Fire Emblem Heroes Wiki
Advertisement
Fire Emblem Heroes Wiki
General Quotes Misc Heroic Ordeal
Saul
Minister of Love
Portrait
Saul Minister of Love Face.webp
Attack
Saul Minister of Love BtlFace.webp
Special
Saul Minister of Love BtlFace C.webp
Damage
Saul Minister of Love BtlFace D.webp
Art by: Saori Toyota (とよた瑣織)
Description A holy priest of St. Elimine. Enjoys spending his time among women. Joining the bridal festival as an observer. Appears in Fire Emblem: The Binding Blade.
Rarities 5★ Focus — Special
Weapon Type  Staff
Move Type Icon Move Cavalry.png Cavalry
Voice Actor EN Damien Haas
Voice Actor JP Satou Gen (佐藤元)
Release Date
Entry Icon MiniUnit Head 5.png The Binding Blade
Internal ID PID_立会人サウル (663)
Origin 50000600200

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
1★12/13/148/9/108/9/100/1/22/3/435
2★12/13/149/10/119/10/110/1/22/3/437
3★13/14/159/10/119/10/111/2/33/4/540
4★13/14/1510/11/1210/11/121/2/33/4/542
5★14/15/1610/11/1210/11/122/3/44/5/645

Level 40 stats

RarityHPAtkSpdDefResTotal
1★26/29/3222/25/2826/28/318/10/1323/26/28117~119
2★27/30/3324/27/3028/31/348/11/1425/28/30126~127
3★30/33/3626/29/3230/33/3610/13/1628/31/34139
4★31/34/3728/31/3432/35/3811/14/1729/32/36146~147
5★33/37/4029/33/3634/37/4012/16/1932/35/39157~159

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
3★50%50%60%30%70%260%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[]

Weapons[]

NameMightRangeDescriptionSPDefaultUnlock
Assault102501★1★
Observant Staff82If unit is within 3 spaces of two allies in a support-partner pair (excluding unit), grants Atk/Spd/Def/Res+6 to unit during combat and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.2003★3★
Observant Staff+122If unit is within 3 spaces of two allies in a support-partner pair (excluding unit), grants Atk/Spd/Def/Res+6 to unit during combat and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.3005★5★

Observant Staff+ can be upgraded in the Weapon Refinery.
Observant Staff+ can be upgraded with the additional effect "Foe cannot counterattack.".
Observant Staff+ can be upgraded with the additional effect "Calculates damage from staff like other weapons.".

Assists[]

NameRangeDescriptionSPDefaultUnlock
Heal1Restores 5 HP to target ally.501★1★
Reconcile1Restores 7 HP to unit and target ally.1003★2★
Return1Restores 8 HP to target ally and target ally moves to opposite side of unit.

If ally cannot move to the target space (if another ally or foe is occupying the space), ally will not move. Using this skill has no effect on Special cooldown charge and unit does not gain EXP or SP. (This skill is treated as a movement skill only when movement takes place.)
2004★3★
Return+1Restores HP = 50% of unit's Atk (min 8 HP) to target ally and target ally moves to opposite side of unit.

If ally cannot move to the target space (if another ally or foe is occupying the space), ally will not move. Using this skill has no effect on Special cooldown charge and unit does not gain EXP or SP. (This skill is treated as a movement skill only when movement takes place.)
3005★5★

Specials[]

NameCooldownDescriptionSPDefaultUnlock
Imbue1When healing an ally with a staff, restores an additional 10 HP to target ally.504★2★
Still-Water Balm1When healing an ally with a staff, grants Res+4 to all allies for 1 turn.1505★3★
Deluge Balm1When healing an ally with a staff, grants Spd/Res+4 to all allies for 1 turn.2004★
Deluge Balm+1When healing an ally with a staff, grants Spd/Res+6 to all allies for 1 turn.3005★

Passives[]

TypeNameDescriptionSPUnlock
AC Duel Cavalry 1Grants HP+3. If unit is 5★ and level 40 and unit's stats total less than 160, treats unit's stats as 160 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)702★
C Duel Cavalry 2Grants HP+4. If unit is 5★ and level 40 and unit's stats total less than 165, treats unit's stats as 165 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)1503★
C Duel Cavalry 3Grants HP+5. If unit is 5★ and level 40 and unit's stats total less than 170, treats unit's stats as 170 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)3004★
C Duel Cavalry 4Grants HP+5, Atk/Spd/Def/Res+2. If unit is 5★, level 40, a Legendary Hero or a Mythic Hero, and unit's stats total less than 175, treats unit's stats as 175 in modes like Arena. If unit is 5★, level 40, not a Legendary Hero or Mythic Hero, and unit's stats total less than 180, treats unit's stats as 180 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)3005★
COdd Recovery 1At start of odd-numbered turns, neutralizes any【Penalty】on allies within 2 spaces of unit and restores 5 HP to those units.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
601★
Odd Recovery 2At start of odd-numbered turns, neutralizes any【Penalty】on allies within 2 spaces of unit and restores 10 HP to those units.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
1202★
Odd Recovery 3At start of odd-numbered turns, neutralizes any【Penalty】on allies within 2 spaces of unit and restores 20 HP to those units.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
2404★

Advertisement