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General | Quotes | Misc | Heroic Ordeal |
Shez Sharpest Blades | |
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Art by: Noy | |
Description | Mercenary that throws herself into the battles of Fódlan. Defeated countless foes and led many allies to victory. Appears in Fire Emblem Warriors: Three Hopes. |
Rarities | 5 Focus — Legendary |
Legendary Effect | Fire |
Ally Boost | HP+3, Spd+3 |
Standard Effect 1: Duel | If unit is 5★ and level 40 and unit's stats total less than 190, treats unit's stats as 190 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) |
Standard Effect 2: Pair Up | An ability that can only be used under certain circumstances. Pair Up can be accessed from the Interact with Allies menu, and allows this unit to join battle in a group with another ally. |
Weapon Type | Blue Dagger |
Move Type | Infantry |
Voice Actor EN | Dawn M. Bennett |
Voice Actor JP | 富田美憂(Miyu Tomita) |
Release Date | |
Entry | Three Houses |
Version | 7.0 |
Internal ID | PID_伝承シェズ女 (893)
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Origin | 120001100200 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 10/11/12 | 8/9/10 | 4/5/6 | 0/1/2 | 42 |
2 | 15/16/17 | 11/12/13 | 9/10/11 | 4/5/6 | 0/1/2 | 44 |
3 | 16/17/18 | 11/12/13 | 9/10/11 | 5/6/7 | 1/2/3 | 47 |
4 | 16/17/18 | 12/13/14 | 10/11/12 | 5/6/7 | 1/2/3 | 49 |
5 | 17/18/19 | 12/13/14 | 10/11/12 | 6/7/8 | 2/3/4 | 52 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 29/32/35 | 31/34/36 | 31/33/36 | 20/23/25 | 14/17/20 | 138~140 |
2 | 30/33/36 | 34/37/39 | 34/36/39 | 21/24/27 | 15/18/21 | 147~149 |
3 | 33/36/39 | 36/39/42 | 36/39/42 | 24/27/30 | 18/21/24 | 162 |
4 | 34/37/40 | 38/41/45 | 38/42/45 | 25/28/31 | 19/22/25 | 169~171 |
5 | 36/40/43 | 40/43/47 | 40/44/47 | 28/31/34 | 21/25/28 | 182~184 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 70% | 75% | 55% | 50% | 300% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Dagger | 3 | 2 | After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action. | 50 | 1 | 1 |
Steel Dagger | 5 | 2 | After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action. | 100 | 2 | 2 |
Silver Dagger | 7 | 2 | After combat, if unit attacked, inflicts Def/Res-5 on foe through its next action. | 200 | 4 | 3 |
Asura Blades | 8 | 2 | Grants Spd+5. Unit attacks twice (even if foe initiates combat). Neutralizes penalties on unit during combat. If unit's Spd > foe's Spd, grants Special cooldown charge +1 to unit per attack during combat. (Only highest value applied. Does not stack.) Effect: 【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. | 400 | 5 | 5 |
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Night Sky | 3 | Boosts damage dealt by 50%. | 100 | 4 | 3 |
Glimmer | 2 | Boosts damage dealt by 50%. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Swift Slice | If unit initiates combat or if unit is within 2 spaces of an ally, grants Atk/Spd/Def/Res+8 to unit during combat. If unit initiates combat against a non-dragon or non-beast infantry foe and unit's Spd ≥ foe's Spd+20, grants "effective against all weapon types" to unit during combat. Otherwise, if unit initiates combat and unit's Spd ≥ foe's Spd+5, grants "effective against all weapon types" to unit during combat. | 300 | 5 | |
B | Seal Spd 1 | Inflicts Spd-3 on foe through its next action after combat. | 40 | 2 | |
Seal Spd 2 | Inflicts Spd-5 on foe through its next action after combat. | 80 | 3 | ||
Seal Spd 3 | Inflicts Spd-7 on foe through its next action after combat. | 160 | 4 | ||
Seal Spd 4 | Inflicts Spd-4 on foe during combat, and if no effect neutralizes penalties to foe's Spd, inflicts penalty on foe's Spd during combat = 7 - current penalty on foe's Spd (min: 0). If penalty is active on foe's Spd, inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) Inflicts Spd-7 on foe through its next action after combat. | 300 | 5 | ||
C | Atk/Spd Oath 1 | At start of turn, if unit is adjacent to an ally, grants Atk/Spd+3 to unit for 1 turn. | 60 | 2 | |
Atk/Spd Oath 2 | At start of turn, if unit is adjacent to an ally, grants Atk/Spd+4 to unit for 1 turn. | 120 | 3 | ||
Atk/Spd Oath 3 | At start of turn, if unit is adjacent to an ally, grants Atk/Spd+5 to unit for 1 turn. | 240 | 4 | ||
Atk/Spd Oath 4 | At start of turn, if unit is within 2 spaces of an ally, grants Atk/Spd+6 and the following status to unit for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." If unit is within 2 spaces of an ally, grants Atk/Spd+3 to unit during combat. | 300 | 5 |