|Sacrifice||1||Converts penalties on target into bonuses. Restores HP to target = unit's current HP-1. Reduces unit's HP by amount restored.||400||Ardent Sacrifice|
|This skill can only be equipped by its original unit.|
* Unused restrictions: Cannot use:
- Sacrifice restores target's HP by removing HP from its user. Sacrifice will heal until either the target is fully healed or its user reaches 1 HP.
- Sacrifice's HP recovery will not work if both unit and target are at full HP or if the target has been inflicted with .
- Has the same effect as .
- The stat increase that can be applied by Sacrifice is considered a .
- Sacrifice can neutralize .
- Previous and reversed with Sacrifice do not stack. Only the greater bonus will take effect.
- Negative bonuses (such as from ) are not reversed by Sacrifice.
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In other languages
|Spanish (Latin America)||Sacrificio|
|Traditional Chinese (Taiwan)||治癒之手|