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It's a festival! If there's someone you really care about, you can give them a present packed with your feelings...
And if you have a special someone in mind... You can confess your feelings there too.
Special Heroes are back to share their feelings! You can pick up these Special Heroes as part of a 5★ summoning focus!
Your first summon in this event won't cost any Orbs!
Tap More for additional information about this event.
• Appearance rates from previous summoning events with the same name will not be carried over to this event.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.
Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.
The son of Eliwood, Marquess of Pherae.
He decided to visit the festival after receiving
an invitation from Lilina. Appears in Fire
Emblem: The Binding Blade.
Skills learnable at 5★:
Gratia+
Mt: 12 Range: 2
Effective against flying foes. If foe uses
bow, dagger, magic, or staff, neutralizes
foe's bonuses (from skills like Fortify,
Rally, etc.) during combat.
Reciprocal Aid
Range: 1
Unit and target ally swap HP. (Neither can go
above their max HP.)
Cannot use:
Death Blow 3
If unit initiates combat, grants Atk+6 during
combat.
Cannot use:
Bow Valor 3
While unit lives, all bow allies on team get
2x SP. (Only highest value applied. Does not
stack.)
Cannot use:
"Everyone always seems a bit restless during the Day of Devotion. Maybe they're all just worried about whether or not their gifts will be well received."
Eliwood's friend and brother of the Marquess
of Ostia. Wants to win the big tournament.
Appears in Fire Emblem: The Blazing Blade.
Skills learnable at 5★:
Berserk Armads
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
At start of turn, if unit's HP ≤ 75% and unit's
attack triggers Special, grants Special
cooldown count-1, and deals +10 damage
when Special triggers.
This skill can only be equipped by its original unit.
Glimmer
Cooldown: 2
Boosts damage dealt by 50%.
Cannot use:
Distant Counter
Unit can counterattack regardless of foe's range.
Cannot use:
Wary Fighter 3
If unit's HP ≥ 50%, unit and foe cannot make a
follow-up attack.
Cannot use:
"There's a whole row of stalls in town selling all sorts of treats. And they all look mighty sweet to me. But the only treat I need is a good tournament!"
A noble of Ostia and Roy's friend since
childhood. Focused on choosing gifts for
those dearest to her. Appears in Fire
Emblem: The Binding Blade.
Skills learnable at 5★:
Green Gift+
Mt: 12 Range: 2
If foe uses bow, dagger, magic, or staff,
neutralizes foe's bonuses (from skills like
Fortify, Rally, etc.) during combat.
Blazing Flame
Cooldown: 4
Before combat this unit initiates, foes
in an area near target take damage equal
to 1.5 x (unit's Atk minus foe's Def or Res).
Cannot use:
HP/Atk 2
Grants HP+4, Atk+2.
Atk Tactic 3
At start of turn, grants Atk+6 to allies within 2
spaces for 1 turn. Granted only if number of
that ally's movement type on current team
≤ 2.
"You're saying sometimes the girl confesses her feelings first? I... I... You shouldn't try to rush things!"
A noble of Caelin whose full name is Lyndis.
She hopes that her gifts express all of the
feelings she normally doesn't put into words.
Appears in Fire Emblem: The Blazing Blade.
Skills learnable at 5★:
Blue Gift+
Mt: 12 Range: 2
If foe uses bow, dagger, magic, or staff,
neutralizes foe's bonuses (from skills like
Fortify, Rally, etc.) during combat.
Ardent Sacrifice
Range: 1
Restores 10 HP to target ally. Unit loses 10 HP
but cannot go below 1.
Cannot use:
Atk/Spd Bond 3
If unit is adjacent to an ally, grants
Atk/Spd+5 during combat.
Guard 3
At start of combat, if unit's HP ≥ 80%, inflicts
Special cooldown charge -1 on foe per attack.
(Only highest value applied. Does not stack.)
Armor March 3
At start of turn, if unit is adjacent to an armored
ally, unit and adjacent armored allies can move
1 extra space. (That turn only. Does not stack.)
Cannot use:
"Celebrations and sending gifts to other tribes is important to people of the plains. We live divided across many different tribes, so that helps us all keep in touch."
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