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General | Quotes | Misc | Heroic Ordeal |
Selena Admiring General | |
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Art by: Suzuki Rika (鈴木理華) | |
Description | A magic user and one of the Imperial Three who goes by the moniker Fluorspar. Adores Emperor Vigarde, who saved her village from disaster. Appears in Fire Emblem: The Sacred Stones. |
Rarities | 4 — 5 Focus — Special |
Weapon Type | Red Tome |
Move Type | Cavalry |
Voice Actor EN | Tiana Camacho |
Voice Actor JP | 渡辺優里奈(Yurina Watanabe) |
Release Date | |
Addition Date | |
Entry | The Sacred Stones |
Version | 8.2 |
Internal ID | PID_愛の祭セライナ (1060)
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Origin | 70000300300 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 3/4/5 | 13/14/15 | 0/1/2 | 2/3/4 | 38 |
2 | 15/16/17 | 4/5/6 | 14/15/16 | 0/1/2 | 2/3/4 | 40 |
3 | 16/17/18 | 4/5/6 | 14/15/16 | 1/2/3 | 3/4/5 | 43 |
4 | 16/17/18 | 5/6/7 | 15/16/17 | 1/2/3 | 3/4/5 | 45 |
5 | 17/18/19 | 5/6/7 | 15/16/17 | 2/3/4 | 4/5/6 | 48 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 29/32/35 | 31/34/36 | 34/37/39 | 11/14/16 | 13/16/18 | 132~133 |
2 | 30/33/36 | 34/37/40 | 37/40/42 | 12/15/17 | 14/17/19 | 141~142 |
3 | 33/36/39 | 37/40/43 | 39/42/45 | 14/17/20 | 16/19/22 | 154 |
4 | 34/37/40 | 40/43/46 | 41/44/48 | 15/18/21 | 17/20/23 | 162~163 |
5 | 36/40/43 | 42/45/49 | 43/46/50 | 17/20/23 | 19/22/25 | 172~174 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 90% | 70% | 40% | 40% | 290% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Fire | 4 | 2 | — | 50 | 1 | 1 |
Elfire | 6 | 2 | — | 100 | 2 | 2 |
Devoted Basket | 8 | 2 | At start of combat, if unit's HP ≥ 25%, deals damage to foe = X% of foe's Atk as combat begins (if unit has weapon-triangle advantage or if unit's Spd > foe's Spd, X = 30; otherwise, X = 15; activates only when unit can attack in combat; effects that reduce damage "during combat" do not apply; will not reduce foe's HP below 1), grants Atk/Spd+5 to unit during combat, and grants bonus to unit's Atk/Spd during combat = 15% of unit's Spd at start of combat. | 200 | 3 | 3 |
Devoted Basket+ | 12 | 2 | At start of combat, if unit's HP ≥ 25%, deals damage to foe = X% of foe's Atk as combat begins (if unit has weapon-triangle advantage or if unit's Spd > foe's Spd, X = 30; otherwise, X = 15; activates only when unit can attack in combat; effects that reduce damage "during combat" do not apply; will not reduce foe's HP below 1), grants Atk/Spd+5 to unit during combat, and grants bonus to unit's Atk/Spd during combat = 15% of unit's Spd at start of combat. | 300 | 5 | 5 |
Devoted Basket+ can be upgraded in the Weapon Refinery.
Assists[ | ]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Rally Attack | 1 | Grants Atk+4 to target ally for 1 turn. | 150 | 4 | 3 |
Rally Up Atk | 1 | Grants Atk+4 to target ally and allies within 2 spaces of target (excluding unit) for 1 turn. | 300 | — | 4 |
Rally Up Atk+ | 1 | Grants Atk+6 to target ally and allies within 2 spaces of target (excluding unit) for 1 turn. | 400 | — | 5 |
Specials[ | ]
This unit owns no Special skills.
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Atk/Spd Catch 1 | At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+3 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 60 | 1 | |
Atk/Spd Catch 2 | At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+4 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 120 | 2 | ||
Atk/Spd Catch 3 | At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+5 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 240 | 4 | ||
B | A/R Far Trace 1 | Enables【Canto (Rem.)】. Inflicts Atk/Res-1 on foe during combat. 【Canto (Rem.)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn. (If unit used a movement skill that warped them, its remaining movement is 0.) (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) | 60 | 3 | |
A/R Far Trace 2 | Enables【Canto (Rem.)】. Inflicts Atk/Res-2 on foe during combat. 【Canto (Rem.)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn. (If unit used a movement skill that warped them, its remaining movement is 0.) (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) | 120 | 4 | ||
A/R Far Trace 3 | Enables【Canto (Rem.)】. Inflicts Atk/Res-3 on foe during combat. 【Canto (Rem.)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn. (If unit used a movement skill that warped them, its remaining movement is 0.) (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) | 240 | 5 |