Sable Lance | |
---|---|
Weapon type | |
Might | 16 |
Range | 1 |
Required | Silver Lance |
SP | 400 |
Exclusive? | Yes |
String ID | SID_黒騎の孤槍
|
Description | Accelerates Special trigger (cooldown count-1). If unit is not adjacent to an ally, grants Atk/Spd/Def/Res+4 during combat. |
Notes[ | ]
- The stat increase that can be applied by Sable Lance is considered a temporary buff.
Upgrades[ | ]
Type | Stats | Description | Cost |
---|---|---|---|
+3 HP | Accelerates Special trigger (cooldown count-1). If unit initiates combat or is not adjacent to an ally, grants Atk/Spd/Def/Res+4 to unit and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+X to unit during combat (X = number of spaces from start position to end position of whoever initiated combat × 2, + 4; max 10), and reduces damage from foe's first attack by 30%. |
400 SP, 500, 200 | |
+5 HP, +2 Mt | Accelerates Special trigger (cooldown count-1). If unit initiates combat or is not adjacent to an ally, grants Atk/Spd/Def/Res+4 to unit and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 400 SP, 500, 200 | |
+5 HP, +3 Spd | Accelerates Special trigger (cooldown count-1). If unit initiates combat or is not adjacent to an ally, grants Atk/Spd/Def/Res+4 to unit and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 400 SP, 500, 200 | |
+5 HP, +4 Def | Accelerates Special trigger (cooldown count-1). If unit initiates combat or is not adjacent to an ally, grants Atk/Spd/Def/Res+4 to unit and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 400 SP, 500, 200 | |
+5 HP, +4 Res | Accelerates Special trigger (cooldown count-1). If unit initiates combat or is not adjacent to an ally, grants Atk/Spd/Def/Res+4 to unit and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 400 SP, 500, 200 |
Notes[ | ]
- "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
- However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
- refined Sable Lance will not neutralize the additional follow-up of 【Potent Follow X%】 or 【Potent Follow 100%】.
- Effects that are neutralized by refined Sable Lance:
- Effects that grant the foe a guaranteed follow-up such as Quick Riposte 4, Guaranteed Follow-Ups, or the Grand Conquests Cavalry area effect.
- Effects active on the unit that prevent their follow-up attacks, such as Windsweep 3, Watersweep 3, or Weaving Fighter.
- Effects active on the foe that prevent the unit's follow-up attacks such as Steady Impact, Vengeful Fighter 4, or Foe Cannot Follow-Up.
- The calculation of "spaces from start position to end position" counts the total number of spaces from the initiator's starting position to the end position before combat.
- The calculation includes spaces occupied by an ally with the 【Pathfinder】 effect.
- The start position used in the calculation references the initiator's starting position after being moved by sources of unit movement such as Reposition.
- The damage-reduction effect is calculated after offensive Specials and damage boosting effects such as Arcane Lúin and Dominance.
- If a skill such as Miracle or Everliving Domain can trigger, the damage-reduction effect will not trigger and the user will still survive with only 1 HP.
- "Reduces damage by X%" effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- Non-Special "reduces damage by X%" effects can be neutralized or reduced by effects such as Share Spoils or Halves non-Special damage reduction.
- For more information, see Damage calculation.
List of owners[ | ]
Unit | Skill chain | |||
---|---|---|---|---|
Iron Lance 5 | Steel Lance 5 | Silver Lance 5 | Sable Lance 5 |
In other languages[ | ]
Language | Name |
---|---|
Japanese | 黒騎の孤槍 |
German | Schwarze Lanze |
Spanish (Europe) | Lanza ópalo |
Spanish (Latin America) | Lanza ópalo |
French | Lance noire |
Italian | Lancia Zibellino |
Traditional Chinese (Taiwan) | 黑騎的孤槍 |
Portuguese | Lança vil |
See also[ | ]
- Astra Blade
- Astral Breath
- Auto-Lofnheiðr
- Binding Necklace
- Black Yule Lance
- Blue Yule Axe
- Bow of Repose
- Brightwind Fans
- Changing Waters
- Coyote's Lance
- Cute Paper Crane
- Divine Talon
- Double Bow
- Dvergr Wayfinder
- Festive Siegmund
- Flower Hauteclere
- Forever Yours
- Gate-Anchor Axe
- Golden Yule Bow+
- Hallowed Tyrfing