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General | Quotes | Misc | Heroic Ordeal |
Seiros Saint of Legend | |
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Art by: Nishiki Areku (西木あれく) | |
Description | Founding saint of the Church of Seiros. Stern but gentle, she guides the people of Fódlan and defends them from danger. Appears in Fire Emblem: Three Houses. |
Rarities | 5 Focus — Mythic |
Mythic Effect | Anima |
Ally Boost | HP+5, Atk+3 |
Mythic Effect 2 | Defensive Team Bonus |
Weapon Type | Blue Breath |
Move Type | Infantry |
Voice Actor EN | Cherami Leigh |
Voice Actor JP | 井上喜久子(Kikuko Inoue) |
Release Date | |
Entry | Three Houses |
Version | 5.1 |
Internal ID | PID_神階セイロス (621)
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Origin | 120000100400 |
Stats
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 6/7/8 | 2/3/4 | 6/7/8 | 9/10/11 | 43 |
2 | 15/16/17 | 7/8/9 | 2/3/4 | 6/7/8 | 10/11/12 | 45 |
3 | 16/17/18 | 7/8/9 | 3/4/5 | 7/8/9 | 10/11/12 | 48 |
4 | 16/17/18 | 8/9/10 | 3/4/5 | 7/8/9 | 11/12/13 | 50 |
5 | 17/18/19 | 8/9/10 | 4/5/6 | 8/9/10 | 11/12/13 | 53 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 29/32/35 | 29/31/34 | 10/12/15 | 25/28/31 | 28/31/34 | 134~135 |
2 | 30/33/36 | 32/34/37 | 10/13/16 | 27/30/33 | 31/34/37 | 144~145 |
3 | 33/36/39 | 34/37/40 | 12/15/18 | 30/33/36 | 33/36/39 | 157 |
4 | 34/37/40 | 36/40/43 | 13/16/19 | 31/34/37 | 35/38/41 | 164~165 |
5 | 36/40/43 | 38/42/45 | 14/18/21 | 34/37/40 | 37/40/43 | 176~177 |
Growth Rates
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 75% | 30% | 65% | 65% | 285% |
Stats between level 1 and 40
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Fire Breath | 6 | 1 | — | 50 | 1 | 1 |
Fire Breath+ | 8 | 1 | — | 100 | 2 | 2 |
Flametongue | 11 | 1 | — | 200 | 4 | 3 |
Aurora Breath | 16 | 1 | Grants Atk+3. If unit initiates combat, grants Atk+6 to unit during combat and unit makes a guaranteed follow-up attack. If foe initiates combat, grants Def/Res+6 during combat and foe cannot make a follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. | 400 | 5 | 5 |
Aurora Breath can be upgraded in the Weapon Refinery.
When upgraded, the description of Aurora Breath becomes "Grants Atk+3. Grants Atk/Def/Res+6, unit makes a guaranteed follow-up attack, foe cannot make a follow-up attack, and inflicts Special cooldown charge -1 on foe per attack (only highest value applied; does not stack) during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.".
Aurora Breath can be upgraded with the additional effect "Accelerates Special trigger (cooldown count-1).
At start of combat, if unit's HP ≥ 25%, grants Atk/Def/Res+4 to unit and unit's first attack deals damage = 15% of foe's Res during combat (excluding area-of-effect Specials), and also, if unit's Res > foe's Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). At start of combat, if unit's HP ≥ 25%, restores 7 HP to unit after combat.".
Assists[ | ]
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Chilling Wind | 4 | Boosts damage by 50% of unit's Res. | 100 | 4 | 3 |
Glacies | 4 | Boosts damage by 80% of unit's Res. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Warding Blow 1 | If unit initiates combat, grants Res+2 during combat. | 50 | 2 | |
Mirror Strike 1 | If unit initiates combat, grants Atk/Res+2 during combat. | 120 | 3 | ||
Mirror Strike 2 | If unit initiates combat, grants Atk/Res+4 during combat. | 240 | 4 | ||
Mirror Impact | If unit initiates combat, grants Atk+6, Res+10 during combat and foe cannot make a follow-up attack. | 300 | 5 | ||
Atk/Res Scowl 1 | If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Res+2 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+15 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.) | 60 | 2 | ||
Atk/Res Scowl 2 | If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Res+4 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+12 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.) | 120 | 3 | ||
Atk/Res Scowl 3 | If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Res+6 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+9 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.) | 240 | 4 | ||
Atk/Res Scowl 4 | If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Res+7 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+5 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.) | 300 | 5 | ||
B | Dragon Wall 1 | If unit's Res > foe's Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 2 (max 20%). | 60 | 1 | |
Dragon Wall 2 | If unit's Res > foe's Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 3 (max 30%). | 120 | 2 | ||
Dragon Wall 3 | If unit's Res > foe's Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). | 240 | 4 | ||
C | Wings of Light | Grants Atk/Spd/Def/Res+2+X to ally Mythic Heroes during combat in turns 1 through 5 (X = turn number). (Excludes unit.) (Effect only active if team includes three or fewer Mythic Heroes, including unit.) | 300 | 5 | |
Wings of Light+ | If the number of Mythic Hero allies on team ≤ 3 (including unit), grants Atk/Spd/Def/Res+X (X = turn number + 3; max 8) and "reduces damage from attacks (excluding area-of-effect Specials) by 30%" to Mythic Hero allies (excluding unit) during their combat. Grants Atk/Spd/Def/Res+4 and Special cooldown charge +1 (only highest value applied; does not stack) per attack to allies within 3 rows or 3 columns centered on unit during their combat. If there is a Mythic Hero ally on your team (excluding unit), or if there is an ally within 3 rows or 3 columns centered on unit, grants Atk/Spd/Def/Res+5 to unit, reduces damage from attacks during combat by 30% (excluding area-of-effect Specials), and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack). | 300 | 5 |