Scalding Breath | |
---|---|
Weapon type | |
Might | 16 |
Range | 1 |
Required | Flametongue |
SP | 400 |
Exclusive? | Yes |
String ID | SID_蒸気のブレス
|
Numeric ID | 2743
|
Description | Grants Spd+3. If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+5 to unit and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat, and also, if unit is not adjacent to an ally, inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |
Notes[ | ]
- "If foe initiates combat" means if a foe triggers combat during the enemy phase. The unit being initiated upon does not need to deal damage, nor be able to counterattack.
- However, if the effect is applied after combat, the unit being initiated upon must also survive it to fulfill this condition.
- The stat increase that can be applied by Scalding Breath is considered a temporary buff.
- Scalding Breath will not neutralize the additional follow-up of 【Potent Follow X%】 or 【Potent Follow 100%】.
- Effects that are neutralized by Scalding Breath:
- Effects that grant the foe a guaranteed follow-up such as Quick Riposte 4, Guaranteed Follow-Ups, or the Grand Conquests Cavalry area effect.
- Effects active on the unit that prevent their follow-up attacks, such as Windsweep 3, Watersweep 3, or Weaving Fighter.
- Effects active on the foe that prevent the unit's follow-up attacks such as Steady Impact, Vengeful Fighter 4, or Foe Cannot Follow-Up.
- The "Special cooldown charge -X" effect will stack with the "Special cooldown charge +X" effect.
- For example, if a unit is affected by both Guard and Special Cooldown Charge +1, the effects will stack and the cooldown will go down without penalty or bonus.
- If used alongside another source of "Special cooldown charge -X", only the higher of the two charge reductions will apply.
- This means that if a unit has two "Special cooldown charge -1" effects from two different sources, the battle will play out as if only one "Special cooldown charge -1" effect is active.
- Skills such as Spd/Def Tempo 4 and Whirling Grace will neutralize effects that inflict "Special cooldown charge -X" on its user.
- Attacks that "calculate damage using the lower of foe's Def or Res" include attacks during combat and area-of-effect Specials.
- Close Ward, Mystic Boost 4, Divine Naga, Naga, Spirit Forest Writ, Splashy Bucket, and Splashy Bucket+ will disable this effect.
- Rare Talent, Aureola, Radiant Aureola, and Light and Dark II will disable this effect during combat, but not against area-of-effect Specials.
List of owners[ | ]
Unit | Skill chain |
---|---|
Scalding Breath N/A |
In other languages[ | ]
Language | Name |
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Japanese | 蒸気のブレス |
German | Kochender Atem |
Spanish (Europe) | Aliento ardiente |
Spanish (Latin America) | Soplo ardiente |
French | Souffle embrasé |
Italian | Respiro rovente |
Traditional Chinese (Taiwan) | 蒸氣吐息 |
Portuguese | Sopro escaldante |
See also[ | ]
- Absolute Closure
- Airborne Spear
- Arcane Devourer
- Arcane Fellstone
- Arcane Lúin
- Arcane Nihility
- Arcane Tempest
- Arcane Thunder
- Arcane Þrima
- Ascending Blade
- Astral Breath
- Blade of Sands
- Bun-Bun Baton
- Chilled Breath
- Creator Sword
- Cute Paper Crane
- Divine Talon
- Dragon's Stone+
- Dragoon Axe
- Exotic Fruit Juice