Notes[ | ]
If unit attacked
means if the user attacked at any time during combat. They do not need to initiate combat, deal damage, or survive.- This means that if the foe initiates combat and the user cannot counterattack, the effect will not trigger.
- The stat decrease that can be applied by Saizo's Star is considered a Penalty.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Penalties for their first action.
- If the unit also has Grand Strategy, any Penalties will remain active until the start of that unit's next phase.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Penalties for their first action.
Upgrades[ | ]
Type | Stats | Description | Cost |
---|---|---|---|
— | After combat, if unit attacked, inflicts Atk/Spd/Def/Res-6 on target and foes within 2 spaces of target through their next actions. Grants bonus to Atk/Spd/Def/Res during combat = current penalty on each of target's stats. Calculates each stat bonus independently. |
400 SP, 500, 200 | |
+2 HP, +1 Mt | After combat, if unit attacked, inflicts Atk/Spd/Def/Res-6 on target and foes within 2 spaces of target through their next actions. | 400 SP, 500, 200 | |
+2 HP, +2 Spd | After combat, if unit attacked, inflicts Atk/Spd/Def/Res-6 on target and foes within 2 spaces of target through their next actions. | 400 SP, 500, 200 | |
+2 HP, +3 Def | After combat, if unit attacked, inflicts Atk/Spd/Def/Res-6 on target and foes within 2 spaces of target through their next actions. | 400 SP, 500, 200 | |
+2 HP, +3 Res | After combat, if unit attacked, inflicts Atk/Spd/Def/Res-6 on target and foes within 2 spaces of target through their next actions. | 400 SP, 500, 200 |
Notes[ | ]
- The stat increase that can be applied by Saizo's Star is considered a temporary buff.
- The stat increasing effect of Saizo's Star will activate if the foe receives Penalties.
- The stat increasing effect will not be negated nor reduced if the foe receives Bonuses.
- If the foe is affected by Panic (and not affected by Null Panic), Saizo's Star will utilize the total Penalty within each stat during calculation.[1]
- The stat increasing effect will be negated if the foe has their Penalties removed by a source of negative status effect neutralization.
List of owners[ | ]
Unit | Skill chain |
---|---|
Saizo's Star 5 |
Trivia[ | ]
- The skill ID for the refined effect listed first is
SID_戦闘強化R敵弱化
, which can be translated as Combat Bonuses R Enemy Weakening.
In other languages[ | ]
Language | Name |
---|---|
Japanese | サイゾウの爆炎針 |
German | Saizos Stern |
Spanish (Europe) | Estrella Saizo |
Spanish (Latin America) | Estrella Saizo |
French | Étoile de Saizo |
Italian | Shuriken di Saizo |
Traditional Chinese (Taiwan) | 彩造的爆炎針 |
Portuguese | Estrela de Saizo |