General | Quotes | Misc | Heroic Ordeal |
Sedgar Coyote's Dutiful | |
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Art by: motsutsu / Trys Inc. | |
Description | Second in command of the Coyote's Men of Aurelis. Alongside Wolf, he fights with the pride of the plains people. Appears in Fire Emblem: Mystery of the Emblem. |
Rarities | 3 — 4 — Grand Hero Battle |
Weapon Type | Green bow |
Move Type | Cavalry |
Voice Actor EN | Brandon Winckler |
Voice Actor JP | 最上嗣生(Tsuguo Mogami) |
Release Date | |
Addition Date | |
Entry | Shadow Dragon / (New) Mystery |
Version | 5.10 |
Internal ID | PID_ザガロ (723)
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Origin | 10000600300 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 14/15/16 | 5/6/7 | 6/7/8 | 5/6/7 | 2/3/4 | 37 |
2 | 14/15/16 | 6/7/8 | 7/8/9 | 5/6/7 | 2/3/4 | 39 |
3 | 15/16/17 | 6/7/8 | 7/8/9 | 6/7/8 | 3/4/5 | 42 |
4 | 15/16/17 | 7/8/9 | 8/9/10 | 6/7/8 | 3/4/5 | 44 |
5 | 16/17/18 | 7/8/9 | 8/9/10 | 7/8/9 | 4/5/6 | 47 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 30/33/35 | 24/27/30 | 27/30/32 | 18/20/23 | 15/17/20 | 126~128 |
2 | 31/34/37 | 27/30/33 | 30/33/35 | 19/21/24 | 16/18/21 | 135~137 |
3 | 34/37/40 | 29/32/35 | 32/35/38 | 21/24/27 | 18/21/24 | 149 |
4 | 35/38/41 | 31/34/37 | 34/37/41 | 22/25/28 | 19/22/25 | 156~157 |
5 | 38/41/44 | 33/36/39 | 36/39/43 | 24/27/31 | 21/24/28 | 167~168 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 55% | 65% | 70% | 45% | 45% | 280% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Bow | 4 | 2 | Effective against flying foes. | 50 | 1 | 1 |
Steel Bow | 6 | 2 | Effective against flying foes. | 100 | 2 | 2 |
Instant Bow | 8 | 2 | Effective against flying foes. If unit initiates combat, grants Atk/Def+4 during combat and foe cannot make a follow-up attack. | 200 | 4 | 3 |
Instant Bow+ | 12 | 2 | Effective against flying foes. If unit initiates combat, grants Atk/Def+4 during combat and foe cannot make a follow-up attack. | 300 | 5 | 5 |
Instant Bow+ can be upgraded in the Weapon Refinery.
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Rising Wind | 4 | Before combat this unit initiates, foes in an area near target take damage equal to (unit's Atk minus foe's Def or Res). | 150 | 4 | 3 |
Blazing Wind | 4 | Before combat this unit initiates, foes in an area near target take damage equal to 1.5 x (unit's Atk minus foe's Def or Res). | 300 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Atk/Def Catch 1 | At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Atk/Def+3 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 60 | 3 | |
Atk/Def Catch 2 | At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Atk/Def+4 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 120 | 4 | ||
Atk/Def Catch 3 | At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Atk/Def+5 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 240 | 5 | ||
B | Chill Def 1 | At start of turn, inflicts Def-3 on foe on the enemy team with the highest Def through its next action. | 60 | 1 | |
Chill Def 2 | At start of turn, inflicts Def-5 on foe on the enemy team with the highest Def through its next action. | 120 | 2 | ||
Chill Def 3 | At start of turn, inflicts Def-7 on foe on the enemy team with the highest Def through its next action. | 240 | 4 |