Fire Emblem Heroes Wiki
Advertisement
You may be looking for:
Status Icon WeaponStatus Icon MoveLinde Bound by Fate Face FC
Linde: Bound by Fate
General Quotes Misc Heroic Ordeal
Sara
Lady of Loptr
Portrait
Sara Lady of Loptr Face
Attack
Sara Lady of Loptr BtlFace
Special
Sara Lady of Loptr BtlFace C
Damage

Sara Lady of Loptr BtlFace D

Art by: sachie (茶ちえ)
Description Granddaughter of Lord Manfroy, archbishop and great priest of the Loptr Church. Hates Manfroy for what he did to her parents. Appears in Fire Emblem: Thracia 776.
Rarities ★ SR
Weapon Type Icon Class Colorless Staff Staff
Move Type Icon Move Infantry Infantry
Voice Actor EN Heather Halley
Voice Actor JP 大野柚布子(Yuko Ono)
Release Date
Addition Date
Entry Icon MiniUnit Head 4 Thracia 776
Version 5.1
Internal ID PID_サラ (611)
Origin 40004900700

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★13/14/157/8/96/7/80/1/28/9/1039
★13/14/158/9/106/7/80/1/29/10/1141
★14/15/168/9/107/8/91/2/39/10/1144
★14/15/169/10/117/8/91/2/310/11/1246
★15/16/179/10/118/9/102/3/410/11/1249

Level 40 stats

RarityHPAtkSpdDefResTotal
★26/28/3128/31/3325/28/318/10/1326/28/31124~126
★27/29/3231/34/3627/30/338/11/1428/31/34134~136
★29/32/3533/36/3930/33/3610/13/1630/33/36147
★30/33/3635/38/4231/34/3711/14/1732/35/38154~155
★32/35/3937/40/4434/37/4012/16/1934/37/40164~166

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★45%70%65%30%60%270%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Assault10250★
Kia Staff142
Calculates damage from staff like other weapons. At start of turn, if【Penalty】is active on any allies within 4 spaces of unit (excluding unit), grants Atk/Spd+6 to ally with the lowest HP among them for 1 turn and neutralizes any【Penalty】on that ally (excluding penalties inflicted at start of turn). (If【Penalty】is not active on any ally within 4 spaces of unit, targets ally with the lowest HP among them instead.)

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
400★

Assists[ | ]

NameRangeDescriptionSPDefaultUnlock
Heal1
Restores 5 HP to target ally.
50★★
Reconcile1
Restores 7 HP to unit and target ally.
100★★
Return1
Restores 8 HP to target ally and target ally moves to opposite side of unit.

If ally cannot move to the target space (if another ally or foe is occupying the space), ally will not move. Using this skill has no effect on Special cooldown charge and unit does not gain EXP or SP. (This skill is treated as a movement skill only when movement takes place.)
200★★
Return+1
Restores HP = 50% of unit's Atk (min 8 HP) to target ally and target ally moves to opposite side of unit.

If ally cannot move to the target space (if another ally or foe is occupying the space), ally will not move. Using this skill has no effect on Special cooldown charge and unit does not gain EXP or SP. (This skill is treated as a movement skill only when movement takes place.)
300★★

Specials[ | ]

This unit owns no Special skills.

Passives[ | ]

TypeNameDescriptionSPUnlock
AAtk Spd Push 1Atk/Spd Push 1
At start of combat, if unit's HP = 100%, grants Atk/Spd+3, but if unit attacked, deals 1 damage to unit after combat.
60★
Atk Spd Push 2Atk/Spd Push 2
At start of combat, if unit's HP = 100%, grants Atk/Spd+4, but if unit attacked, deals 1 damage to unit after combat.
120★
Atk Spd Push 3Atk/Spd Push 3
At start of combat, if unit's HP = 100%, grants Atk/Spd+5, but if unit attacked, deals 1 damage to unit after combat.
240★
Atk Spd Push 4Atk/Spd Push 4
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+7, but after combat, if unit attacked, deals 5 damage to unit.
300★
BDazzling Staff 1Dazzling Staff 1
At start of combat, if unit's HP = 100%, foe cannot counterattack.
60★
Dazzling Staff 2Dazzling Staff 2
At start of combat, if unit's HP ≥ 50%, foe cannot counterattack.
120★
Dazzling Staff 3Dazzling Staff 3
Foe cannot counterattack.
240★
CSpur Res 1Spur Res 1
Grants Res+2 to adjacent allies during combat.
50★
Drive Res 1Drive Res 1
Grants Res+2 to allies within 2 spaces during combat.
120★
Drive Res 2Drive Res 2
Grants Res+3 to allies within 2 spaces during combat.
240★
Joint Drive ResJoint Drive Res
Grants Res+4 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Res+4 to unit during combat.
300★

Advertisement