* Unused restrictions: No restrictions.
Effects[]
| Effects | Targets | Conditions |
|---|---|---|
| Soul of Zofia | ||
| Combat effects | ||
| Neutralizes "Guaranteed follow-up" | Foe | — |
| Neutralizes "Cannot follow-up" | Unit | |
| Follow-up before counter | Player Phase & Unit's HP ≤ 75% at start of combat | |
| Soul of Zofia II | ||
| Combat effects | ||
| Neutralizes "Guaranteed follow-up" | Foe | — |
| Neutralizes "Cannot follow-up" | Unit | |
| Follow-up before counter | Player Phase | |
| Spd-5 | Foe | Unit's HP ≥ 25% at start of combat |
| Reduces "Reduces damage by X%" by 50% | ||
Notes[]
- Soul of Zofia the same effects as Null Follow-Up 3 and Desperation 3.
- Soul of Zofia will not neutralize the additional follow-up of Potent Follow effects.
- Follow-up effects that are neutralized by Soul of Zofia:
- Effects that grant the foe a guaranteed follow-up such as Quick Riposte 4, Guaranteed follow-ups during combat, or the Grand Conquests Cavalry area effect.
- Effects active on the unit that prevent their follow-up attacks, such as Windsweep 3, Watersweep 3, or Weaving Fighter.
- Effects active on the foe that prevent the unit's follow-up attacks such as Steady Impact, Vengeful Fighter 4, or Foe Cannot Follow-Up.
- "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
- However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
- Soul of Zofia does not guarantee the user a follow-up.
- If the user can perform a follow-up, either by passing the Spd difference check or from guaranteed follow-up effects, the initial attack and follow-up will occur before the foe can perform a counterattack.
- Effects such as Vantage or Paranoia have priority over Soul of Zofia's priority changing effect.
- Soul of Zofia changes the priority, or order of attacks, and therefore can be neutralized by effects such as Hardy Bearing 3 or Caltrop Dagger+.
- The stat reduction that can be applied during combat by Soul of Zofia II is considered a temporary debuff.
- Soul of Zofia II will reduce the effect of non-Special "reduces damage by X%" effects from Specials such as Vital Astra.
- Damage-reduction reducing effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- For example, if a unit has Halves non-Special damage reduction and a foe with Dodge is on a space with 【Divine Vein (Water)】, the maximum total damage-reduction is reduced to 10%, since the two effects reduce the damage to (1 − ((40% − 50%) − 50%)) = 90% of the original damage instead of 60% of the original damage.
- Each damage-reduction effect is reduced individually.
- For example, if a unit has Halves non-Special damage reduction and the foe has both Spurn 4 and Dodge, the maximum total damage-reduction is reduced to 40%, since the two effects reduce the damage to (1 − (50% − 50%)) × (1 − (40% − 50%)) = 60% of the original damage instead of 30% of the original damage.
- Soul of Zofia II will not reduce the effect of Special "reduces damage by X%" effects or flat damage-reduction effects such as Ice Wall or Laguz Loyalty.
- For more information, see Damage calculation.
- Damage-reduction reducing effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
List of owners[]
| Unit | Skill chain | |
|---|---|---|
| Soul of Zofia 5 | Soul of Zofia II 5 | |
| Soul of Zofia 5 | – | |
In other languages[]
| Language | Name |
|---|---|
| Japanese | ソフィアの魂 |
| German | Zofias Seele |
| Spanish (Europe) | Espíritu zofiano |
| Spanish (Latin America) | Espíritu zofiano |
| French | Âme de Zofia |
| Italian | Spirito di Zofia |
| Traditional Chinese (Taiwan) | 索菲亞之魂 |
| Portuguese | Alma de Zofia |

