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Status Icon WeaponStatus Icon MoveCordelia Unyielding Snow Face FC
Cordelia: Unyielding Snow
Status Icon WeaponStatus Icon MoveSelena Cutting Wit Face FC
Selena: Cutting Wit
Status Icon WeaponStatus Icon MoveSelena Fluorspar Face FC
Selena: Fluorspar
Status Icon WeaponStatus Icon MoveSelena Admiring General Face FC
Selena: Admiring General
General Quotes Misc Heroic Ordeal
Selena
Sandbar Fluorspar
Portrait
Selena Sandbar Fluorspar Face
Attack
Selena Sandbar Fluorspar BtlFace
Special
Selena Sandbar Fluorspar BtlFace C
Damage

Selena Sandbar Fluorspar BtlFace D

Art by: Wada Sachiko (ワダサチコ)
Description One of the Grado Empire's six generals, known as the Fluorspar. Her loyalty is unwavering, even under the summer sea's waves. Appears in Fire Emblem: The Sacred Stones.
Rarities ★ SRSpecial
Weapon Type Icon Class Green Tome Green Tome
Move Type Icon Move Cavalry Cavalry
Voice Actor EN Tiana Camacho
Voice Actor JP 渡辺優里奈(Yurina Watanabe)
Release Date
Entry Icon MiniUnit Head 7 The Sacred Stones
Version 4.6
Internal ID PID_水着セライナ (533)
Origin 70000300300

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★14/15/164/5/64/5/61/2/35/6/733
★14/15/165/6/74/5/61/2/36/7/835
★15/16/175/6/75/6/72/3/46/7/838
★15/16/176/7/85/6/72/3/47/8/940
★16/17/186/7/86/7/83/4/57/8/943

Level 40 stats

RarityHPAtkSpdDefResTotal
★27/29/3225/28/3025/28/309/11/1414/17/20112~114
★28/30/3328/31/3327/30/329/12/1516/19/22121~123
★30/33/3630/33/3630/33/3611/14/1717/20/23133
★31/34/3732/35/3931/34/3812/15/1819/22/25140~141
★33/36/4034/37/4134/37/4113/17/2020/23/26149~151

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★45%70%70%30%35%250%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Wind4250★★
Elwind62100★★
Rexcalibur92200★★
Exotic Fruit Juice142
Grants Atk+3. Inflicts Spd/Res-6 on foes within 2 spaces during combat.
400★★

Exotic Fruit Juice can be upgraded in the Weapon Refinery.
When upgraded, the description of Exotic Fruit Juice becomes "Grants Atk+3. Inflicts Spd/Res-6 on foes within 3 rows or 3 columns centered on unit during combat.

At start of combat, if unit's HP ≥ 25%, neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) and unit deals damage = 15% of foe's Atk during combat (excluding area-of-effect Specials).".
Exotic Fruit Juice can be upgraded with the additional effect Exotic Fruit Juice W "At start of turn, if unit is within 5 spaces of a foe, grants Atk/Spd+6 and【Hexblade】to unit and allies within 2 spaces for 1 turn.

At start of turn, inflicts Spd/Res-7 and status preventing counterattacks on nearest foes within 5 spaces of unit and foes within 2 spaces of those foes through their next actions.

If unit initiates combat or if foe's HP ≥ 75% at start of combat, inflicts Spd/Res-5 on foe, and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.

【Hexblade】
Calculates damage using the lower of foe's Def or Res during combat for 1 turn (including damage dealt by Specials before combat).".

Assists[ | ]

NameRangeDescriptionSPDefaultUnlock
Draw Back1
Unit moves 1 space away from target ally. Ally moves to unit's previous space.
150★★

Specials[ | ]

This unit owns no Special skills.

Passives[ | ]

TypeNameDescriptionSPUnlock
AAtk Spd Push 1Atk/Spd Push 1
At start of combat, if unit's HP = 100%, grants Atk/Spd+3, but if unit attacked, deals 1 damage to unit after combat.
60★
Atk Spd Push 2Atk/Spd Push 2
At start of combat, if unit's HP = 100%, grants Atk/Spd+4, but if unit attacked, deals 1 damage to unit after combat.
120★
Atk Spd Push 3Atk/Spd Push 3
At start of combat, if unit's HP = 100%, grants Atk/Spd+5, but if unit attacked, deals 1 damage to unit after combat.
240★
Atk Spd Push 4Atk/Spd Push 4
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+7, but after combat, if unit attacked, deals 5 damage to unit.
300★
BSpd Res Snag 1Spd/Res Snag 1
If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, inflicts Spd/Res-2 on nearest foes within 4 spaces of both unit and target through their next actions.
60★
Spd Res Snag 2Spd/Res Snag 2
If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, inflicts Spd/Res-4 on nearest foes within 4 spaces of both unit and target through their next actions.
120★
Spd Res Snag 3Spd/Res Snag 3
If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, inflicts Spd/Res-6 on nearest foes within 4 spaces of both unit and target through their next actions.
240★

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