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Special Heroes clad in holiday-themed outfits are back! You can get these Heroes while they're available as part of this 5★ Special Hero revival summoning focus!
Your first summon in this event won't cost any Orbs!
Tap More for additional information about this event.
• Appearance rate changes from previous iterations of this Special Heroes summoning event (those with the same name) will not carry over to this event.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.
Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.
• Heroes might have already learned some skills based on their ★ rating when they joined your team.
• Harmonized Skills cannot be used in some events.
• Harmonized Skills cannot be used by units deployed using Pair Up.
Note: This summoning event includes a 4★ focus category with an initial appearance rate of 3%. Hilda: Holiday Layabout is also available as part of this 4★ focus category. Your 5★ and 5★ focus appearance rates will not reset if you summon this Hero at 4★ rarity.
Altina, the founder of Begnion, and her
descendant Sanaki, binding past and future.
They appear in Fire Emblem: Radiant Dawn /
Path of Radiance.
Harmonized Skill:
Grants【Resonance: Blades】to unit and allies
from the same titles as unit.
Grants【Vantage】to unit.
【Resonance: Blades】
Grants Atk/Spd+4 during combat for 1 turn.
【Vantage】
If foe initiates combat, unit can counterattack
before foe's first attack for 1 turn.
(Harmonized Skills can be used by tapping the
Harmonized button. This skill can be used only
once per map. Harmonized Skills cannot be
used by units deployed using Pair Up.)
Resonance Effect: Radiant Dawn /
Path of Radiance
Increases scores in Resonant Battles.
(More details can be found in the Help
messages within Resonant Battles.)
Skills learnable at 5★:
Ragnell·Alondite
Mt: 10 Range: 1
Unit can counterattack regardless of foe's range.
Inflicts Spd-5. Unit attacks twice (even if foe
initiates combat).
This skill can only be equipped by its original unit.
Twin Blades
Cooldown: 2
Boosts damage by 40% of unit's Res. Disables
non-Special skills that "reduce damage by X%."
This skill can only be equipped by its original unit.
Atk/Res Unity
If unit is within 2 spaces of an ally, grants
Atk/Res+5 and bonus to Atk/Res during
combat = current penalty on each of those
stats × 2. (Example: if unit has -7 penalty to
Atk, grants Atk+19, for a net bonus of Atk+12.)
Calculates each stat bonus independently.
Null C-Disrupt 3
Neutralizes effects that prevent unit's
counterattacks during combat.
Cannot use:
Atk/Res Oath 3
At start of turn, if unit is adjacent to an ally,
grants Atk/Res+5 to unit for 1 turn.
Cannot use:
"The powers granted by the Goddess of Dawn live on in my line, and will continue far into the future!"
Daughter of Count Varley, Minister of Religion
to the Adrestian Empire. Pressed to join the
winter festival despite her fear of strangers.
Appears in Fire Emblem: Three Houses.
Skills learnable at 5★:
Hrist
Mt: 14 Range: 2
Grants Spd+3. At start of turn, if unit's
HP = 100% and unit is within 2 spaces of
an ally, deals 1 damage to unit and allies
within 2 spaces of unit. If unit's HP < 100%
at start of combat, grants Atk/Spd+6 to unit
during combat and reduces damage from
foe's first attack by 30%.
This skill can only be equipped by its original unit.
Moonbow
Cooldown: 2
Treats foe’s Def/Res as if reduced by 30% during
combat.
Cannot use:
Atk/Spd Solo 4
If unit is not adjacent to an ally, grants
Atk/Spd+7 during combat.
Lull Spd/Res 3
Inflicts Spd/Res-3 on foe and neutralizes foe's
bonuses to Spd/Res (from skills like Fortify,
Rally, etc.) during combat.
Cannot use:
Rouse Atk/Spd 3
At start of turn, if unit is not adjacent to an ally,
grants Atk/Spd+6 to unit for 1 turn.
Cannot use:
"I don't know why everyone's asking me what I want now. I've been saying for ages I just want to be left alone!"
Noble of the Leicester Alliance and daughter
of House Goneril. Will this lazy girl lift a finger
at the winter festival? Appears in Fire Emblem:
Three Houses.
Skills learnable at 5★:
Candy Cane+
Mt: 14 Range: 1
If unit is within 2 spaces of an ally, grants
Atk/Def+5 to unit during combat and inflicts
Special cooldown charge -1 on foe per attack.
(Only highest value applied. Does not stack.)
Shove
Range: 1
Pushes target ally 1 space away.
Cannot use:
Atk/Def Form 3
If unit is within 2 spaces of an ally, grants
Atk/Def+X to unit during combat (X = 2 ×
number of allies within 2 spaces, + 1; max 7).
Even Follow-Up 3
If it is an even-numbered turn, unit makes a
guaranteed follow-up attack and foe cannot
make a follow-up attack.
Cannot use:
"Festivals can be pretty exhausting, but the cute clothes make it worth the effort."
Senior Statesman of Begnion and Prime Minister
who serves Sanaki. Wields his abilities with
great skill even at the winter festival. Appears
in Fire Emblem: Path of Radiance.
Skills learnable at 5★:
Tannenbaton+
Mt: 12 Range: 2
Grants Def/Res+2 and “inflicts Special
cooldown charge -1 on foe per attack” to
allies within 2 spaces of unit during combat.
(Only highest value applied. Does not stack.)
Restore+
Range: 1
Restores HP = 50% of Atk. (Minimum of 8
HP.) Neutralizes ally's penalties (from skills
like Panic, Threaten, etc.) and negative
status effects (preventing counterattacks,
restricting movement, etc.) that last through
ally's next action.
This skill can only be equipped by staff users.
Earthwater Balm+
Cooldown: 1
When healing an ally with a staff, grants
Def/Res+6 to all allies for 1 turn.
This skill can only be equipped by staff users.
Atk/Res Push 4
At start of combat, if unit's HP ≥ 25%, grants
Atk/Res+7, but after combat, if unit attacked,
deals 5 damage to unit.
Odd Recovery 3
At start of odd-numbered turns, neutralizes
any【Penalty】on allies within 2 spaces of unit
(excluding penalties inflicted at start of turn)
and restores 20 HP to those units.
【Penalty】
All effects that last "on foe through its next
action." Includes penalties inflicted by a skill
like Panic or Threaten and negative status
effects (preventing counterattacks, restricting
movement, or the effects of a skill like
Triangle Adept or Guard).
This skill can only be equipped by staff users.
"Empress Sanaki is like a ray of sunlight. Such warmth is necessary during a wintertime celebration."
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