 3%. Henry: Peculiar Egg is also available as part of this 4★ focus category. Your 5★ and 5★ focus appearance rates will not reset if you summon this Hero at 4★ rarity.

Tap the image above to visit this Hero's illustrated introduction page.


Bewitching bunnies that have journeyed to
Askr for the spring festival to steal the gazes
and hearts of all. They appear in Fire Emblem
Echoes: Shadows of Valentia/Awakening.

Harmonized Skill:
Grants Special cooldown count-2 to unit and
allies from the same titles as unit. Grants
Atk+6 and【Resonance: Blades】to unit and
allies from the same titles as unit for 1 turn.

【Resonance: Blades】
Grants Atk/Spd+4 during combat for 1 turn.

(Harmonized Skills can be used by tapping the
Harmonized button. This skill can be used only
once per map. Harmonized Skills cannot be
used by units deployed using Pair Up.)

Resonance Effect: Echoes: Shadows
of Valentia / Awakening
Increases scores in Resonant Battles.
(More details can be found in the Help
messages within Resonant Battles.)

Skills learnable at 5★:

Magic Rabbits
Mt: 14 Range: 2
Accelerates Special trigger (cooldown count-1).
At the start of turn 1, grants Special cooldown
count-2. Unit can move to a space within 2
spaces of any ally within 2 spaces. If unit
initiates combat or is within 2 spaces of
an ally, grants Atk+4, Spd+6, and bonus
to unit's Atk = unit's max Special cooldown
count value × 3 during combat.
This skill can only be equipped by its original unit.

Luna
Cooldown: 3
Treats foe’s Def/Res as if reduced by 50% during
combat.
Cannot use:

Atk/Spd Unity
If unit is within 2 spaces of an ally, grants
Atk/Spd+5 to unit during combat, and also,
if unit is inflicted with any Atk/Spd penalty,
grants bonus to unit's Atk/Spd during combat
= current penalty on each of those stats × 2.
(Example: if unit has -7 penalty to Atk, grants
Atk+14, for a net bonus of Atk+12.) Calculates
each stat bonus independently.

Chill Def/Res 2
At start of turn, inflicts Def/Res-5 on foe on
the enemy team with the highest Def+Res
total through its next action.

Spd/Res Hold
Inflicts Spd/Res-4 on foes within 3 spaces
during combat.
Cannot use:

"I am Sonya. Thank you for inviting me to the spring festival. Tharja is probably happier than she looks too."



Tap the image above to visit this Hero's illustrated introduction page.


A prodigal mage who wants to run free at
Askr's spring festival. Appears in Fire Emblem
Echoes: Shadows of Valentia.

Skills learnable at 5★:

Bright-Shell Egg
Mt: 14 Range: 2
Accelerates Special trigger (cooldown count-1).
At start of turn, inflicts Spd/Res-6 on nearest
foes within 5 spaces of unit through their next
actions. If【Bonus】is active on unit or【Penalty】
is active on foe, inflicts Spd/Res-6 on foe
during combat, and also, the following effects
will occur based on the value of total bonuses
on unit + value of total penalties on foe:
if ≥ 6, "neutralizes effects that prevent unit's
follow-up attacks," and if ≥ 18, "foe cannot
counterattack." (Example: if unit has +6 bonus
to Atk/Spd and foe has an -6 penalty to
Atk/Spd, the calculated total will be 24.)

【Bonus】
All effects that last "for 1 turn" or "that turn
only." Includes bonuses granted by a skill
like Rally or Hone and positive status effects
(extra movement or effects like Dominance).

【Penalty】
All effects that last "on foe through its next
action." Includes penalties inflicted by a skill
like Panic or Threaten and negative status
effects (preventing counterattacks, restricting
movement, or the effects of a skill like
Triangle Adept or Guard).

This skill can only be equipped by its original unit.

Glimmer
Cooldown: 2
Boosts damage dealt by 50%.
Cannot use:

Atk/Spd Catch 4
At start of combat, if foe's HP = 100% or
if【Penalty】is active on foe, grants Atk/Spd+7
to unit during combat. At start of combat, if
foe's HP = 100% and【Penalty】is active on
foe, grants an additional Atk/Spd+2 to unit
during combat.

【Penalty】
All effects that last "on foe through its next
action." Includes penalties inflicted by a skill
like Panic or Threaten and negative status
effects (preventing counterattacks, restricting
movement, or the effects of a skill like
Triangle Adept or Guard).

