Fire Emblem Heroes Wiki

Shez: Dual Sword Master
Reinforcement Map
Normal/Hard/Lunatic
Infernal/Abyssal
Level Indicator: ★ LV.10 (Normal)
★ LV.30 (Hard)
★ LV.40 (Lunatic)
★ LV.45 (Infernal)
★ LV.50 (Abyssal)
Stamina Cost: 0 (Normal)
0 (Hard)
0 (Lunatic)
0 (Infernal)
0 (Abyssal)
Victory Requirements: All allies must survive.
Cannot use  Light's Blessing.
Reward:  1 (Normal)
 2 (Hard)
 3 (Lunatic)
 4 (Infernal)
 (Abyssal)
BGM:
Previous:
Heiðrún & Eikþyrnir: Bound Hero Battle
Next:
Sigurd: Of the Holy War (map)

Map availability[]

This Legendary Hero Battle was made available on:

  •  – (Notification)
  •  – (Notification)

Unit data[]

Normal

AI settings

GroupIndexUnitStart turnNotes
?ShezTurn 2
?Axe CavalierTurn 1
?Lance FighterTurn 1
?Green MageTurn 1
?Sword KnightTurn 1
?ThiefTurn 1
?Blue CavalierTurn 1
?Green FáfnirTurn 1
?TroubadourTurn 1
?Red BatTurn 1
?Axe DragonTurn 1
?Lance FighterTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
3★
LV.10
HP26
Atk23
Spd15
Def13
Res8
Steel Dagger
?
Shez
Red DaggerInfantry
3★
LV.10
HP22
Atk20
Spd8
Def9
Res11
Steel Axe
?
Axe Cavalier
AxeCavalry
3★
LV.10
HP23
Atk18
Spd10
Def11
Res7
Steel Lance
?
Lance Fighter
LanceInfantry
3★
LV.10
HP21
Atk16
Spd11
Def7
Res9
Elwind
?
Green Mage
Green TomeInfantry
3★
LV.10
HP30
Atk22
Spd4
Def16
Res6
Steel Sword
?
Sword Knight
SwordArmored

Enemy reinforcements

Reinforcement: Turn 2
Enemy data
3★
LV.10
HP20
Atk14
Spd14
Def4
Res11
Steel Dagger
?
Thief
Colorless DaggerInfantry
3★
LV.10
HP18
Atk19
Spd9
Def5
Res12
Elthunder
?
Blue Cavalier
Blue TomeCavalry
3★
LV.10
HP20
Atk18
Spd14
Def11
Res8
Fire Breath+
?
Green Fáfnir
Green BreathFlying
Reinforcement: Turn 3
Enemy data
3★
LV.10
HP17
Atk21
Spd6
Def7
Res16
Assault
Reconcile
?
Troubadour
StaffCavalry
3★
LV.10
HP20
Atk19
Spd18
Def11
Res8
Fledgling (Flier)
?
Red Bat
Red BeastFlying
Reinforcement: Turn 4
Enemy data
3★
LV.10
HP22
Atk21
Spd8
Def14
Res6
Steel Axe
?
Axe Dragon
AxeFlying
3★
LV.10
HP23
Atk18
Spd10
Def11
Res7
Steel Lance
?
Lance Fighter
LanceInfantry
Hard

AI settings

GroupIndexUnitStart turnNotes
?ShezTurn 2
?Axe CavalierTurn 1
?Lance FighterTurn 1
?Green MageTurn 1
?Sword KnightTurn 1
?ThiefTurn 1
?Blue CavalierTurn 1
?Green FáfnirTurn 1
?TroubadourTurn 1
?Red BatTurn 1
?Axe DragonTurn 1
?Lance FighterTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy reinforcements

Reinforcement: Turn 2
Enemy data
4★
LV.30
HP31
Atk28
Spd30
Def9
Res24
Barb Shuriken
Miracle (4)
Kestrel Stance 1
Spd Preempt 3
Time's Pulse 2
?
Thief
Colorless DaggerInfantry
4★
LV.30
HP29
Atk35
Spd18
Def12
Res26
Blárfox
Glacies (4)
Mirror Strike 1
Magic Gambit 3
Rouse Atk/Res 2
?
Blue Cavalier
Blue TomeCavalry
4★
LV.30
HP34
Atk31
Spd28
Def24
Res19
Water Breath
Draconic Aura (3)
Distant Def 2
Dragon's Wrath 2
Def/Res Rein 3
?
Green Fáfnir
Green BreathFlying
Reinforcement: Turn 3
Enemy data
4★
LV.30
HP26
Atk29
Spd15
Def17
Res35
Trilemma
Restore+
Windfire Balm+ (1)
Fort. Def/Res 1
Dazzling Staff 2
Def Ploy 3
?
Troubadour
StaffCavalry
4★
LV.30
HP34
Atk40
Spd40
Def22
Res13
Adult (Flier)
Luna (3)
Life and Death 2
Beast Sense 2
Pulse Smoke 3
?
Red Bat
Red BeastFlying
Reinforcement: Turn 4
Enemy data
4★
LV.30
HP36
Atk38
Spd19
Def28
Res13
Firesweep Axe
Sacred Cowl (2)
Iote's Shield
Lunge
Threat. Atk/Def 1
?
Axe Dragon
AxeFlying
4★
LV.30
HP38
Atk33
Spd22
Def23
Res16
Null Spear
Vital Astra (2)
Swift Sparrow 1
Windsweep 3
Time's Pulse 2
?
Lance Fighter
LanceInfantry
Lunatic

