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Silverbrand
Weapon
Weapon Silverbrand
Gleam
Weapon Silverbrand V2
Weapon type Sword
Might 16
Range 1
Required
SP 400
Exclusive? Yes
String ID SID_真銀の聖剣
Description If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%.

Notes[ | ]

  • Has the same effect as Triangle Adept 3 Triangle Adept 3.
  • Effects such as Duality Duality or Status Effect Cancel Affinity Cancel Affinity can negate the weapon-triangle advantage value boosting and reducing effects of Silverbrand.
  • The weapon-triangle advantage value boosting and reducing effects of Silverbrand do not stack with similar effects such as Gem weapons.
  • See weapon-triangle for more information on weapon triangle advantage effects.

Upgrades[ | ]

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description Cost
Spd Tactic W +3 HP If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%.
At start of turn, grants Spd+6 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.
400 SP, Arena Medal 500, Divine Dew 200
Attack Plus W +5 HP, +2 Mt If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%. 400 SP, Arena Medal 500, Divine Dew 200
Speed Plus W +5 HP, +3 Spd If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%. 400 SP, Arena Medal 500, Divine Dew 200
Defense Plus W +5 HP, +4 Def If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%. 400 SP, Arena Medal 500, Divine Dew 200
Resistance Plus W +5 HP, +4 Res If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%. 400 SP, Arena Medal 500, Divine Dew 200

Notes[ | ]

  • The refined version listed first has the same effect as Spd Tactic 3 Spd Tactic 3.
  • The stat increase that can be applied by Silverbrand is considered a Status Effect Bonus Bonus.
    • Any 【Bonus】 on a unit, including Status Effect Bonus Bonuses, lasts until the start of that unit's next phase. If Status Effect Bonus Bonuses are acquired during the enemy phase, they will disappear when the next player phase begins.
  • Movement Types refers to if a unit is: Icon Move Infantry Infantry, Icon Move Armored Armored, Icon Move Cavalry Cavalry, or Icon Move Flying Flying.
  • In order for the skill to trigger with an ally unit, the team must have fewer than 3 allies sharing a movement type on the field.
  • Silverbrand takes account of ally units on the field at the start of the phase, meaning if allies are lost it is possible to meet Silverbrand's condition and trigger the skill.
    • Example: A team consists of 1 Infantry unit with Silverbrand & 3 Fliers. The skill cannot trigger with the 3 Fliers because there are more than 2 of them on the field. Should the third flier be defeated, Silverbrand's condition will be met and the skill will trigger.

List of owners[ | ]

UnitSkill chain
Seth Silver Knight Face FC
Silverbrand
★

In other languages[ | ]

Language Name
Japanese 真銀の聖剣
German Silberstich
Spanish (Europe) Hoja argentada
Spanish (Latin America) Espada argentada
French Lame d'argent
Italian Lama argentea
Traditional Chinese (Taiwan) 純銀的聖劍
Portuguese Espada prateada

See also[ | ]

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