General | Quotes | Misc | Heroic Ordeal |
Silque Adherent of Mila | |
---|---|
Art by: lack | |
Description | A cleric from Novis who sought out Alm in order to deliver a certain item to him. Has a sweet but serious personality. Appears in Fire Emblem Echoes: Shadows of Valentia. |
Rarities | 4 SR |
Weapon Type | Staff |
Move Type | Infantry |
Voice Actor EN | Bonnie Gordon |
Voice Actor JP | いのくちゆか(Yuka Inokuchi) |
Release Date | |
Entry | Echoes |
Version | 3.10 |
Internal ID | PID_シルク (437)
|
Origin | 20000100550 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 14/15/16 | 6/7/8 | 1/2/3 | 2/3/4 | 9/10/11 | 37 |
2 | 14/15/16 | 7/8/9 | 1/2/3 | 2/3/4 | 10/11/12 | 39 |
3 | 15/16/17 | 7/8/9 | 2/3/4 | 3/4/5 | 10/11/12 | 42 |
4 | 15/16/17 | 8/9/10 | 2/3/4 | 3/4/5 | 11/12/13 | 44 |
5 | 16/17/18 | 8/9/10 | 3/4/5 | 4/5/6 | 11/12/13 | 47 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 28/31/34 | 22/25/27 | 14/16/19 | 23/26/28 | 22/24/27 | 121~123 |
2 | 29/32/35 | 24/27/30 | 15/17/20 | 25/28/30 | 24/26/29 | 129~131 |
3 | 32/35/38 | 26/29/32 | 17/20/23 | 28/31/34 | 25/28/31 | 143 |
4 | 33/36/39 | 28/31/34 | 18/21/24 | 29/32/36 | 27/30/33 | 150~151 |
5 | 35/39/42 | 30/33/36 | 20/23/27 | 32/35/39 | 28/31/35 | 160~162 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 55% | 45% | 70% | 45% | 265% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Assault | 10 | 2 | — | 50 | — | 1 |
Melancholy | 8 | 2 | After combat, if unit attacked, resets Special cooldown of foe, and inflicts【Guard】on foe. (Neutralizes Special cooldown count reductions after combat, but skills that Accelerate and Slow Special are still effective.) 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.) | 200 | — | 3 |
Melancholy+ | 12 | 2 | After combat, if unit attacked, resets Special cooldown of target and foes within 2 spaces of target, and inflicts【Guard】on target and foes within 2 spaces of target. (Neutralizes Special cooldown count reductions after combat, but skills that Accelerate and Slow Special are still effective.) 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.) | 300 | — | 5 |
Staff of Lilies | 14 | 2 | Calculates damage from staff like other weapons. After combat, if unit attacked, resets Special cooldown of target and foes within 2 spaces of target, and inflicts【Guard】on target and foes within 2 spaces of target. (Neutralizes Special cooldown count reductions after combat, but skills that Accelerate and Slow Specials are still effective.) At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat. 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.) | 400 | — | 5 |
Melancholy+ can be upgraded in the Weapon Refinery.
Melancholy+ can be upgraded with the additional effect "Calculates damage from staff like other weapons.".
Melancholy+ can be upgraded with the additional effect "Foe cannot counterattack.".
Staff of Lilies can be upgraded in the Weapon Refinery.
Staff of Lilies can be upgraded with the additional effect "If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat, and also, after combat, if unit attacked, inflicts Atk/Spd-6 on target and foes within 2 spaces of target through their next actions. Grants Def/Res+6 to allies within 2 spaces of unit during combat and restores 7 HP to those allies after combat.".
Assists[ | ]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Heal | 1 | Restores 5 HP to target ally. | 50 | 1 | 1 |
Mend | 1 | Restores 10 HP to target ally. | 100 | 3 | 2 |
Recover | 1 | Slows Special trigger (cooldown count+1). Restores 15 HP to target ally. | 200 | 4 | 3 |
Recover+ | 1 | Restores HP = 50% of Atk +10. (Minimum of 15 HP.) | 300 | 5 | 5 |
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Imbue | 1 | When healing an ally with a staff, restores an additional 10 HP to target ally. | 50 | 4 | 2 |
Solid-Earth Balm | 1 | When healing an ally with a staff, grants Def+4 to all allies for 1 turn. | 150 | 5 | 3 |
Earthfire Balm | 1 | When healing an ally with a staff, grants Atk/Def+4 to all allies for 1 turn. | 200 | — | 4 |
Earthfire Balm+ | 1 | When healing an ally with a staff, grants Atk/Def+6 to all allies for 1 turn. | 300 | — | 5 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
B | Dazzling Staff 1 | At start of combat, if unit's HP = 100%, foe cannot counterattack. | 60 | 3 | |
Dazzling Staff 2 | At start of combat, if unit's HP ≥ 50%, foe cannot counterattack. | 120 | 4 | ||
Dazzling Staff 3 | Foe cannot counterattack. | 240 | 5 | ||
C | Staff Exp. 1 | While unit lives and uses a staff, unit gets 1.5x EXP. (Only highest value applied. Does not stack.) | 30 | 1 | |
Staff Exp. 2 | While unit lives, all staff allies on team get 1.5x EXP. (Only highest value applied. Does not stack.) | 60 | 2 | ||
Staff Exp. 3 | While unit lives, all staff allies on team get 2x EXP. (Only highest value applied. Does not stack.) | 120 | 4 |