Fire Emblem Heroes Wiki
Advertisement
Fire Emblem Heroes Wiki
You may be looking for:
Selena: Cutting Wit
Selena: Sandbar Fluorspar
Selena: Fluorspar
General Quotes Misc Heroic Ordeal
Severa
Bitter Blossom
Portrait
Severa Bitter Blossom Face.webp
Attack
Severa Bitter Blossom BtlFace.webp
Special
Severa Bitter Blossom BtlFace C.webp
Damage
Severa Bitter Blossom BtlFace D.webp
Art by: kaya8
Description Cordelia's daughter. Came to participate in the spring festival. Kind to her friends, but has a bit of a chip on her shoulder. Appears in Fire Emblem Awakening.
Rarities 5★ Focus — Special
Weapon Type  Red Tome
Move Type Icon Move Cavalry.png Cavalry
Voice Actor EN Julie Ann Taylor
Voice Actor JP Seto Saori (世戸さおり)
Release Date
Entry Icon MiniUnit Head 10.png Awakening
Internal ID PID_春祭セレナ (641)
Origin 100006901000

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
1★14/15/166/7/87/8/92/3/41/2/335
2★14/15/167/8/98/9/102/3/41/2/337
3★15/16/177/8/98/9/103/4/52/3/440
4★15/16/178/9/109/10/113/4/52/3/442
5★16/17/188/9/109/10/114/5/63/4/545

Level 40 stats

RarityHPAtkSpdDefResTotal
1★28/31/3425/28/3128/31/3315/17/209/11/14117~119
2★29/32/3528/31/3431/34/3616/18/219/12/15126~128
3★32/35/3830/33/3633/36/3918/21/2411/14/17139
4★33/36/3932/35/3835/38/4219/22/2512/15/18146~147
5★35/39/4234/37/4037/40/4421/24/2813/17/20156~158

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
3★50%65%70%45%30%260%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[]

Weapons[]

NameMightRangeDescriptionSPDefaultUnlock
Fire42501★1★
Elfire621002★2★
Bolganone922004★3★
Gullinkambi Egg142Accelerates Special trigger (cooldown count-1). At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+6 to unit during combat, and also, if unit initiates combat and unit or an ally has already entered combat during the same phase, unit attacks twice.4005★5★

Assists[]

This unit owns no Assist skills.

Specials[]

NameCooldownDescriptionSPDefaultUnlock
New Moon3Treats foe's Def/Res as if reduced by 30% during combat.1004★3★
Moonbow2Treats foe's Def/Res as if reduced by 30% during combat.2004★

Passives[]

TypeNameDescriptionSPUnlock
AR Duel Cavalry 1Grants HP+3. If unit is 5★ and level 40 and unit's stats total less than 160, treats unit's stats as 160 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)702★
R Duel Cavalry 2Grants HP+4. If unit is 5★ and level 40 and unit's stats total less than 165, treats unit's stats as 165 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)1503★
R Duel Cavalry 3Grants HP+5. If unit is 5★ and level 40 and unit's stats total less than 170, treats unit's stats as 170 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)3004★
R Duel Cavalry 4Grants HP+5, Atk/Spd/Def/Res+2. If unit is 5★, level 40, a Legendary Hero or a Mythic Hero, and unit's stats total less than 175, treats unit's stats as 175 in modes like Arena. If unit is 5★, level 40, not a Legendary Hero or Mythic Hero, and unit's stats total less than 180, treats unit's stats as 180 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)3005★
BLull Spd/Res 1Inflicts Spd/Res-1 on foe and neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat.601★
Lull Spd/Res 2Inflicts Spd/Res-2 on foe and neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat.1202★
Lull Spd/Res 3Inflicts Spd/Res-3 on foe and neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat.2404★
CHone Atk 1At start of turn, grants Atk+2 to adjacent allies for 1 turn.502★
Hone Atk 2At start of turn, grants Atk+3 to adjacent allies for 1 turn.1003★
Hone Atk 3At start of turn, grants Atk+4 to adjacent allies for 1 turn.2004★
Joint Hone AtkAt start of turn, if unit is adjacent to an ally, grants Atk+5 to unit and adjacent allies for 1 turn.3005★