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Pleased with the arrival of spring, four Special Heroes join the fray. Among their ranks are the prince and princess of the Emblian empire!
These Special Heroes are available as part of a 5★ summoning focus during this event!
But that's not all... These Special Heroes also appear in the new Paralogue story Regal Rabbits, and there are some limited-time quests to go along with them. There's even a Log-In Bonus where you can get Orbs up to 10 times before !
Tap More for additional information about this event.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.
Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.
Tap the image above to visit this Hero's illustrated introduction page.
Elder sister of Catria and Est. Attending
the Spring Festival as a bunny. Appears in
Fire Emblem: Mystery of the Emblem.
Skills learnable at 5★:
Pegasus Carrot+
Mt: 12 Range: 2
Effective against armored foes. If unit has
weapon-triangle advantage, neutralizes status
effects and disables skills that prevent follow-up
attacks during combat. After combat, if unit
attacked, inflicts Def/Res-7 on target and foes
within 2 spaces of target through their next
actions.
Draconic Aura
Cooldown: 3
Boosts damage by 30% of unit's Atk.
Cannot use:
Swift Sparrow 2
If unit initiates combat, grants Atk/Spd+4 during
combat.
Cannot use:
Disarm Trap 3
While attacking in Aether Raids, if unit ends
movement on a space with a Bolt Trap or a
Heavy Trap, cancels trap's effect.
Cannot use:
Hone Fliers
At start of turn, grants Atk/Spd+6 to adjacent
flying allies for 1 turn.
Cannot use:
"Rabbits may be cute, but I am a pegasus knight. I won't forget my purpose—you can count on it."
Tap the image above to visit this Hero's illustrated introduction page.
Imperial princess of the Emblian Empire.
Dressed as a bunny for the festival at her
brother Bruno's request.
Skills learnable at 5★:
Veðrfölnir's Egg
Mt: 14 Range: 2
Grants Spd+3. At start of combat, if unit's
HP ≥ 75%, grants Atk/Spd/Def/Res+4 during
combat.
This skill can only be equipped by its original unit.
Glimmer
Cooldown: 2
Boosts damage dealt by 50%.
Cannot use:
G Duel Flying 3
Grants HP+5. If unit is 5★ and level 40 and
unit's stats total less than 170, treats unit's
stats as 170 in modes like Arena.
(Higher-scoring opponents will appear.
Stat total calculation excludes any values
added by merges and skills.)
Cannot use:
Chill Res 3
At start of turn, inflicts Res-7 on foe
on the enemy team with the highest
Res through its next action.
"My brother must be the best-looking bunny in this world."
Tap the image above to visit this Hero's illustrated introduction page.
Prince of the Emblian empire, whose lineage
remains something of a mystery. Dressing as
a rabbit isn't clarifying things for anybody.
Skills learnable at 5★:
Ovoid Staff+
Mt: 12 Range: 2
At start of turn, restores 7 HP to unit and
adjacent allies.
Martyr+
Range: 1
Restores HP = damage dealt to unit +50%
of Atk. (Minimum of 7 HP.) Restores HP to
unit = half damage dealt to unit.
This skill can only be equipped by staff users.
Miracle
Cooldown: 5
If unit’s HP > 1 and foe would reduce unit’s HP
to 0, unit survives with 1 HP.
Atk/Def Push 3
At start of combat, if unit's HP = 100%,
grants Atk/Def+5, but if unit attacked, deals
1 damage to unit after combat.
Dazzling Staff 3
Foe cannot counterattack.
This skill can only be equipped by staff users.
"Alfonse, Sharena... Before I faced the trial of the rabbit, you did too. And you overcame it."
Tap the image above to visit this Hero's illustrated introduction page.
Skilled mercenary called the Crimson Flash.
Recieved an order to participate in the Spring
Festival as a bunny. Appears in Fire Emblem:
The Sacred Stones.
Skills learnable at 5★:
Flashing Carrot+
Mt: 14 Range: 1
At start of combat, if foe’s HP = 100%, grants
Atk/Spd/Def/Res+2 during combat.
Reposition
Range: 1
Target ally moves to opposite side of unit.
Cannot use:
Spd/Def Link 3
If a movement Assist skill (like Reposition,
Shove, Pivot, etc.) is used by unit or targets
unit, grants Spd/Def+6 to unit and target ally
or unit and targeting ally for 1 turn.
Cannot use:
Flier Guidance 3
Flying allies within 2 spaces can move
to a space adjacent to unit.
Cannot use:
"Rabbits wake up if they hear a tiny sound. I'm the same way."
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