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Sandglass Bow
Bow
Weapon Sandglass Bow
Arrow
Weapon Sandglass Bow V2
Weapon type Red bow Blue bow Green bow Colorless bow
Might 14
Range 2
Effectiveness Icon Move Flying
Required Silver Bow
SP 400
Exclusive? Yes
String ID SID_悠久の黄砂の絆弓
Numeric ID 3971
Description Accelerates Special trigger (cooldown count-1). Effective against flying foes. At the start of turn 1, grants Special cooldown count-2. At start of turn, if unit is within 2 spaces of an ally, grants the following to unit and infantry and armored allies within 2 spaces: "unit cannot be slowed by terrain (does not apply to impassable terrain)" and "unit can move 1 extra space (does not stack)" for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+6 to unit during combat and deals damage = 15% of unit's Atk (including when dealing damage with a Special triggered before combat), and also, when Special triggers, deals damage = X% of unit's Spd (X = unit's max Special cooldown count value × 10, + 10).

Effects[ | ]

EffectsTargetsConditions
Permanent effects
Accelerate Special Accelerates Special triggerUnit Unit
Status effects
Status Effect Traverse Terrain Traverse TerrainUnit Unit, Icon Move Infantry Infantry, &
Icon Move Armored Armored Allies Allies
within 2 spaces
At start of turn
if an Ally Ally is
within 2 spaces
Status Effect Mobility increased Mobility increased
Map effects
Reduce Cooldown Special cooldown count-2Unit UnitAt start of turn 1
Combat effects
Effectiveness Icon Move Flying Flying effective damageUnit Unit
Temporary buffs Atk/Spd+6Player phase
or Unit Unit is
within 2 spaces
of an Ally Ally
Damage Boost Boosts damage by X%
X = 15% of Unit Unit's Atk
before and during combat
Damage Boost Boosts damage by X%
X = (10 x Unit Unit's max CD
count, +10)% of Unit Unit's Spd
Special triggers
on Player Phase
or an Ally Ally is
within 2 spaces

Notes[ | ]

  • Sandglass Bow's cooldown count changing effect will not trigger if the unit is inflicted with Status Effect False Start False Start, unless Status Effect False Start False Start is neutralized by a skill such as Dream Deliverer Dream Deliverer.
  • Cooldown count changes from skills that activate at the same time as Sandglass Bow (at start of turn) are not considered in Sandglass Bow's conditions.[1] Skills such as Infantry Pulse 4 Infantry Pulse 4, Buffer 4 Buffer 4, and Odd Pulse Tie 3 Odd Pulse Tie 3 will have their effects stack.
  • Sandglass Bow applies the Status Effect Traverse Terrain Traverse Terrain status effect.
    • Any 【Bonus】 on a unit lasts until the start of that unit's next phase. If Status Effect Traverse Terrain Traverse Terrain is acquired during the enemy phase, it will disappear when the next player phase begins.

List of owners[ | ]

UnitSkill chain
Igrene Sworn Protectors Face FC
Iron Bow
★
Steel Bow
★
Silver Bow
★
Sandglass Bow
★

In other languages[ | ]

Language Name
Japanese 悠久の黄砂の絆弓
German Sanduhrbogen
Spanish (Europe) Arco de Arcadia
Spanish (Latin America) Arco de Arcadia
French Arc sablier
Italian Arco sabbioso
Traditional Chinese (Taiwan) 悠遠的黃沙之絆弓
Portuguese Arco do tempo

References[ | ]

See also[ | ]

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