Cannot use:

S/R Far Trace 3
Enables【Canto (Rem.)】.

Inflicts Spd/Res-3 on foe during combat.

【Canto (Rem.)】
After an attack, Assist skill, or structure
destruction, unit can move spaces = any
movement not already used that turn.
(If unit used a movement skill that warped
them, its remaining movement is 0.)

(Unit moves according to movement type. Once
per turn. Cannot attack or assist. Only highest
value applied. Does not stack. After moving,
if a skill that grants another action would be
triggered (like with Galeforce), Canto will
trigger after the granted action. Unit's base
movement has no effect on movement granted.
Cannot warp (using skills like Wings of Mercy)
a distance greater than unit's remaining
movement.)

Cannot use:

Rouse Atk/Spd 4
At start of turn, if unit is not adjacent to an ally,
grants Atk/Spd+6 and【Null Panic】to unit
for 1 turn.

【Null Panic】
If unit is inflicted with Panic (bonuses converted
into penalties), neutralizes the "converts
bonuses on target into penalties" effect for
1 turn. (Even though the effect is neutralized,
the Panic status remains, and is treated as a
Penalty status.)

Cannot use:

"I've always been adorable, but this outfit makes me even cuter! I can't wait to see what my brother thinks."



Tap the image above to visit this Hero's illustrated introduction page.


Youngest princess of Macedon. Her ready
smile adds a touch of joy to the spring festival.
Appears in Fire Emblem: Mystery of the Emblem.

Skills learnable at 5★:

Pastel Poleaxe
Mt: 16 Range: 1
Grants Def+3. Neutralizes "effective against
flying" bonuses. At start of combat, if unit's
HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit
during combat, deals damage = 20% of unit's
Def, reduces damage from foe's attacks by
20% of unit's Def (excluding area-of-effect
Specials), and restores 7 HP to unit and allies
within 2 spaces after combat.
This skill can only be equipped by its original unit.

Rally Spd/Def+
Range: 1
Grants Spd/Def+6 to target ally for 1 turn.
Cannot use:

Atk/Def Push 4
At start of combat, if unit's HP ≥ 25%, grants
Atk/Def+7, but if unit attacked, deals 5 damage
to unit after combat.

Flow Flight 3
If unit initiates combat, neutralizes effects that
prevent unit's follow-up attacks during combat,
and also, if unit's Spd ≥ foe's Spd-10, deals
damage during combat = 70% of difference
between Def stats (unit's Def minus foe's Def)
and reduces damage from foe's attacks by 70%
of that difference. (Excluding area-of-effect
Specials. Min: 0, max: 7.)
Cannot use:

"Look at me! I'm a fluffy rabbit! I even have cute floppy ears and a puffy tail."



Tap the image above to visit this Hero's illustrated introduction page.


A dark mage of Plegia who finds the spring
cheer altogether confounding. He will keep
plugging away at his curses all the same...
Appears in Fire Emblem Awakening.

Skills learnable at 5★:

Carrot-Tip Bow+
Mt: 12 Range: 2
Effective against flying foes. At start of combat,
if foe's HP ≥ 75% or【Penalty】is active on foe,
grants Atk/Def+5 to unit during combat and
unit's first attack during combat deals
damage = total Atk/Def penalties on foe.

【Penalty】
All effects that last "on foe through its next
action." Includes penalties inflicted by a skill
like Panic or Threaten and negative status
effects (preventing counterattacks, restricting
movement, or the effects of a skill like
Triangle Adept or Guard).


Rally Def/Res+
Range: 1
Grants Def/Res+6 to target ally for 1 turn.
Cannot use:

Brazen Atk/Def 3
At start of combat, if unit's HP ≤ 80%, grants
Atk/Def+7 during combat.

Atk/Def Ruse 3
If a Rally Assist skill is used by unit or targets
unit, inflicts Atk/Def-5 and【Guard】on
foes in cardinal directions of unit and target
through their next actions.

【Guard】
Inflicts Special cooldown charge -1 on target
per attack during combat through its next action.
(Only highest value applied. Does not stack.)

Cannot use:

"I'm Henry, a dark mage. You sure you want to invite me to this festival? Who knows what I might do... Hah!"




Not only are Sonya and Tharja looking stylish, the bunnies they have with them are too! I expected nothing less from them!

Posted: