Serpentine Staff | ||
---|---|---|
Weapon type | ||
Might | 8 | |
Range | 2 | |
Required | Assault | |
SP | 200 | |
Exclusive? | No | |
String ID | SID_蛇の杖
| |
Numeric ID | 2927
| |
Description [ExpandCollapse] |
Foe cannot recover HP during or after combat. After combat, if unit attacked, deals 7 damage to and inflicts【Deep Wounds】on target. | Foe cannot recover HP during or after combat. After combat, if unit attacked, deals 7 damage to and inflicts【Deep Wounds】on target. 【Deep Wounds】 Unit's HP cannot be healed through its next action. |
Notes[ | ]
If unit attacked
means if the user attacked at any time during combat. They do not need to initiate combat, deal damage, or survive.- This means that if the foe initiates combat and the user cannot counterattack, the effect will not trigger.
- Serpentine Staff inflicts out of combat damage.
- Out of combat damage cannot reduce a unit's HP to 0.
- A foe equipped with Embla's Ward, Múspellflame, Niðavellir Axiom, Gold Perfection, or Nine-Realm Pact will neutralize all sources of out of combat damage except from Røkkr area-of-effect Specials.
- A foe equipped with Røkkr or a unit with En Garde will neutralize all sources of out of combat damage except Area-of-effect Specials.
- Serpentine Staff applies the Deep Wounds status effect.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Deep Wounds for their first action.
- Deep Wounds can prevent units from recovering HP though any effects that heal units during or out of combat.
- Assists such as Restore+ will remove Deep Wounds without healing the targeted unit.
- Effects such as Ymir: Seasons of Life and Odd Recovery 3 will remove Deep Wounds and then heal the targeted unit.
- Units inflicted with Deep Wounds that are targeted for HP transfer Assists are unable to recover HP, but the user of HP transfer Assists will still lose their HP when the Assist is used.
- Deep Wounds can be neutralized or reduced only during combat by effects such as Divine Nectar or Breath of Life 4.
- Deep Wounds can be neutralized only after combat by effects such as Life Unending II.
List of owners[ | ]
Unit | Skill chain | ||
---|---|---|---|
Assault 4 | Serpentine Staff 4 | Serpentine Staff+ 5 |
In other languages[ | ]
Language | Name |
---|---|
Japanese | 蛇の杖 |
German | Schlangenstab |
Spanish (Europe) | Bastón sierpe |
Spanish (Latin America) | Bastón sierpe |
French | Bâton serpentin |
Italian | Asta serpentina |
Traditional Chinese (Taiwan) | 蛇之杖 |
Portuguese | Bastão serpente |