General | Quotes | Misc | Heroic Ordeal |
Sothe Rushing Dawn | |
---|---|
Art by: Kita Senri (北千里) | |
Description | A thief for the Dawn Brigade wearing a disguise in celebration of masked gentleman thieves. Appears in Fire Emblem: Radiant Dawn. |
Rarities | 4 — 5 Focus — Special |
Weapon Type | Green Dagger |
Move Type | Flying |
Voice Actor EN | Nicolas Roye |
Voice Actor JP | 間島淳司(Junji Majima) |
Release Date | |
Addition Date | |
Entry | Radiant Dawn |
Version | 6.8 |
Internal ID | PID_怪盗サザ (837)
|
Origin | 90000100200 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 14/15/16 | 6/7/8 | 8/9/10 | 3/4/5 | 3/4/5 | 39 |
2 | 14/15/16 | 7/8/9 | 9/10/11 | 3/4/5 | 3/4/5 | 41 |
3 | 15/16/17 | 7/8/9 | 9/10/11 | 4/5/6 | 4/5/6 | 44 |
4 | 15/16/17 | 8/9/10 | 10/11/12 | 4/5/6 | 4/5/6 | 46 |
5 | 16/17/18 | 8/9/10 | 10/11/12 | 5/6/7 | 5/6/7 | 49 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 30/33/35 | 27/30/32 | 29/32/34 | 17/20/23 | 14/17/19 | 131~132 |
2 | 31/34/37 | 30/33/35 | 32/35/37 | 18/21/24 | 15/18/20 | 140~141 |
3 | 34/37/40 | 32/35/38 | 34/37/40 | 21/24/27 | 17/20/23 | 153 |
4 | 35/38/41 | 34/37/41 | 36/39/43 | 22/25/28 | 18/21/24 | 160~161 |
5 | 38/41/44 | 36/39/43 | 38/41/45 | 24/28/31 | 20/23/26 | 171~173 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 55% | 70% | 70% | 50% | 40% | 285% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Dagger | 3 | 2 | After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action. | 50 | 1 | 1 |
Steel Dagger | 5 | 2 | After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action. | 100 | 2 | 2 |
Florid Knife | 8 | 2 | Enables【Canto (1)】. At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+5 to unit during combat. Effect:【Dagger 5】 【Canto (1)】 After an attack, Assist skill, or structure destruction, unit can move 1 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) 【Dagger 5】 After combat, if unit attacked, inflicts Def/Res-5 on target and foes within 2 spaces of target through their next actions. | 200 | 3 | 3 |
Florid Knife+ | 12 | 2 | Enables【Canto (1)】. At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+5 to unit during combat. Effect:【Dagger 7】 【Canto (1)】 After an attack, Assist skill, or structure destruction, unit can move 1 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. | 300 | 5 | 5 |
Florid Knife+ can be upgraded in the Weapon Refinery.
Assists[ | ]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Harsh Command | 1 | Converts penalties on target into bonuses. | 150 | 4 | 3 |
Harsh Command+ | 1 | Neutralizes target ally's penalties (from skills like Panic, Threaten, etc.) and negative status effects (preventing counterattacks, restricting movement, etc.) that last through ally's next action. Converts any penalties on target ally into bonuses. | 400 | — | 5 |
Specials[ | ]
This unit owns no Special skills.
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Death Blow 1 | If unit initiates combat, grants Atk+2 during combat. | 50 | 1 | |
Swift Sparrow 1 | If unit initiates combat, grants Atk/Spd+2 during combat. | 120 | 2 | ||
Swift Sparrow 2 | If unit initiates combat, grants Atk/Spd+4 during combat. | 240 | 4 | ||
C | Atk/Def Rein 1 | Inflicts Atk/Def-2 on foes within 2 spaces during combat. | 60 | 3 | |
Atk/Def Rein 2 | Inflicts Atk/Def-3 on foes within 2 spaces during combat. | 120 | 4 | ||
Atk/Def Rein 3 | Inflicts Atk/Def-4 on foes within 2 spaces during combat. | 240 | 5 |