Sneering Axe
Notes[edit | edit source]
- The stat decrease that can be applied by Sneering Axe is considered a combat reduction.
- The stat decreasing effect of Sneering Axe will activate if the foe receives
bonuses.
- The stat decreasing effect will not be negated nor reduced if the foe receives
penalties.
- If the foe is affected by
Panic or the unit possesses a bonus neutralizing skill, the stat decreasing effect will be negated.
- The stat decreasing effect of Sneering Axe will activate if the foe receives
If unit attacked
means if the wielder attacked at any time during combat. They do not need to initiate combat, deal damage, or survive.- This means that if the foe initiates combat and the user cannot counterattack, the effect will not activate.
- Sneering Axe applies the
Panic status effect.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have the status effect for their first action.
Upgrades[edit | edit source]
Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Notes[edit | edit source]
- The stat increase that can be applied by Sneering Axe is considered a combat boost.
- Only attacks performed by the user have the Special cooldown charge +X effect. This is true regardless of who initiated combat.
- If the user has a "Special cooldown charge +X" effect and a foe has a "Special cooldown charge -X" effect, the effects will stack.
- For example, if a unit with
Guard Sword+ battles an foe with
Heavy Blade 3 active:
- The effects will only stack when the user attacks and the cooldown will go down without penalty or bonus.
- The "Special cooldown charge -X" effect will only take place when the foe attacks.
- For example, if a unit with
Creator Sword will neutralize any effects that grant "Special cooldown charge +X" to the foe or inflict "Special cooldown charge -X" on its user.
List of owners[edit | edit source]
Unit | Skill chain |
---|---|
Sneering Axe 5 ![]() |
Trivia[edit | edit source]
- The skill ID for the refined effect listed first is
SID_攻奥義変動R攻速5
, which can be translated as Special Charge R Atk/Spd 5.
In other languages[edit | edit source]
Language | Name |
---|---|
Japanese | 笑面の斧 |
German | Lachende Axt |
Spanish (Europe) | Hacha demente |
Spanish (Latin America) | Hacha demente |
French | Hache de dément |
Italian | Ascia derisoria |
Traditional Chinese (Taiwan) | 笑面之斧 |
Portuguese | Machado maníaco |