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Soren: Shrewd Strategist
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General Quotes Misc Heroic Ordeal
Soren
Wind of Tradition
Portrait
Soren Wind of Tradition Face
Attack
Soren Wind of Tradition BtlFace
Special
Soren Wind of Tradition BtlFace C
Damage

Soren Wind of Tradition BtlFace D

Art by: sena
Description Soren, dressed in the robes of the Khadein school of magic, struggling to hide his confusion over the garb's significance. Appears in Fire Emblem: Radiant Dawn.
Rarities ★ — 5 ★ — Tempest Trials
Weapon Type Icon Class Blue Tome Blue Tome
Move Type  Infantry
Voice Actor EN Kyle McCarley
Voice Actor JP Ayumu Murase (村瀬歩)
Release Date
Entry Icon MiniUnit Head 9 Radiant Dawn
Version 7.1
Internal ID PID_カダインセネリオ (903)
Origin 90000100300

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★13/14/157/8/95/6/72/3/49/10/1141
★13/14/158/9/105/6/72/3/410/11/1243
★14/15/168/9/106/7/83/4/510/11/1246
★14/15/169/10/116/7/83/4/511/12/1348
★15/16/179/10/117/8/94/5/611/12/1351

Level 40 stats

RarityHPAtkSpdDefResTotal
★27/30/3330/32/3523/25/2810/12/1532/34/37133~134
★28/31/3433/35/3824/27/3010/13/1635/37/40143~144
★31/34/3735/38/4127/30/3312/15/1837/40/43157
★32/35/3837/41/4428/31/3413/16/1939/43/46165~166
★34/38/4139/43/4631/34/3714/18/2141/45/48177~178

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%75%60%30%75%290%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[]

Weapons[]

NameMightRangeDescriptionSPDefaultUnlock
Thunder4250★★
Elthunder62100★★
Magical Lantern82
At start of turn, if unit is within 2 spaces of an ally, grants "unit cannot be slowed by terrain (does not apply to impassable terrain)" and "Special cooldown charge +1 per attack during combat (only highest value applied; does not stack)" to unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Res+5 to unit during combat.
200★★
Magical Lantern+122
At start of turn, if unit is within 2 spaces of an ally, grants "unit cannot be slowed by terrain (does not apply to impassable terrain)" and "Special cooldown charge +1 per attack during combat (only highest value applied; does not stack)" to unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Res+5 to unit during combat.
300★★

Magical Lantern+ can be upgraded in the Weapon Refinery.

Assists[]

This unit owns no Assist skills.

Specials[]

NameCooldownDescriptionSPDefaultUnlock
Chilling Wind4
Boosts damage by 50% of unit's Res.
100★★
Glacies4
Boosts damage by 80% of unit's Res.
200★

Passives[]

TypeIconNameDescriptionSPUnlock
AAtk/Res Form 1
If unit is within 2 spaces of an ally, grants Atk/Res+X to unit during combat (X = number of allies within 2 spaces; max 3).
60★
Atk/Res Form 2
If unit is within 2 spaces of an ally, grants Atk/Res+X to unit during combat (X = number of allies within 2 spaces + 2; max 5).
120★
Atk/Res Form 3
If unit is within 2 spaces of an ally, grants Atk/Res+X to unit during combat (X = 2 × number of allies within 2 spaces, + 1; max 7).
240★
CInfantry Breath 1
Adjacent infantry allies gain: "If foe initiates combat, grants Special cooldown charge +1 per attack during combat. (Only highest value applied. Does not stack.)"
60★
Infantry Breath 2
Adjacent infantry allies gain: "If foe initiates combat, grants Def/Res+1 during combat and Special cooldown charge +1 per attack. (Only highest value applied. Does not stack.)"
120★
Infantry Breath 3
Adjacent infantry allies gain: "If foe initiates combat, grants Def/Res+2 during combat and Special cooldown charge +1 per attack. (Only highest value applied. Does not stack.)"
240★