Scallop Blade+ | ||
---|---|---|
Weapon type | ||
Might | 12 | |
Range | 2 | |
Required | Scallop Blade | |
SP | 300 | |
Exclusive? | No | |
String ID | SID_貝殻のナイフ+
| |
Description [Collapse] |
If【Penalty】is active on foe, grants Atk/Spd+5 during combat. Effect:【Dagger 7】 |
If【Penalty】is active on foe, grants Atk/Spd+5 during combat. Effect:【Dagger 7】 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. |
Notes[ | ]
- The stat increase that can be applied by Scallop Blade+ is considered a temporary buff.
- The combat boost effect of Scallop Blade+ will activate if the foe receives a 【Penalty】.
- The combat boost effect will not be negated if the foe receives a 【Bonus】.
- If the foe does not receive a 【Penalty】, or has their 【Penalty】 removed by a source of negative status effect neutralization, the combat boost effect will be negated.
- For more information, see Status effects.
If unit attacked
means if the user attacked at any time during combat. They do not need to initiate combat, deal damage, or survive.- This means that if the foe initiates combat and the user cannot counterattack, the effect will not trigger.
- The stat decrease that can be applied by Scallop Blade+ is considered a Penalty.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Penalties for their first action.
- If the unit also has Grand Strategy, any Penalties will remain active until the start of that unit's next phase.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Penalties for their first action.
Upgrades[ | ]
Type | Stats | Description [Collapse]
|
Cost | |
---|---|---|---|---|
+2 HP, +1 Mt | If【Penalty】is active on foe, grants Atk/Spd+5 during combat. Effect:【Dagger 7】 |
If【Penalty】is active on foe, grants Atk/Spd+5 during combat. Effect:【Dagger 7】 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. |
350 SP, 500, 50 | |
+2 HP, +2 Spd | If【Penalty】is active on foe, grants Atk/Spd+5 during combat. Effect:【Dagger 7】 |
If【Penalty】is active on foe, grants Atk/Spd+5 during combat. Effect:【Dagger 7】 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. |
350 SP, 500, 50 | |
+2 HP, +3 Def | If【Penalty】is active on foe, grants Atk/Spd+5 during combat. Effect:【Dagger 7】 |
If【Penalty】is active on foe, grants Atk/Spd+5 during combat. Effect:【Dagger 7】 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. |
350 SP, 500, 50 | |
+2 HP, +3 Res | If【Penalty】is active on foe, grants Atk/Spd+5 during combat. Effect:【Dagger 7】 |
If【Penalty】is active on foe, grants Atk/Spd+5 during combat. Effect:【Dagger 7】 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. |
350 SP, 500, 50 |
List of owners[ | ]
Unit | Skill chain | |||
---|---|---|---|---|
Iron Dagger 5 | Steel Dagger 5 | Scallop Blade 5 | Scallop Blade+ 5 |
In other languages[ | ]
Language | Name |
---|---|
Japanese | 貝殻のナイフ+ |
German | Muschelklinge+ |
Spanish (Europe) | Hoja nacarada + |
Spanish (Latin America) | Hoja nacarada + |
French | Épée coquillage + |
Italian | Lama cozza+ |
Traditional Chinese (Taiwan) | 貝殼匕首+ |
Portuguese | Lâmina caracol+ |