Type | Icon | Name | SP | Required | Description |
---|---|---|---|---|---|
B | Sabotage A/D 3 | 300 | Sabotage Atk 3 Sabotage Def 3 |
At start of turn, if any foe's Res < unit's Res and that foe is adjacent to another foe, inflicts Atk/Def-6 on that foe through its next action. At start of combat, if unit's Res > foe's Res, inflicts Atk/Def-X on foe during combat (X = 3 + highest penalty on each stat between target and foes within 2 spaces of target; calculates each stat penalty independently). | |
No restrictions. |
Effects[ | ]
Effects | Targets | Conditions |
---|---|---|
Status effects | ||
Atk/Def-6 | Foes adjacent to other Foes | At start of turn if Foe's Res < Unit's Res |
Combat effects | ||
Atk/Def-X X = 3 + highest Penalties on Target & Foes within 2 spaces of Target | Foe | Unit's Res > Foe's Res at start of combat |
Notes[ | ]
- The stat decrease that can be applied by Sabotage A/D is considered a Penalty.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Penalties for their first action.
- If the unit also has Grand Strategy, any Penalties will remain active until the start of that unit's next phase.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Penalties for their first action.
- A stat comparison made "At start of combat" ignores temporary buffs and temporary debuffs.
- Temporary buffs and temporary debuffs from skills such as Death Blow and Rauðrfox+ will not affect the outcome.
- Only stat boosts outside of combat, such as Bonuses and Penalties, will affect the outcome.
- The stat decrease that can be applied by Sabotage A/D is considered a temporary debuff.
- The stat decreasing effect of Sabotage A/D will activate if the foe or foes within 2 spaces of that foe receive Penalties.
- The stat decreasing effect will not be negated nor reduced if the foe or foes within 2 spaces of that foe receive Bonuses.
- If the foe or foes within 2 spaces of that foe are affected by Panic (and not affected by Null Panic), Sabotage A/D will utilize the total Penalty within each stat during calculation.[1]
- The stat decreasing effect of Sabotage A/D will stack with the temporary buffs from Neutralize Penalties or sources of penalty neutralization.
- The stat decreasing effect will be negated if the foe or foes within 2 spaces of that foe have their Penalties removed by a source of negative status effect neutralization.
List of owners[ | ]
Unit | Skill chain | |||
---|---|---|---|---|
Sabotage Def 1 5 | Sabotage Def 2 5 | Sabotage Def 3 5 | Sabotage A/D 3 5 |
Availability[ | ]
Summoning events
Start | End | Event | Skill |
---|---|---|---|
2024-04-15 | 2024-05-08 | New Heroes & Attuned Azura | Sabotage A/D 3 |
2024-08-30 | 2024-09-13 | Legendary Heroes - Shez | Sabotage A/D 3 |
Distributed units
- This skill is not available on any distributed units.
Combat Manuals
- This skill has not been available on any distributed Combat Manuals.
In other languages[ | ]
Language | Name |
---|---|
English (US) | Sabotage A/D |
Japanese | 攻撃守備の混乱 |
German | A/V-Sabotage |
Spanish (Europe) | Sabotaje A/D |
Spanish (Latin America) | Sabotaje A/D |
French | Sabotage A/D |
Italian | Sabotaggio A/D |
Traditional Chinese (Taiwan) | 攻擊防守擾亂 |
Portuguese | Sabotagem A/D |