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Scroll of Teas
Wep mg196
Weapon type Blue Tome
Might 8
Range 2
Required Thoron
Shine
SP 400
Exclusive? Yes
String ID SID_幸福忍者の忍法帳
Numeric ID 4412
Description
[ExpandCollapse]
Accelerates Special trigger (cooldown count-1).
Unit attacks twice (even if foe initiates combat, unit attacks twice).

Unit can move to any space within 2 spaces of an ally within 2 spaces of unit.

At start of enemy phase, restores 10 HP to unit and allies within 3 spaces of unit.

After start-of-turn effects trigger on enemy phase, for unit and allies within 3 spaces of unit, neutralizes stat penalties and two【Penalty】 effects (does not apply to Penalty effects that are applied at the same time; neutralizes the first applicable Penalty effects on unit's list of active effects).

Grants Spd/Res+4 to allies within 3 spaces of unit during their combat and restores 10 HP to those allies after their combat.

If unit initiates combat or is within 3 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res = 15% of unit's Spd at start of combat + 5, deals damage = 6 × number of allies with HP ≥ 50% during combat (max 18; excluding area-of-effect Specials), and restores 10 HP to unit after combat.
Accelerates Special trigger (cooldown count-1).
Unit attacks twice (even if foe initiates combat, unit attacks twice).

Unit can move to any space within 2 spaces of an ally within 2 spaces of unit.

At start of enemy phase, restores 10 HP to unit and allies within 3 spaces of unit.

After start-of-turn effects trigger on enemy phase, for unit and allies within 3 spaces of unit, neutralizes stat penalties and two【Penalty】 effects (does not apply to Penalty effects that are applied at the same time; neutralizes the first applicable Penalty effects on unit's list of active effects).

Grants Spd/Res+4 to allies within 3 spaces of unit during their combat and restores 10 HP to those allies after their combat.

If unit initiates combat or is within 3 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res = 15% of unit's Spd at start of combat + 5, deals damage = 6 × number of allies with HP ≥ 50% during combat (max 18; excluding area-of-effect Specials), and restores 10 HP to unit after combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).

Effects[ | ]

EffectsTargetsConditions
Permanent effects
Accelerates Special Accelerates Special triggerUnit Unit
Status effects
Removes Status Effect Penalty PenaltiesUnit Unit & Allies Allies
within 3 spaces
After start-of-turn
effects on
Enemy Phase
Removes 1st 2 【Penalty】 effects
(excluding Status Effect Penalty Penalties)
Map effects
Warp Warp to spaces
within 2 spaces
of an Ally Ally
within 2 spaces
Unit Unit
Heal Recover 10 HPUnit Unit & Allies Allies
within 3 spaces
At start of Enemy Phase
Heal Recover 10 HPAllies Allies
within 3 spaces
After Ally Ally's combat
Heal Recover 10 HPUnit UnitAfter combat on
Player Phase or
an Ally Ally is
within 3 spaces
Combat effects
Attack Twice Attack twiceUnit Unit
Temporary buffs Spd/Res+4Allies Allies
within 3 spaces
Temporary buffs Atk/Spd/Def/Res+X
X = 15% of Unit Unit's Spd
at start of combat, +5
Unit UnitPlayer Phase or
an Ally Ally is
within 3 spaces
Damage Boost Boosts damage by X (max: 18)
X = 6 x Allies Allies with HP ≥ 50%

Notes[ | ]

  1. Status Effect Panic Panic
  2. Status Effect Exposure Exposure
  3. Status Effect Sabotage Sabotage
  4. Status Effect Discord Discord
  5. Status Effect Hush Spectrum Hush Spectrum
  6. Status Effect Share Spoils Share Spoils
  7. Status Effect False Start False Start
  8. Status Effect Counterattacks disrupted Counterattacks disrupted
  9. Status Effect Isolation Isolation
  10. Status Effect Deep Wounds Deep Wounds
  11. Status Effect Neutralizes non-Special unit survives with 1 HP effects Neutralizes non-Special "unit survives with 1 HP" effects
  12. Status Effect Undefended Undefended
  13. Status Effect Feud Feud
  14. Status Effect Ploy Ploy
  15. Status Effect Schism Schism
  16. Status Effect Times Grip Time's Grip
  17. Status Effect Gravity Gravity
  18. Status Effect Stall Stall
  19. Status Effect Canto Control Canto Control
  20. Status Effect Guard Guard
  21. Status Effect Frozen Frozen
  22. Status Effect Triangle Adept Triangle Adept
  23. Status Effect After Start-of-Turn Skills Trigger Action Ends Immediately After Start-of-Turn Skills Trigger, Action Ends Immediately
  • The stat increase that can be applied by Scroll of Teas is considered a temporary buff.
  • The healing effect is triggered regardless of whether Scroll of Teas's user performs an attack during combat. If foe initiates combat and user cannot counterattack, Scroll of Teas's healing effect will still trigger.
  • Scroll of Teas's user needs to survive the combat for the healing effect to trigger.
  • Scroll of Teas's healing effect stacks with skills such as Fury 4 Fury 4, that deal out of combat damage to their owner after combat.
  • Scroll of Teas's after combat healing will not work if the foe has a skill that prevents HP recovery such as Fatal Smoke 4 Fatal Smoke 4 or Icon Class Colorless Staff Incurable+, or the user has been inflicted with Status Effect Deep Wounds Deep Wounds.
    • However, allies unaffected by Status Effect Deep Wounds Deep Wounds will still receive Scroll of Teas's healing effect.
  • The temporary buffs of Scroll of Teas will not apply to the user's allies if the user is inflicted with Status Effect Times Grip Time's Grip, the user's allies are inflicted with Status Effect Feud Feud, or the user's allies are in combat against a foe with skills such as Impenetrable Void Impenetrable Void and C Feud 3 C Feud 3.
  • "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
    • However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
  • A stat comparison made "At start of combat" ignores temporary buffs and temporary debuffs.
    • Temporary buffs and temporary debuffs from skills such as Death Blow and Icon Class Red Tome Rauðrfox+ will not affect the outcome.
    • Only stat boosts outside of combat, such as Status Effect Bonus Bonuses and Status Effect Penalty Penalties, will affect the outcome.

List of owners[ | ]

UnitSkill chain
Celine Teatime Ninja Face FC
Light
★
Ellight
★
Shine
★
Scroll of Teas
★

Gallery[ | ]

In other languages[ | ]

Language Name
Japanese ???
German ???
Spanish (Europe) ???
Spanish (Latin America) ???
French ???
Italian ???
Traditional Chinese (Taiwan) ???
Portuguese ???

See also[ | ]

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