AI settings

GroupIndexUnitStart turnNotes
?ShezTurn 2
?Axe CavalierTurn 1
?Lance FighterTurn 1
?Green MageTurn 1
?Sword KnightTurn 1
?ThiefTurn 1
?Blue CavalierTurn 1
?Green FáfnirTurn 1
?TroubadourTurn 1
?Red BatTurn 1
?Axe DragonTurn 1
?Lance FighterTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy reinforcements

Reinforcement: Turn 2
Enemy data
5★
LV.40
HP46
Atk43
Spd41
Def17
Res34
Barb Shuriken+
Miracle (4)
Kestrel Stance 2
Spd Preempt 3
Time's Pulse 3
?
Thief
Colorless DaggerInfantry
5★
LV.40
HP39
Atk47
Spd25
Def17
Res34
Blárfox+
Glacies (4)
Mirror Strike 2
Magic Gambit 3
Rouse Atk/Res 3
?
Blue Cavalier
Blue TomeCavalry
5★
LV.40
HP49
Atk46
Spd37
Def34
Res29
Water Breath+
Draconic Aura (3)
Distant Def 3
Dragon's Wrath 3
Def/Res Rein 3
?
Green Fáfnir
Green BreathFlying
Reinforcement: Turn 3
Enemy data
5★
LV.40
HP36
Atk41
Spd21
Def24
Res45
Trilemma+
Restore+
Windfire Balm+ (1)
Fort. Def/Res 2
Dazzling Staff 3
Def Ploy 3
?
Troubadour
StaffCavalry
5★
LV.40
HP46
Atk54
Spd54
Def30
Res18
Bat Fang
Luna (3)
Life and Death 3
Beast Sense 3
Pulse Smoke 3
?
Red Bat
Red BeastFlying
Reinforcement: Turn 4
Enemy data
5★
LV.40
HP49
Atk52
Spd27
Def36
Res21
Firesweep Axe+
Sacred Cowl (2)
Iote's Shield
Lunge
Threat. Atk/Def 2
?
Axe Dragon
AxeFlying
5★
LV.40
HP55
Atk47
Spd34
Def33
Res22
Null Spear+
Vital Astra (2)
Swift Sparrow 2
Windsweep 3
Time's Pulse 3
?
Lance Fighter
LanceInfantry
Infernal

AI settings

GroupIndexUnitStart turnNotes
?ShezTurn 2
?Axe CavalierTurn 1
?Bow FlierTurn 1
?Lance FighterTurn 1
?Green MageTurn 1
?Sword KnightTurn 1
?ThiefTurn 1
?Blue CavalierTurn 1
?Green FáfnirTurn 1
?TroubadourTurn 1
?Red BatTurn 1
?Axe DragonTurn 1
?Lance FighterTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy reinforcements

Reinforcement: Turn 2
Enemy data
5★
LV.45
HP56
Atk46
Spd45
Def21
Res37
Barb Shuriken+
Miracle (4)
Kestrel Stance 2
Spd Preempt 3
Pulse Up: Blades
?
Thief
Colorless DaggerInfantry
5★
LV.45
HP47
Atk50
Spd28
Def21
Res37
Blárfox+
Glacies (4)
Remote Mirror
Magic Gambit 3
Rouse Atk/Res 3
?
Blue Cavalier
Blue TomeCavalry
5★
LV.45
HP62
Atk49
Spd43
Def37
Res32
Water Breath+
Draconic Aura (3)
Distant Def 3
Dragon's Wrath 3
Def/Res Hold
?
Green Fáfnir
Green BreathFlying
Reinforcement: Turn 3
Enemy data
5★
LV.45
HP41
Atk44
Spd23
Def26
Res49
Trilemma+
Restore+
Windfire Balm+ (1)
Fort. Def/Res 2
Dazzling Discord
Def Ploy 3
?
Troubadour
StaffCavalry
5★
LV.45
HP54
Atk57
Spd58
Def34
Res20
Bat Fang
Luna (3)
Life and Death 3
Beast Sense 4
Pulse Smoke 3
?
Red Bat
Red BeastFlying
Reinforcement: Turn 4
Enemy data
5★
LV.45
HP57
Atk56
Spd30
Def39
Res23
Firesweep Axe+
Sacred Cowl (2)
Iote's Shield
Lunge
Atk/Def Menace
?
Axe Dragon
AxeFlying
5★
LV.45
HP68
Atk50
Spd40
Def36
Res24
Null Spear+
Vital Astra (2)
Swift Sparrow 2
Windsweep 3
Time's Pulse 4
?
Lance Fighter
LanceInfantry
Abyssal

AI settings

GroupIndexUnitStart turnNotes
?ShezTurn 2
?Axe CavalierTurn 1
?Bow FlierTurn 1
?Lance FighterTurn 1
?Green MageTurn 1
?Sword KnightTurn 1
?ThiefTurn 1
?Blue CavalierTurn 1
?Green FáfnirTurn 1
?TroubadourTurn 1
?Red BatTurn 1
?Axe DragonTurn 1
?Lance FighterTurn 1

See AI for a detailed description of the enemy movement settings.

Limited Hero Battle[]

Availability Deployment limits Rewards
(Notification)  1,000 (Normal)
 20 (Hard)
 20 (Lunatic)
 20 (Infernal)
 20 (Abyssal)

Story[]

Beginning of the battle

EnglishJapanese

Shezシェズ

Finding a place to take a rest on the
battlefield? That's a tough one.

Story
Previous:
R & E: Bound Hero Battle
Next:
Paralogue 102-1: Snowy Origins

In other languages[]

Language Name
English (US) Shez: Dual Sword Master
Japanese ???
German ???
Spanish (Europe) ???
Spanish (Latin America) ???
French ???
Italian ???
Traditional Chinese (Taiwan) ???
Portuguese ???