| General | Quotes | Misc | Heroic Ordeal |
| Sirius Mysterious Knight | |
|---|---|
| Art by: Suekane Kumiko (スエカネクミコ) | |
| Description | A wandering knight whose face is always hidden under a mask. A mysterious figure told of only in records of the War of Heroes. Appears in Fire Emblem: Mystery of the Emblem. |
| Rarities | 4 SR |
| Weapon Type | Lance |
| Move Type | Cavalry |
| Voice Actor EN | Patrick Seitz |
| Voice Actor JP | Kazuhiko Inoue (井上和彦) |
| Release Date | |
| Entry | Shadow Dragon / (New) Mystery |
| Version | 3.9 |
| Internal ID | PID_シリウス (422)
|
| Origin | 10000700400 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 1 | 15/16/17 | 5/6/7 | 6/7/8 | 6/7/8 | 0/1/2 | 37 |
| 2 | 15/16/17 | 5/6/7 | 7/8/9 | 7/8/9 | 0/1/2 | 39 |
| 3 | 16/17/18 | 6/7/8 | 7/8/9 | 7/8/9 | 1/2/3 | 42 |
| 4 | 16/17/18 | 6/7/8 | 8/9/10 | 8/9/10 | 1/2/3 | 44 |
| 5 | 17/18/19 | 7/8/9 | 8/9/10 | 8/9/10 | 2/3/4 | 47 |
Level 40 stats
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 1 | 29/32/35 | 23/25/28 | 25/28/31 | 24/26/29 | 8/10/13 | 121~122 |
| 2 | 30/33/36 | 24/27/30 | 28/31/34 | 26/29/32 | 8/11/14 | 131 |
| 3 | 33/36/39 | 27/30/33 | 30/33/36 | 28/31/34 | 10/13/16 | 143 |
| 4 | 34/37/40 | 28/31/34 | 32/35/38 | 30/33/36 | 11/14/17 | 150 |
| 5 | 36/40/43 | 31/34/37 | 34/37/40 | 32/35/38 | 12/16/19 | 161~162 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 3 | 50% | 60% | 65% | 60% | 30% | 265% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[]
Weapons[]
| Name | Might | Range | Description | SP | Default | Unlock |
|---|---|---|---|---|---|---|
| Iron Lance | 6 | 1 | — | 50 | 1 | 1 |
| Steel Lance | 8 | 1 | — | 100 | 3 | 2 |
| Silver Lance | 11 | 1 | — | 200 | 4 | 3 |
| Sable Lance | 16 | 1 | Accelerates Special trigger (cooldown count-1). If unit is not adjacent to an ally, grants Atk/Spd/Def/Res+4 during combat. | 400 | 5 | 5 |
Sable Lance can be upgraded in the Weapon Refinery.
When upgraded, the description of Sable Lance becomes "Accelerates Special trigger (cooldown count-1). If unit initiates combat or is not adjacent to an ally, grants Atk/Spd/Def/Res+4 to unit and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.".
Sable Lance can be upgraded with the additional effect "At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+X to unit during combat (X = number of spaces from start position to end position of whoever initiated combat × 2, + 4; max 10), and reduces damage from foe's first attack by 30%.".
Assists[]
This unit owns no Assist skills.
Specials[]
| Name | Cooldown | Description | SP | Default | Unlock |
|---|---|---|---|---|---|
| New Moon | 3 | Treats foe's Def/Res as if reduced by 30% during combat. | 100 | 4 | 3 |
| Luna | 3 | Treats foe's Def/Res as if reduced by 50% during combat. | 200 | — | 4 |
Passives[]
| Type | Icon | Name | Description | SP | Unlock |
|---|---|---|---|---|---|
| A | Atk/Spd Solo 1 | If unit is not adjacent to an ally, grants Atk/Spd+2 during combat. | 60 | 1 | |
| Atk/Spd Solo 2 | If unit is not adjacent to an ally, grants Atk/Spd+4 during combat. | 120 | 2 | ||
| Atk/Spd Solo 3 | If unit is not adjacent to an ally, grants Atk/Spd+6 during combat. | 240 | 4 | ||
| B | Lull Atk/Spd 1 | Inflicts Atk/Spd-1 on foe and neutralizes foe's bonuses to Atk/Spd (from skills like Fortify, Rally, etc.) during combat. | 60 | 3 | |
| Lull Atk/Spd 2 | Inflicts Atk/Spd-2 on foe and neutralizes foe's bonuses to Atk/Spd (from skills like Fortify, Rally, etc.) during combat. | 120 | 4 | ||
| Lull Atk/Spd 3 | Inflicts Atk/Spd-3 on foe and neutralizes foe's bonuses to Atk/Spd (from skills like Fortify, Rally, etc.) during combat. | 240 | 5 |





