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Status Icon WeaponStatus Icon MoveMicaiah Dawn Winds Duo Face FC
Micaiah: Dawn Wind's Duo
Status Icon WeaponStatus Icon MoveSothe Zephyr Face FC
Sothe: Zephyr
Status Icon WeaponStatus Icon MoveSothe Dawning Zephyr Face FC
Sothe: Dawning Zephyr
General Quotes Misc Heroic Ordeal
Sothe
Rushing Dawn
Portrait
Sothe Rushing Dawn Face
Attack
Sothe Rushing Dawn BtlFace
Special
Sothe Rushing Dawn BtlFace C
Damage

Sothe Rushing Dawn BtlFace D

Art by: Kita Senri (北千里)
Description A thief for the Dawn Brigade wearing a disguise in celebration of masked gentleman thieves. Appears in Fire Emblem: Radiant Dawn.
Rarities ★ — 5 ★ Focus — Special
Weapon Type Icon Class Green Dagger Green Dagger
Move Type Icon Move Flying Flying
Voice Actor EN Nicolas Roye
Voice Actor JP 間島淳司(Junji Majima)
Release Date
Addition Date
Entry Icon MiniUnit Head 9 Radiant Dawn
Version 6.8
Internal ID PID_怪盗サザ (837)
Origin 90000100200

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★14/15/166/7/88/9/103/4/53/4/539
★14/15/167/8/99/10/113/4/53/4/541
★15/16/177/8/99/10/114/5/64/5/644
★15/16/178/9/1010/11/124/5/64/5/646
★16/17/188/9/1010/11/125/6/75/6/749

Level 40 stats

RarityHPAtkSpdDefResTotal
★30/33/3527/30/3229/32/3417/20/2314/17/19131~132
★31/34/3730/33/3532/35/3718/21/2415/18/20140~141
★34/37/4032/35/3834/37/4021/24/2717/20/23153
★35/38/4134/37/4136/39/4322/25/2818/21/24160~161
★38/41/4436/39/4338/41/4524/28/3120/23/26171~173

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★55%70%70%50%40%285%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Dagger32
After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action.
50★★
Steel Dagger52
After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action.
100★★
Florid Knife82
Enables【Canto (1)】.

At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+5 to unit during combat.
Effect:【Dagger 5】

【Canto (1)】
After an attack, Assist skill, or structure destruction, unit can move 1 space(s).

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)

【Dagger 5】
After combat, if unit attacked, inflicts Def/Res-5 on target and foes within 2 spaces of target through their next actions.
200★★
Florid Knife+122
Enables【Canto (1)】.

At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+5 to unit during combat.
Effect:【Dagger 7】

【Canto (1)】
After an attack, Assist skill, or structure destruction, unit can move 1 space(s).

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
300★★

Florid Knife+ can be upgraded in the Weapon Refinery.

Assists[ | ]

NameRangeDescriptionSPDefaultUnlock
Harsh Command1
Converts penalties on target into bonuses.
150★★
Harsh Command+1
Neutralizes target ally's penalties (from skills like Panic, Threaten, etc.) and negative status effects (preventing counterattacks, restricting movement, etc.) that last through ally's next action. Converts any penalties on target ally into bonuses.
400★

Specials[ | ]

This unit owns no Special skills.

Passives[ | ]

TypeNameDescriptionSPUnlock
ADeath Blow 1Death Blow 1
If unit initiates combat, grants Atk+2 during combat.
50★
Swift Sparrow 1Swift Sparrow 1
If unit initiates combat, grants Atk/Spd+2 during combat.
120★
Swift Sparrow 2Swift Sparrow 2
If unit initiates combat, grants Atk/Spd+4 during combat.
240★
CAtk Def Rein 1Atk/Def Rein 1
Inflicts Atk/Def-2 on foes within 2 spaces during combat.
60★
Atk Def Rein 2Atk/Def Rein 2
Inflicts Atk/Def-3 on foes within 2 spaces during combat.
120★
Atk Def Rein 3Atk/Def Rein 3
Inflicts Atk/Def-4 on foes within 2 spaces during combat.
240★

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