Notes[ | ]
- When battling a Flying unit, damage is boosted by 50%.
- Sources of Flying effectiveness neutralization:
- The stat increase that can be applied by Snide Bow is considered a temporary buff.
- The damage boosting effect is a flat +7 damage that ignores the foe's Def or Res when calculating the damage boost, and can be reduced by damage reduction effects such as Gust, Atk/Spd Excel, and Dodge.
- A foe equipped with Embla's Ward, Múspellflame, Niðavellir Axiom, File:Nine-Realm Pact.png Nine-Realm Pact, or Gold Perfection will neutralize all sources of damage during combat except the minimum 1 damage from Umbra Burst weapons.
- For more information, see Damage calculation.
Upgrades[ | ]
Type | Stats | Description | Cost |
---|---|---|---|
— | Effective against flying foes. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat and unit deals +7 damage. If unit initiates combat or is within 2 spaces of an ally, inflicts Spd/Def-5 on foe during combat and inflicts penalty on foe's Spd/Def during combat = current bonus on each of foe's stats × 2. (Example: if foe has +7 bonus to Spd, inflicts Spd-19, for a net penalty of Spd-12.) Calculates each stat penalty independently. |
400 SP, 500, 200 | |
+2 HP, +1 Mt | Effective against flying foes. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat and unit deals +7 damage. | 400 SP, 500, 200 | |
+2 HP, +2 Spd | Effective against flying foes. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat and unit deals +7 damage. | 400 SP, 500, 200 | |
+2 HP, +3 Def | Effective against flying foes. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat and unit deals +7 damage. | 400 SP, 500, 200 | |
+2 HP, +3 Res | Effective against flying foes. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat and unit deals +7 damage. | 400 SP, 500, 200 |
Notes[ | ]
- "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
- However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
- The stat decrease that can be applied by Snide Bow is considered a temporary debuff.
- The stat decreasing effect of Snide Bow will activate if the foe receives Bonuses.
- The stat decreasing effect will not be negated nor reduced if the foe receives Penalties.
- The stat decreasing effect will be negated if the foe is affected by Panic (and not affected by Null Panic), or the foe has their Bonuses removed by a source of positive status effect neutralization.
List of owners[ | ]
Unit | Skill chain |
---|---|
Snide Bow 5 |
In other languages[ | ]
Language | Name |
---|---|
Japanese | 冷笑の遊弓 |
German | Sarkasmusbogen |
Spanish (Europe) | Arco sarcástico |
Spanish (Latin America) | Arco sarcástico |
French | Arc narquois |
Italian | Arco beffardo |
Traditional Chinese (Taiwan) | 冷笑的遊弓 |
Portuguese | Arco sarcástico |