Sisterly Axe | ||
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Weapon type | ||
Might | 16 | |
Range | 1 | |
Required | Silver Axe | |
SP | 400 | |
Exclusive? | Yes | |
String ID | SID_優しさと強さの絆斧
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Numeric ID | 4245
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Description [Collapse] |
Accelerates Special trigger (cooldown count-1). If a skill compares unit's Spd to a foe's or ally's Spd, treats unit's Spd as if granted +7. At start of turn, if unit is within 2 spaces of an ally, grants Atk/Spd+6 and【Dodge】to unit and allies within 2 spaces of unit for 1 turn. If unit is within 3 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res = 5 + number of foes within 3 rows or 3 columns centered on unit × 3 (max 14), reduces damage from foe's attacks by 20% of unit's Spd (excluding area-of-effect Specials), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% (excluding area-of-effect Specials) during combat, and also, when unit deals damage to foe during combat, restores 7 HP to unit (triggers even if 0 damage is dealt). |
Accelerates Special trigger (cooldown count-1). If a skill compares unit's Spd to a foe's or ally's Spd, treats unit's Spd as if granted +7. At start of turn, if unit is within 2 spaces of an ally, grants Atk/Spd+6 and【Dodge】to unit and allies within 2 spaces of unit for 1 turn. If unit is within 3 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res = 5 + number of foes within 3 rows or 3 columns centered on unit × 3 (max 14), reduces damage from foe's attacks by 20% of unit's Spd (excluding area-of-effect Specials), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% (excluding area-of-effect Specials) during combat, and also, when unit deals damage to foe during combat, restores 7 HP to unit (triggers even if 0 damage is dealt). 【Dodge】 If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). |
Effects[ | ]
Effects | Targets | Conditions |
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Permanent effects | ||
Accelerates Special trigger | Unit | — |
Status effects | ||
Atk/Spd+6 | Unit & Allies within 2 spaces | At start of turn if Unit is within 2 spaces of an Ally |
Dodge | ||
Combat effects | ||
【Phantom】 Spd +7 | Unit | — |
Atk/Spd/Def/Res+X (max: 14) X = 3 x Foes within 3 rows or 3 columns centered on Unit, + 5 | An Ally is within 3 spaces | |
Reduces damage by X% X = 20% of Unit's Spd from Foe's attacks | ||
Recover 7 HP per Unit's attack | ||
Reduces the effect of "Reduces damage by X%" by 50% | Foe |
Notes[ | ]
- Effects that select units based on stats, such as Chill Def/Res 3, directly select the unit with the appropriate stat(s); they do not compare the team's units pairwise to decide which unit has the highest or lowest stat(s).
- Effects that check if a unit could make follow-up by decreasing the Spd difference, such as Potent 4, are not affected by Sisterly Axe.
- Effects that alter the Spd difference, such as Frozen, are not affected by Sisterly Axe.
- Sisterly Axe stacks with other effects that treats a unit's Spd as if granted by a certain amount.
- For example, if both Buffer 4 and Phantom Spd 3's effects trigger the unit with both skills will have their Spd treated as if granted +17.
- The stat increase that can be applied by Sisterly Axe is considered a Bonus.
- Sisterly Axe applies the Dodge status effect.
- Any 【Bonus】 on a unit lasts until the start of that unit's next phase. If Dodge is acquired during the enemy phase, it will disappear when the next player phase begins.
- The damage-reduction effect is calculated after offensive Specials and damage boosting effects such as Arcane Lúin and Dominance.
- If a skill such as Miracle or Everliving Domain can trigger, the damage-reduction effect will not trigger and the user will still survive with only 1 HP.
- "Reduces damage by X%" effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- Non-Special "reduces damage by X%" effects can be neutralized or reduced by effects such as Share Spoils or Halves non-Special damage reduction.
- For more information, see Damage calculation.
- Any 【Bonus】 on a unit lasts until the start of that unit's next phase. If Dodge is acquired during the enemy phase, it will disappear when the next player phase begins.
- The stat increase that can be applied by Sisterly Axe is considered a temporary buff.
- The damage-reduction effect is calculated after offensive Specials and damage boosting effects such as Arcane Lúin and Dominance.
- If a skill such as Miracle or Everliving Domain can trigger, the damage-reduction effect will not trigger and the user will still survive with only 1 HP.
- "Reduces damage by X%" effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- Special "reduces damage by X%" effects cannot be neutralized or reduced by effects such as Share Spoils or Halves non-Special damage reduction.
- For more information, see Damage calculation.
- Sisterly Axe will reduce the effect of non-Special "reduces damage by X%" effects from Specials such as Vital Astra.
- Damage-reduction reducing effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- For example, if a unit has Halves non-Special damage reduction and a foe with Dodge is on a space with 【Divine Vein (Water)】, the maximum total damage-reduction is reduced to 10%, since the two effects reduce the damage to (1 − ((40% − 50%) − 50%)) = 90% of the original damage instead of 60% of the original damage.
- Each damage-reduction effect is reduced individually.
- For example, if a unit has Halves non-Special damage reduction and the foe has both Spurn 4 and Dodge, the maximum total damage-reduction is reduced to 40%, since the two effects reduce the damage to (1 − (50% − 50%)) × (1 − (40% − 50%)) = 60% of the original damage instead of 30% of the original damage.
- Sisterly Axe will not reduce the effect of Special "reduces damage by X%" effects such as Gust or Laguz Friend 4.
- For more information, see Damage calculation.
- Damage-reduction reducing effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- Sisterly Axe's healing effect will not work if the user is prevented from recovering HP during combat from effects such as Fatal Smoke 4, Incurable+, or Deep Wounds, unless the user has an effect that neutralizes or reduces the effect of Deep Wounds during combat such as Divine Nectar or Breath of Life 4.
Example of Area of Effect | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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List of owners[ | ]
Unit | Skill chain | |||
---|---|---|---|---|
Iron Axe 5 | Steel Axe 5 | Silver Axe 5 | Sisterly Axe 5 |
In other languages[ | ]
Language | Name |
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Japanese | 優しさと強さの絆斧 |
German | Schwesteraxt |
Spanish (Europe) | Hacha fraternal |
Spanish (Latin America) | Hacha fraternal |
French | Hache fraternelle |
Italian | Ascia affettuosa |
Traditional Chinese (Taiwan) | 溫柔與強大的絆斧 |
Portuguese | Acha fraternal |