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Sagittae
Closed
Weapon Sagittae.png
Open
Weapon Sagittae V2.png
Gleam Closed
Weapon Sagittae V3.png
Gleam Open
Weapon Sagittae V4.png
Weapon type Blue Tome
Might 14
Range 2
Required Shine
SP 400
Exclusive? Yes
String ID SID_アロー
Description Grants Def+3.
At start of combat, if foe's Atk ≥ unit's Atk+5, grants Atk/Spd/Def/Res+5 during combat.

Notes[]

  • The stat increase that can be applied by Sagittae is considered a combat boost.

Upgrades[]

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description Cost
Grants Def+3. At start of combat, if foe's Atk > unit's Atk, grants Atk/Spd/Def/Res+5 during combat and deals damage = 15% of foe's Atk, including when dealing damage with a Special triggered before combat.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.)
400 SP, 500 , 200
+2 HP, +1 Mt
Grants Def+3. At start of combat, if foe's Atk > unit's Atk, grants Atk/Spd/Def/Res+5 during combat and deals damage = 15% of foe's Atk, including when dealing damage with a Special triggered before combat.
400 SP, 500 , 200
+2 HP, +2 Spd
Grants Def+3. At start of combat, if foe's Atk > unit's Atk, grants Atk/Spd/Def/Res+5 during combat and deals damage = 15% of foe's Atk, including when dealing damage with a Special triggered before combat.
400 SP, 500 , 200
+2 HP, +3 Def
Grants Def+3. At start of combat, if foe's Atk > unit's Atk, grants Atk/Spd/Def/Res+5 during combat and deals damage = 15% of foe's Atk, including when dealing damage with a Special triggered before combat.
400 SP, 500 , 200
+2 HP, +3 Res
Grants Def+3. At start of combat, if foe's Atk > unit's Atk, grants Atk/Spd/Def/Res+5 during combat and deals damage = 15% of foe's Atk, including when dealing damage with a Special triggered before combat.
400 SP, 500 , 200

Notes[]

  • The increased damage from Sagittae is not affected by the weapon-triangle, and it includes the increased Atk from skills like Icon Class Blue Tome.png Blárblade+ in its calculations.
  • The "Special cooldown charge -X" effect will stack with the "Special cooldown charge +X" effect.
    • For example, if a unit is affected by both  Guard and  Accelerate Special, the effects will stack and the cooldown will go down without penalty or bonus.
  • If used alongside another source of "Special cooldown charge -X", only the higher of the two charge reductions will apply.
    • This means that if a unit has two "Special cooldown charge -1" effects from two different sources, the battle will play out as if only one "Special cooldown charge -1" effect is active.
  • Skills such as Spd Def Tempo 3.png Spd/Def Tempo 3 and Icon Class Green Axe.png Whirling Grace will neutralize effects that inflict "Special cooldown charge -X" on its user.

List of owners[]

UnitSkill chain
Kliff Curious Spirit Face FC.webp
Light
5★
Ellight
5★
Shine
5★
Sagittae
5★

Gallery[]

In other languages[]

Language Name
Japanese アロー
German Sagittae
Spanish (Europe) Sagittae
Spanish (Latin America) Sagittae
French Sagittae
Italian Sagittae
Traditional Chinese (Taiwan) 光箭
Portuguese Sagittae

See also[]

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