At start of turn, if unit is adjacent to only dragon allies or if unit is not adjacent to any ally, grants Atk/Spd/Def/Res+4 to unit and unit can move 1 extra space. (That turn only. Does not stack.)
This skill can only be equipped by its original unit.
The stat increase that can be applied by Solitary Dream is considered a bonus.
Any 【Bonus】 on a unit, including bonuses, lasts until the start of that unit's next phase. If bonuses are acquired during the enemy phase, they will disappear when the next player phase begins.
Any 【Bonus】 on a unit lasts until the start of that unit's next phase. If Mobility increased is acquired during the enemy phase, it will disappear when the next player phase begins.
Gravity and Stall will negate the effects of Mobility increased.