Sky-Hopper Egg | ||
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Weapon type | ||
Might | 14 | |
Range | 2 | |
Required | Bolganone Fenrir | |
SP | 400 | |
Exclusive? | Yes | |
String ID | SID_春風舞う天馬兎の卵
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Numeric ID | 4058
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Description [Collapse] |
Enables【Canto (1)】. Accelerates Special trigger (cooldown count-1). At start of turn, if unit's HP ≥ 25%, grants Atk/Spd+6,【Charge】, and "if unit initiates combat, reduces damage from foe's first attack during combat by 40%" to unit, allies within 2 spaces of unit, and allies in a support-partner pair on player's team (excluding with unit) for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit and an additional bonus to unit's Atk/Spd = number of allies granted【Charge】(excluding unit) × 4 (max 8), deals damage = 20% of unit's Spd (excluding area-of-effect Specials), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). |
Enables【Canto (1)】. Accelerates Special trigger (cooldown count-1). At start of turn, if unit's HP ≥ 25%, grants Atk/Spd+6,【Charge】, and "if unit initiates combat, reduces damage from foe's first attack during combat by 40%" to unit, allies within 2 spaces of unit, and allies in a support-partner pair on player's team (excluding with unit) for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit and an additional bonus to unit's Atk/Spd = number of allies granted【Charge】(excluding unit) × 4 (max 8), deals damage = 20% of unit's Spd (excluding area-of-effect Specials), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). 【Canto (1)】 After an attack, Assist skill, or structure destruction, unit can move 1 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) 【Charge】 Unit can move up to 3 spaces in any cardinal direction. (Cannot move through foes, terrain that blocks movement, or effects of skills like Obstruct. Granted movement treated as Warp movement.) |
Effects[ | ]
Effects | Targets | Conditions |
---|---|---|
Permanent effects | ||
Accelerates Special trigger | Unit | — |
Status effects | ||
Atk/Spd+6 | Unit, Allies within 2 spaces, & Partner pair(s) | At start of turn |
Charge | ||
Reduces damage when initiating | ||
Map effects | ||
【Canto (1)】 | Unit | — |
Combat effects | ||
Atk/Spd/Def/Res+5 | Unit | Unit's HP ≥ 25% at start of combat |
Atk/Spd+X (max: 8) X = Allies with Charge x 4 | ||
Boosts damage by X% X = 20% of Unit's Spd | ||
Reduces the effect of "Reduces damage by X%" by 50% | Foe |
Notes[ | ]
- 【Canto (1)】 will not trigger after an effect that grants "another action" if it has already been triggered that turn or if the unit does not perform an action.
- If 【Canto (1)】 has already been triggered that turn effects such as Forever Yours can re-enable it's usage.
- Canto Control will reduce the amount of movement granted by 【Canto (1)】 to 1 space for Range = 1 units and 0 spaces for Range = 2 units.
- 【Canto (1)】 takes into account the unit's Move Type and the movement restrictions involved with it. For Example, a Cavalry unit cannot use 【Canto (1)】 to enter or cross through a forest.
- 【Canto (1)】 also takes into account effects that alter a unit's normal movement such as movement preventing effects, Divine Vein effects, Pass effects, Traverse Terrain, and 【Pathfinder】.
- 【Canto (1)】 also takes into account warping effects such as Guidance 4 and Air Orders. However, the distance is limited to the maximum amount of spaces allotted by 【Canto (1)】.
- The movement granted by 【Canto (1)】 is unaffected by status effects that alter a unit's movement value such as Mobility increased, Gallop, Stall, and Gravity.
- The stat increase that can be applied by Sky-Hopper Egg is considered a Bonus.
- Sky-Hopper Egg applies the Charge status effect.
- Cardinal directions refers to spaces directly north, south, east, or west of the user. Distance does not factor.
- Warping counts as the unit's move for the turn. The unit can still perform an attack, Assist, or structure destruction after warping.
- Charge is uneffected by Stall, Gravity, Traverse Terrain, 【Divine Vein (Flame)】, 【Divine Vein (Water)】, and 【Pathfinder】.
- Charge can be obstructed by warp preventing effects and movement preventing effects (unless the unit has a Pass effect), 【Divine Vein (Ice)】, and impassible terrain.
- Sky-Hopper Egg applies the Reduces damage when initiating status effect.
- Any 【Bonus】 on a unit lasts until the start of that unit's next phase. If Reduces damage when initiating is acquired during the enemy phase, it will disappear when the next player phase begins.
- "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
- However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
- The damage-reduction effect is calculated after offensive Specials and damage boosting effects such as Arcane Lúin and Dominance.
- If a skill such as Miracle or Everliving Domain can trigger, the damage-reduction effect will not trigger and the user will still survive with only 1 HP.
- "Reduces damage by X%" effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- Non-Special "reduces damage by X%" effects can be neutralized or reduced by effects such as Share Spoils or Halves non-Special damage reduction.
- For more information, see Damage calculation.
- Any 【Bonus】 on a unit lasts until the start of that unit's next phase. If Reduces damage when initiating is acquired during the enemy phase, it will disappear when the next player phase begins.
- The Bonuses, Charge and Reduces damage when initiating of Sky-Hopper Egg will only activate if the unit is deployed with 2 other allies in an Ally Support pair.
- Skills such as Queensblade or Breezy Spear will prevent Ally Support effects from triggering during combat.
- The stat increase that can be applied by Sky-Hopper Egg is considered a temporary buff.
- The damage boosting effect of Sky-Hopper Egg ignores the foe's Def or Res when calculating the damage boost, and can be reduced by damage-reduction effects such as Gust, Atk/Spd Excel, and Dodge.
- A foe equipped with Embla's Ward, Múspellflame, Niðavellir Axiom, or Gold Perfection will neutralize all sources of damage during combat except the minimum 1 damage from Umbra Burst weapons.
- For more information, see Damage calculation.
- Sky-Hopper Egg will reduce the effect of non-Special "reduces damage by X%" effects from Specials such as Vital Astra.
- Damage-reduction reducing effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- For example, if a unit has Halves non-Special damage reduction and a foe with Dodge is on a space with 【Divine Vein (Water)】, the maximum total damage-reduction is reduced to 10%, since the two effects reduce the damage to (1 − ((40% − 50%) − 50%)) = 90% of the original damage instead of 60% of the original damage.
- Each damage-reduction effect is reduced individually.
- For example, if a unit has Halves non-Special damage reduction and the foe has both Spurn 4 and Dodge, the maximum total damage-reduction is reduced to 40%, since the two effects reduce the damage to (1 − (50% − 50%)) × (1 − (40% − 50%)) = 60% of the original damage instead of 30% of the original damage.
- Sky-Hopper Egg will not reduce the effect of Special "reduces damage by X%" effects such as Gust or Laguz Friend 4.
- For more information, see Damage calculation.
- Damage-reduction reducing effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
List of owners[ | ]
Unit | Skill chain | |||
---|---|---|---|---|
Fire 5 | Elfire 5 | Bolganone 5 | Sky-Hopper Egg 5 |
Gallery[ | ]
Sprite sheet for Daydream Egg and Sky-Hopper Egg's animation.
In other languages[ | ]
Language | Name |
---|---|
Japanese | 春風舞う天馬兎の卵 |
German | Flughäschen-Ei |
Spanish (Europe) | Huevo volador |
Spanish (Latin America) | Huevo volador |
French | Œuf volant |
Italian | Ovetto volante |
Traditional Chinese (Taiwan) | 飛舞春風天馬兔之卵 |
Portuguese | Ovo voador |