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General | Quotes | Misc | Heroic Ordeal |
Shez Mercenary Shine | |
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Art by: yamanokami (やまのかみ) | |
Description | A mercenary from Fódlan given unexpected orders to take some time off seaside in Askr. Appears in Fire Emblem Warriors: Three Hopes. |
Rarities | 5 Focus — Special |
Weapon Type | Sword |
Move Type | Cavalry |
Voice Actor EN | Dawn M. Bennett |
Voice Actor JP | 富田美憂(Miyu Tomita) |
Release Date | |
Entry | Three Houses |
Version | 7.6 |
Internal ID | PID_水着シェズ女 (963)
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Origin | 120001100200 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 13/14/15 | 7/8/9 | 1/2/3 | 0/1/2 | 41 |
2 | 15/16/17 | 14/15/16 | 8/9/10 | 1/2/3 | 0/1/2 | 43 |
3 | 16/17/18 | 14/15/16 | 8/9/10 | 2/3/4 | 1/2/3 | 46 |
4 | 16/17/18 | 15/16/17 | 9/10/11 | 2/3/4 | 1/2/3 | 48 |
5 | 17/18/19 | 15/16/17 | 9/10/11 | 3/4/5 | 2/3/4 | 51 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 29/32/35 | 34/37/39 | 31/34/37 | 19/21/24 | 9/12/15 | 135~137 |
2 | 30/33/36 | 37/40/42 | 34/37/40 | 20/23/26 | 10/13/16 | 145~146 |
3 | 33/36/39 | 39/42/45 | 37/40/43 | 23/26/29 | 12/15/18 | 159 |
4 | 34/37/40 | 41/44/48 | 40/43/46 | 24/27/30 | 13/16/19 | 167~168 |
5 | 36/40/43 | 43/46/50 | 42/45/48 | 27/30/33 | 15/18/21 | 178~180 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 70% | 80% | 60% | 35% | 295% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Sword | 6 | 1 | — | 50 | 1 | 1 |
Steel Sword | 8 | 1 | — | 100 | 2 | 2 |
Silver Sword | 11 | 1 | — | 200 | 4 | 3 |
Surfer's Spire | 11 | 1 | Enables【Canto (Rem. +1)】. Grants Spd+5. Unit attacks twice (even if foe initiates combat, unit attacks twice). Deals damage = 20% of unit's Spd during combat (excluding area-of-effect Specials). 【Canto (Rem. +1)】 After an attack, Assist skill, or structure destruction, unit can move again. The distance of the movement is the remaining movement the unit had before the actions listed above+1 (If unit used a movement skill that warps them, the remainder is 0). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) | 400 | 5 | 5 |
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Night Sky | 3 | Boosts damage dealt by 50%. | 100 | 4 | 3 |
Glimmer | 2 | Boosts damage dealt by 50%. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Swift Slice | If unit initiates combat or if unit is within 2 spaces of an ally, grants Atk/Spd/Def/Res+8 to unit during combat. If unit initiates combat against a non-dragon or non-beast infantry foe and unit's Spd ≥ foe's Spd+20, grants "effective against all weapon types" to unit during combat. Otherwise, if unit initiates combat and unit's Spd ≥ foe's Spd+5, grants "effective against all weapon types" to unit during combat. | 300 | 5 | |
B | Lull Spd/Def 1 | Inflicts Spd/Def-1 on foe and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat. | 60 | 2 | |
Lull Spd/Def 2 | Inflicts Spd/Def-2 on foe and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat. | 120 | 3 | ||
Lull Spd/Def 3 | Inflicts Spd/Def-3 on foe and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat. | 240 | 4 | ||
Lull Spd/Def 4 | Inflicts Spd/Def-X on foe (X = 4 + number of【Bonus】effects active on foe; max 8; excludes stat bonuses) and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 300 | 5 | ||
C | Threaten Def 1 | At start of turn, inflicts Def-3 on foes within 2 spaces through their next actions. | 50 | 2 | |
Threat. Atk/Def 1 | At start of turn, inflicts Atk/Def-3 on foes within 2 spaces through their next actions. | 100 | 3 | ||
Threat. Atk/Def 2 | At start of turn, inflicts Atk/Def-4 on foes within 2 spaces through their next actions. | 200 | 4 | ||
Atk/Def Menace | At start of turn, if unit is within 4 spaces of a foe, inflicts Atk/Def-6 on nearest foes through their next actions and grants Atk/Def+6 to unit for 1 turn. | 300 | 5 |