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General | Quotes | Misc | Heroic Ordeal |
Selena Sandbar Fluorspar | |
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Art by: Wada Sachiko (ワダサチコ) | |
Description | One of the Grado Empire's six generals, known as the Fluorspar. Her loyalty is unwavering, even under the summer sea's waves. Appears in Fire Emblem: The Sacred Stones. |
Rarities | 4 SR — Special |
Weapon Type | Green Tome |
Move Type | Cavalry |
Voice Actor EN | Tiana Camacho |
Voice Actor JP | 渡辺優里奈(Yurina Watanabe) |
Release Date | |
Entry | The Sacred Stones |
Version | 4.6 |
Internal ID | PID_水着セライナ (533)
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Origin | 70000300300 |
Stats
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 14/15/16 | 4/5/6 | 4/5/6 | 1/2/3 | 5/6/7 | 33 |
2 | 14/15/16 | 5/6/7 | 4/5/6 | 1/2/3 | 6/7/8 | 35 |
3 | 15/16/17 | 5/6/7 | 5/6/7 | 2/3/4 | 6/7/8 | 38 |
4 | 15/16/17 | 6/7/8 | 5/6/7 | 2/3/4 | 7/8/9 | 40 |
5 | 16/17/18 | 6/7/8 | 6/7/8 | 3/4/5 | 7/8/9 | 43 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 27/29/32 | 25/28/30 | 25/28/30 | 9/11/14 | 14/17/20 | 112~114 |
2 | 28/30/33 | 28/31/33 | 27/30/32 | 9/12/15 | 16/19/22 | 121~123 |
3 | 30/33/36 | 30/33/36 | 30/33/36 | 11/14/17 | 17/20/23 | 133 |
4 | 31/34/37 | 32/35/39 | 31/34/38 | 12/15/18 | 19/22/25 | 140~141 |
5 | 33/36/40 | 34/37/41 | 34/37/41 | 13/17/20 | 20/23/26 | 149~151 |
Growth Rates
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 45% | 70% | 70% | 30% | 35% | 250% |
Stats between level 1 and 40
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Wind | 4 | 2 | — | 50 | 1 | 1 |
Elwind | 6 | 2 | — | 100 | 2 | 2 |
Rexcalibur | 9 | 2 | — | 200 | 4 | 3 |
Exotic Fruit Juice | 14 | 2 | Grants Atk+3. Inflicts Spd/Res-6 on foes within 2 spaces during combat. | 400 | 5 | 5 |
Exotic Fruit Juice can be upgraded in the Weapon Refinery.
When upgraded, the description of Exotic Fruit Juice becomes "Grants Atk+3. Inflicts Spd/Res-6 on foes within 3 rows or 3 columns centered on unit during combat.
At start of combat, if unit's HP ≥ 25%, neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) and unit deals damage = 15% of foe's Atk during combat (excluding area-of-effect Specials).".
Exotic Fruit Juice can be upgraded with the additional effect "At start of turn, if unit is within 5 spaces of a foe, grants Atk/Spd+6 and【Hexblade】to unit and allies within 2 spaces for 1 turn.
At start of turn, inflicts Spd/Res-7 and status preventing counterattacks on nearest foes within 5 spaces of unit and foes within 2 spaces of those foes through their next actions.
If unit initiates combat or if foe's HP ≥ 75% at start of combat, inflicts Spd/Res-5 on foe, and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.
【Hexblade】
Calculates damage using the lower of foe's Def or Res during combat for 1 turn (including damage dealt by Specials before combat).".
Assists[ | ]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Draw Back | 1 | Unit moves 1 space away from target ally. Ally moves to unit's previous space. | 150 | 4 | 3 |
Specials[ | ]
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Atk/Spd Push 1 | At start of combat, if unit's HP = 100%, grants Atk/Spd+3, but if unit attacked, deals 1 damage to unit after combat. | 60 | 2 | |
Atk/Spd Push 2 | At start of combat, if unit's HP = 100%, grants Atk/Spd+4, but if unit attacked, deals 1 damage to unit after combat. | 120 | 3 | ||
Atk/Spd Push 3 | At start of combat, if unit's HP = 100%, grants Atk/Spd+5, but if unit attacked, deals 1 damage to unit after combat. | 240 | 4 | ||
Atk/Spd Push 4 | At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+7, but after combat, if unit attacked, deals 5 damage to unit. | 300 | 5 | ||
B | Spd/Res Snag 1 | If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, inflicts Spd/Res-2 on nearest foes within 4 spaces of both unit and target through their next actions. | 60 | 1 | |
Spd/Res Snag 2 | If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, inflicts Spd/Res-4 on nearest foes within 4 spaces of both unit and target through their next actions. | 120 | 2 | ||
Spd/Res Snag 3 | If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, inflicts Spd/Res-6 on nearest foes within 4 spaces of both unit and target through their next actions. | 240 | 4 |