The player is free to adjust the settings of Fire Emblem Heroes in a multitude of ways.
List of Settings[ | ]
Settings | Options | Function |
---|---|---|
Combat Animations | On | Enables combat animations on both phases. |
Own Turn Only | Enables combat animations only on player phase. | |
Off | Disables combat animations on both phases. | |
Support Animations | On | Enables support animations on both phases. |
Own Turn Only | Enables support animations only on player phase. | |
Off | Disables support animations on both phases. | |
Foe/Ally Auto- Battle Movement |
Simple | Decrease the amount of time taken by enemy movement and actions. |
Guided | Movements and actions of characters during battle are shown in great detail. | |
Auto-Favorite | 4★ | Automatically favorites 4 Heroes and above. |
5★ | Automatically favorites 5 Heroes only. | |
Off | Disables Auto-Favorite. | |
1★ | Automatically favorites 1 Heroes and above. | |
2★ | Automatically favorites 2 Heroes and above. | |
3★ | Automatically favorites 3 Heroes and above. | |
Starting a Map | Go into Battle | Player can enter combat at the start of their turn. |
Swap Spaces | Player can Swap Spaces between Heroes at the start of their turn. | |
Smart End | On | The player phase ends when all Heroes perform an action. |
Except Pair Up | The player phase ends when all Heroes perform a action except when you have a Pair Up unit alive on your team. | |
Off | The player phase ends only by pressing the "End Turn" button. | |
Show Danger Area | Off | Danger Area is not visible. |
On | Danger Area is visible. | |
Confirm Action | Auto | Actions are performed automatically by sliding the Heroes across the screen. |
Tap | Actions must be confirmed by tapping the Heroes on the screen. | |
Confirm Move | Auto | Movement is performed automatically by sliding the Heroes across the screen. |
Tap | Movement must be confirmed by tapping the Heroes on the screen. | |
Double Tap to Wait | On | Heroes can wait in place by double tapping on them. |
Off | Heroes cannot wait in place, unless the "End Turn" button is pressed. | |
Auto-Battle Button | In Menu | Auto-Battle Button is located only in the Menu. |
In Button Bar | Auto-Battle Button is located only in the Button Bar. | |
All Locations | Auto-Battle Button is located in both the Menu and the Button Bar. | |
Auto-Battle Text | Tap to Advance | Text bubbles advance only by tapping during Auto-Battle. |
Auto-Advance | Text bubbles advance automatically during Auto-Battle. | |
Continuous Auto | Off | Only a single map at a time enters Auto-Battle. |
On | Auto-Battle continues throughout multiple maps (e.g. Tempest Trials). | |
Map: No Animation | Off | Map Animation is enabled. |
Enemy Turn Only | Map Animation is disabled during enemy phase. | |
On | Map Animation is disabled | |
Auto: No Animation | Off | During Auto-Battle all animation is shown normally. |
On | During Auto-Battle no animation is shown. | |
Sorting by Level | Default | Hero sorting prioritizes merged Heroes. |
Ignore Merges | Hero sorting ignores merges. | |
TT Difficulty Tip | On | Turn on the difficulty recommendations for Tempest Trials. |
Off | Turn off the difficulty recommendations for Tempest Trials. | |
Enemy Music | On | Enables enemy phase music. |
Off | Disables enemy phase music. | |
Silent Mode | Off | All sounds are working as intended. |
On | All sounds are muted. | |
BGM Volume | Volume Slider 0-5 | Adjusts Background Music volume. |
SE Volume | Volume Slider 0-5 | Adjusts Sound Effects volume. |
Voice Volume | Volume Slider 0-5 | Adjusts Heroes' voice volume. |